Files
SVSimServer/SVSim.BattleNode/Wire/SocketIoFrame.cs
gamer147 7d4da69f22 refactor(battlenode): low-churn §B/§D/§E/§F quality cleanups
Behavior-preserving; 231 BattleNode tests green.

- §D: MsgEnvelope.Try -> RetryAttempt (drops keyword-escape; wire key stays "try");
  SocketIoFrame.AckResponse arg -> pubSeqEcho.
- §B: Gungnir.EmitInterval -> BattleNodeOptions.AliveEmitInterval (unused literal
  moved to its config home); deck-idx 4L -> InitialHand.Length + 1.
- §E: shared Wire.WireJsonOptions.CamelCase replaces the duplicated camelCase
  JsonSerializerOptions in EngineIoHandshake and MsgEnvelope.
- §F: do-NOT-consistency-fix polarity notes on TurnEndFinalHandler (From wins)
  and RetireKillHandler (From loses).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 23:06:44 -04:00

215 lines
8.5 KiB
C#

using System.Text;
using System.Text.Encodings.Web;
using System.Text.Json;
using System.Text.Json.Nodes;
namespace SVSim.BattleNode.Wire;
file static class SocketIoJsonOptions
{
internal static readonly JsonSerializerOptions EventNameOptions = new()
{
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
}
/// <summary>
/// Socket.IO v2 packet. Wire form: <c>&lt;type&gt;&lt;N&gt;-&lt;ackId?&gt;[json-args]</c> where
/// <c>&lt;N&gt;-</c> appears only on binary types (5/6). For binary events/acks, the JSON contains
/// placeholders <c>{"_placeholder":true,"num":N}</c> that index into <see cref="BinaryAttachments"/>.
/// </summary>
public sealed class SocketIoFrame
{
public SocketIoPacketType Type { get; }
public int? AckId { get; }
public int AttachmentCount { get; }
public string? EventName { get; }
public JsonElement[] RawArgs { get; }
public IReadOnlyList<byte[]> BinaryAttachments { get; }
public SocketIoFrame(
SocketIoPacketType type,
int? ackId,
int attachmentCount,
string? eventName,
JsonElement[] rawArgs,
IReadOnlyList<byte[]> binaryAttachments)
{
Type = type;
AckId = ackId;
AttachmentCount = attachmentCount;
EventName = eventName;
RawArgs = rawArgs;
BinaryAttachments = binaryAttachments;
}
/// <summary>
/// Parse the text portion of a SIO frame. For binary events the attachments arrive as separate
/// WS frames after the text — the caller wires them up via <see cref="WithAttachments"/>.
/// </summary>
public static SocketIoFrame Parse(string raw)
{
if (string.IsNullOrEmpty(raw))
throw new ArgumentException("Empty SIO payload", nameof(raw));
var typeChar = raw[0];
if (typeChar < '0' || typeChar > '6')
throw new ArgumentException($"Invalid SIO type char '{typeChar}'", nameof(raw));
var type = (SocketIoPacketType)(typeChar - '0');
var cursor = 1;
var attachmentCount = 0;
if (type is SocketIoPacketType.BinaryEvent or SocketIoPacketType.BinaryAck)
{
var dashIdx = raw.IndexOf('-', cursor);
if (dashIdx < 0)
throw new ArgumentException("Binary frame missing '-' separator", nameof(raw));
if (!int.TryParse(raw.AsSpan(cursor, dashIdx - cursor), out attachmentCount))
throw new ArgumentException("Binary frame attachment count not parseable", nameof(raw));
cursor = dashIdx + 1;
}
// Namespace prefix (only present if '/' starts here, terminated by ','). v1 only
// uses the default namespace; anything else is a protocol surprise we should
// surface rather than silently route to default. If we ever support non-default
// namespaces, capture into a property and let callers branch.
if (cursor < raw.Length && raw[cursor] == '/')
{
var commaIdx = raw.IndexOf(',', cursor);
var ns = commaIdx >= 0 ? raw.Substring(cursor, commaIdx - cursor) : raw.Substring(cursor);
throw new ArgumentException(
$"Socket.IO namespaces aren't supported — got '{ns}'. v1 expects default namespace only.",
nameof(raw));
}
int? ackId = null;
if (cursor < raw.Length && char.IsDigit(raw[cursor]))
{
var start = cursor;
while (cursor < raw.Length && char.IsDigit(raw[cursor])) cursor++;
if (!int.TryParse(raw.AsSpan(start, cursor - start), out var parsedAckId))
throw new ArgumentException("SIO ack-id overflows int32", nameof(raw));
ackId = parsedAckId;
}
var argsJson = cursor < raw.Length ? raw.Substring(cursor) : string.Empty;
JsonElement[] allElements;
if (string.IsNullOrEmpty(argsJson))
{
allElements = Array.Empty<JsonElement>();
}
else
{
using var doc = JsonDocument.Parse(argsJson);
allElements = doc.RootElement.EnumerateArray().Select(el => el.Clone()).ToArray();
}
string? eventName = null;
JsonElement[] rawArgs;
if (type is SocketIoPacketType.Event or SocketIoPacketType.BinaryEvent && allElements.Length > 0)
{
eventName = allElements[0].GetString();
// RawArgs excludes the leading event-name element so callers index args from 0.
rawArgs = allElements.Length > 1 ? allElements[1..] : Array.Empty<JsonElement>();
}
else
{
rawArgs = allElements;
}
return new SocketIoFrame(type, ackId, attachmentCount, eventName, rawArgs, Array.Empty<byte[]>());
}
/// <summary>
/// Return a new frame with the given binary attachments attached. Throws if the count doesn't
/// match the header's declared attachment count.
/// </summary>
public SocketIoFrame WithAttachments(IReadOnlyList<byte[]> attachments)
{
if (attachments.Count != AttachmentCount)
throw new ArgumentException(
$"Attachment count mismatch: header says {AttachmentCount}, got {attachments.Count}");
return new SocketIoFrame(Type, AckId, AttachmentCount, EventName, RawArgs, attachments);
}
/// <summary>
/// Build a binary event frame for the given event name + binary attachments.
/// The JSON args become <c>[eventName, {_placeholder:true,num:0}, {_placeholder:true,num:1}, ...]</c>.
/// </summary>
public static SocketIoFrame BinaryEventWithAttachments(string eventName, IReadOnlyList<byte[]> attachments)
{
// Build placeholders via the typed Nodes API; event name is stored separately.
var placeholders = new JsonArray();
for (var i = 0; i < attachments.Count; i++)
{
placeholders.Add(new JsonObject
{
["_placeholder"] = true,
["num"] = i,
});
}
return new SocketIoFrame(
SocketIoPacketType.BinaryEvent,
ackId: null,
attachmentCount: attachments.Count,
eventName: eventName,
rawArgs: NodesToElements(placeholders),
binaryAttachments: attachments);
}
/// <summary>Build an ack response whose single argument echoes the inbound frame's pubSeq
/// (the client's ordered-delivery cursor — load-bearing, not a placeholder).</summary>
public static SocketIoFrame AckResponse(int ackId, int pubSeqEcho)
{
var args = new JsonArray { pubSeqEcho };
return new SocketIoFrame(
SocketIoPacketType.Ack, ackId, 0, null, NodesToElements(args), Array.Empty<byte[]>());
}
/// <summary>
/// Convert a <see cref="JsonArray"/> into the <see cref="JsonElement"/>[] that
/// <see cref="RawArgs"/> stores. The current storage type is <see cref="JsonElement"/>
/// because <see cref="Parse"/> produces it from <see cref="JsonDocument"/>; this helper
/// keeps the typed-construction call sites without changing <see cref="RawArgs"/>.
/// </summary>
private static JsonElement[] NodesToElements(JsonArray nodes)
{
using var doc = JsonDocument.Parse(nodes.ToJsonString());
return doc.RootElement.EnumerateArray().Select(el => el.Clone()).ToArray();
}
/// <summary>
/// Encode to the wire form: (text payload, ordered list of binary attachments).
/// The caller is responsible for sending the text frame first then each binary attachment frame.
/// </summary>
public (string Text, IReadOnlyList<byte[]> Binaries) Encode()
{
var sb = new StringBuilder();
sb.Append((int)Type);
if (Type is SocketIoPacketType.BinaryEvent or SocketIoPacketType.BinaryAck)
{
sb.Append(AttachmentCount).Append('-');
}
if (AckId.HasValue) sb.Append(AckId.Value);
// Re-serialize args — for event/binary-event types, re-prepend the event name.
bool hasJsonPayload = EventName is not null || RawArgs.Length > 0;
if (hasJsonPayload)
{
sb.Append('[');
if (EventName is not null)
{
sb.Append(JsonSerializer.Serialize(EventName, SocketIoJsonOptions.EventNameOptions));
if (RawArgs.Length > 0) sb.Append(',');
}
for (var i = 0; i < RawArgs.Length; i++)
{
if (i > 0) sb.Append(',');
sb.Append(RawArgs[i].GetRawText());
}
sb.Append(']');
}
return (sb.ToString(), BinaryAttachments);
}
}