Files
SVSimServer/SVSim.Database/Models/BuildDeckSeriesRewardEntry.cs
2026-05-26 09:16:21 -04:00

21 lines
768 B
C#

using Microsoft.EntityFrameworkCore;
namespace SVSim.Database.Models;
/// <summary>
/// One tier-reward item attached to a prebuilt-deck series. Owned by BuildDeckSeriesEntry.
/// Wire shape: flattened from /build_deck/info's `series_rewards` dict — each tier (keyed
/// by total-purchases-from-series threshold) carries a list of rewards; this row is one
/// (TierIndex, ItemIndex) cell.
/// </summary>
[Owned]
public class BuildDeckSeriesRewardEntry
{
public int TierIndex { get; set; } // 1, 2, 3, ... — unlock threshold
public int ItemIndex { get; set; } // ordinal within tier
public int RewardType { get; set; }
public long RewardDetailId { get; set; }
public int RewardNumber { get; set; }
public int MessageId { get; set; }
}