Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
798 lines
22 KiB
C#
798 lines
22 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text.RegularExpressions;
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using Cute;
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using UnityEngine;
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using Wizard;
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public static class Global
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{
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public enum CHAR_TYPE
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{
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PLAYER,
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ENEMY,
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NONE,
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MAX
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}
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public enum CardRarity
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{
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MIN = 1,
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BRONZE = 1,
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SILVER = 2,
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GOLD = 3,
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LEGEND = 4,
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MAX = 5
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}
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public enum LANG_TYPE
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{
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Jpn,
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Eng,
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Kor,
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Chs,
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Cht,
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Fre,
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Ita,
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Ger,
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Spa,
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Max
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}
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public struct LanguageProps
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{
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public string LangType;
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public string Name;
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public string Font;
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public string DisplayName;
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public LanguageProps(string langType, string name, string font, string display)
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{
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LangType = langType;
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Name = name;
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Font = font;
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DisplayName = display;
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}
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}
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public const int NONE = -1;
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public const string NONE_TEXT = "NONE";
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public const int GOBLIN_CARD_ID = 100011010;
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public const int FIGHTER_CARD_ID = 100011020;
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public const int EVOLVE_TO_OTHER_CARD_INITIAL_ID = 910;
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public const int CHOICE_BRAVE_CARD_INITIAL_ID = 930;
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public const int RITE_OF_THE_IGNORANT_ID = 900344060;
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public const int GHIOS_SPARKLING_PRISM_ID = 120341020;
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public const int ARAMIS_ID = 900241110;
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public const int WIELDER_OF_THE_COSMOS_ID = 123841020;
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public const int SLAUGHTERING_SAMURAI_ID = 130241030;
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public const int GOBLIN_MAGE_ID = 125021010;
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public const int ARCHANGEL_OF_EVOCATION_ID = 117031020;
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public const int PEERLESS_WARRIOR_ID = 129241020;
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public const int ELEANOR_TECHNIQUE_ID = 930344070;
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public const int VAIDI_SECRET_ART_ID = 930444050;
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public const int BRIARMAIDEN_ID = 132141010;
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public const int THUNDER_GOD_OF_THE_TEMPEST_ID = 123031020;
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public const int REAPER_CARD_IDX = -99;
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public const long ONE_SECOND = 10000000L;
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public const float BASE_SCREEN_WIDTH_SIZE = 1280f;
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public const float BASE_SCREEN_HEIGHT_SIZE = 640f;
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public const int STANDARD_DECK_CARD_NUM_MAX = 40;
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public const int TWO_PICK_DECK_MAX_NUM = 30;
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public const int WIND_FALL_DECK_MAX_NUM = 35;
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public const int STANDARD_DECK_SAVABLE_CARD_NUM_MAX = 50;
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public const int SAME_KIND_NUM_MAX_BASE = 3;
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public const int CARD_RARITY_MIN = 1;
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public const int CARD_RARITY_BRONZE = 1;
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public const int CARD_RARITY_SILVER = 2;
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public const int CARD_RARITY_GOLD = 3;
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public const int CARD_RARITY_LEGEND = 4;
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public const int CARD_RARITY_MAX = 5;
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public const int DAMAGE_EFFECT_MAX_NUM = 12;
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public const float MULLIGAN_TIME_LIMIT = 60f;
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public const float TURN_TIME_LIMIT = 90f;
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public const float TURN_TIME_EXTEND_ONPLAY = 3f;
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public const float TURN_TIME_EXTEND_MAX = 15f;
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public const float DRAG_DISTANCE = 40f;
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public static Color CARD_SELECT_COLOR;
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public static Color CARD_PASSIVE_COLOR;
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public static Color CARD_DEFAULT_COLOR;
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public static Color CARD_INACTIVE_COLOR;
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public static Color CARD_BLESS_EFFECT_COLOR;
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public static Color CARD_POWERDOWN_EFFECT_COLOR;
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public static Color CARD_LABEL_FRAME_TEXT_COLOR;
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public static Color CARD_LABEL_FRAME_TEXT_RED_COLOR;
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public static Color CARD_LABEL_FRAME_COST_COLOR;
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public static Color CARD_HBP_LABEL_COST_COLOR;
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public static Color CARD_LABEL_FRAME_ATTACK_COLOR;
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public static Color CARD_LABEL_FRAME_HEALTH_COLOR;
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public static Color CARD_LABEL_FRAME_LESS_THAN_MAX_COLOR;
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public static Color CARD_LABEL_FRAME_LESS_THAN_BASE_COLOR;
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public static readonly Color FRAME_COLOR_CAN_ACT;
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public static readonly Color FRAME_COLOR_CAN_ACT_RESTRICTED;
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public static readonly Color FRAME_COLOR_SKILL_YELLOW;
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public static readonly Color FRAME_COLOR_SKILL_PURPLE;
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public static readonly Color FRAME_COLOR_SKILL_LIGHT_BLUE;
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public static readonly Color FRAME_COLOR_SELECTABLE;
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public static readonly Color FRAME_COLOR_FUSION_METAMORPHOSE;
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public static readonly Color PROTECTION_COLOR_DAMAGE_CUT;
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public static readonly Color PROTECTION_COLOR_INDESTRUCTIBLE;
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public static readonly Color PROTECTION_COLOR_MULTI_INVALID;
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public static readonly Color PROTECTION_COLOR_DAMAGE_REFLECTION;
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public static readonly Color EVOLVE_TRAIL_COLOR_NORMAL;
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public static readonly Color EVOLVE_TRAIL_COLOR_SKILL;
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public static readonly Color32 EFFECT_COLOR_ELF;
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public static readonly Color32 EFFECT_COLOR_ROYAL;
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public static readonly Color32 EFFECT_COLOR_WITCH_1;
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public static readonly Color32 EFFECT_COLOR_WITCH_2;
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public static readonly Color32 EFFECT_COLOR_DRAGON;
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public static readonly Color32 EFFECT_COLOR_NECROMANCER;
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public static readonly Color32 EFFECT_COLOR_VANPIRE;
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public static readonly Color32 EFFECT_COLOR_BISHOP;
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public static readonly Color32 EFFECT_COLOR_NEMESIS;
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public static readonly Rect CARD_2D_UV_RECT;
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public static readonly Vector3 CARD_BASE_POS;
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public static readonly Vector3 CARD_BASE_ROT;
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public static readonly Vector3 CARD_BASE_SCALE;
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public static readonly Vector3 CARD_BASE_STAY_SCALE;
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public static readonly Vector3 CARD_BASE_SELECT_SCALE;
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public static readonly Vector3 CARD_LIST_SCALE;
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public static readonly Vector3 CARD_BATTLE_SCALE;
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public static readonly Vector3 CARD_BATTLE_ROTATION;
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public static readonly Vector3 CLASS_BATTLE_SCALE;
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public static readonly Vector3 CLASS_BATTLE_POSITION_PLAYER;
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public static readonly Vector3 CLASS_BATTLE_POSITION_ENEMY;
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public const int BATTLE_LAYER = 10;
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public const int SUB_PARTICLES_LAYER = 12;
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public const int HIGH_RANK_EVOLVE_LAYER = 13;
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public const int BATTLE_UNDER_LAYER = 15;
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public const int FRONT_UI_LAYER = 24;
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public const int SYSTEM_UI_LAYER = 22;
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public const int CUT_IN_LAYER = 31;
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public const int EMPTY_DECK_ID = -1;
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public static readonly Vector3 EP_PANEL_POSITION_PLAYER;
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public static readonly Vector3 PLAYER_CHOICE_BRAVE_BUTTON_POSITION;
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public static readonly Vector3 ENEMY_CHOICE_BRAVE_BUTTON_POSITION;
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public static readonly Vector3 PLAYER_CHOICE_BRAVE_BUTTON_POSITION_ZOOM;
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public const int DEFAULT_EMBLEM_ID = 100000000;
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public const int DEFAULT_DEGREE_ID = 300003;
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public static Vector2 WEBVIEW_NORMAL_SIZE;
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public static Vector3 POSITION_COST_ICON;
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public static Vector3 POSITION_ATK_ICON;
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public static Vector3 POSITION_LIFE_ICON;
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public static Vector3 POSITION_NAME_TEXT;
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public static Vector3 POSITION_SKILL_TEXT;
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public static Vector3 SCALE_CARD_ICON;
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public static Vector3 SCALE_NAME_TEXT;
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public static Vector3 SCALE_SKILL_TEXT;
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public static bool IS_LOAD_ALLDONE;
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public static int NormalFieldOfView;
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public static int WideFieldOfView;
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public const float WideFieldOfViewAspectRatioThreshold = 1.5f;
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public const float ASPECT_RATIO_OVER_16_9 = 1.8f;
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public const string BASE_GAME_FONT_NAME = "A-OTF-KaiminTuStd-Bold";
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public const string BASE_BITMAP_FONT_NAME = "FOT-TsukuAOldMinPr6-E";
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public static string GAME_FONT_NAME;
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public static string[] fontFileNames;
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public static List<int> PreLoadSkinId;
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public static List<int> SeSysSummonLandingDuplicateCheckId;
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public const int ROTATION_SEASON_CHANGE_ERROR_FOR_BUY = 110;
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public const int ROTATION_SEASON_CHANGE_ERROR = 109;
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private const int CHINESE_TAIWAN_ID = 1028;
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private const int CHINESE_HONGKONG_ID = 3076;
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private const int CHINESE_MAKAO_ID = 5124;
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private const int CHINESE_SINGAPORE_ID = 4100;
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private const int CHINESE_CHINA_ID = 2052;
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public const int LANG_MAX = 9;
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public static string jpn_font;
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public const string CHS_FONT = "DFGBWB7-900";
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public static LanguageProps[] LanguagePropList;
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public static UnityEngine.Font GAME_FONT;
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public const string CLONE_SUFFIX = "(Clone)";
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private const string BBCodePattern = "(\\[[a-z0-9\\/\\-]*\\])";
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public const string BBCodePatternName = "(\\[[a-z0-9\\/\\-]*(rub\\<[^\\>]*\\>)*\\])";
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private static Vector2 CARD_NAME_POS_SHORT;
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private static Vector2 CARD_NAME_POS_NORMAL;
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private static Vector3 CARD_NAME_POSTION_ADD;
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private static Vector2 CARD_NAME_POS_SHORT_2D;
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private static Vector2 CARD_NAME_POS_NORMAL_2D;
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private static float CARD_NAME_Z_ALPHABET_LANGUAGE;
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private static int CARD_NAME_SIZE_ALPHABET_LANGUAGE;
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public const int CARD_NAME_LIMIT_LENGTH_ENG = 11;
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public const int CARD_NAME_LIMIT_LENGTH_JPN = 5;
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private const char ZERO_WIDTH_MARKER = '\u200b';
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private static readonly LANG_TYPE[] WordBreakLanguages;
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private static readonly LANG_TYPE[] AlphabetLanguages;
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private static readonly string[] WordBreakLanguageNames;
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private static readonly string[] AlphabetLanguageNames;
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public static bool IsSnCollabSkin(int skinId)
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{
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if (4300 <= skinId)
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{
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return skinId <= 4399;
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}
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return false;
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}
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[DllImport("__Internal")]
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private static extern int GetUserDefaultLangID();
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static Global()
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{
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CARD_SELECT_COLOR = Color.cyan;
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CARD_PASSIVE_COLOR = Color.red;
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CARD_DEFAULT_COLOR = Color.white;
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CARD_INACTIVE_COLOR = new Color(0.2f, 0.2f, 0.2f);
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CARD_BLESS_EFFECT_COLOR = new Color(0.7f, 1f, 0f, 1f);
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CARD_POWERDOWN_EFFECT_COLOR = new Color(1f, 0.8f, 0.4f);
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CARD_LABEL_FRAME_TEXT_COLOR = new Color(1f, 0.992f, 0.922f);
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CARD_LABEL_FRAME_TEXT_RED_COLOR = new Color(1f, 0.7f, 0.7f);
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CARD_LABEL_FRAME_COST_COLOR = new Color(0f, 0.2f, 0f);
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CARD_HBP_LABEL_COST_COLOR = new Color(0.27f, 0.207f, 0.176f, 1f);
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CARD_LABEL_FRAME_ATTACK_COLOR = new Color(0.2f, 0.2f, 0.4f);
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CARD_LABEL_FRAME_HEALTH_COLOR = new Color(0.4f, 0.2f, 0.2f);
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CARD_LABEL_FRAME_LESS_THAN_MAX_COLOR = new Color(0.9f, 0.75f, 0.7f);
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CARD_LABEL_FRAME_LESS_THAN_BASE_COLOR = new Color(32f / 51f, 26f / 51f, 14f / 51f);
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FRAME_COLOR_CAN_ACT = new Color(0f, 1f, 32f / 51f);
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FRAME_COLOR_CAN_ACT_RESTRICTED = new Color(1f, 1f, 0f);
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FRAME_COLOR_SKILL_YELLOW = new Color(64f / 85f, 1f, 0f);
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FRAME_COLOR_SKILL_PURPLE = new Color(0.5019608f, 0.4392157f, 1f);
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FRAME_COLOR_SKILL_LIGHT_BLUE = new Color(0f, 0.7921569f, 1f, 1f);
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FRAME_COLOR_SELECTABLE = new Color(1f, 32f / 51f, 0f);
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FRAME_COLOR_FUSION_METAMORPHOSE = new Color(64f / 85f, 1f, 0f);
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PROTECTION_COLOR_DAMAGE_CUT = new Color(0f, 0.2509804f, 1f);
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PROTECTION_COLOR_INDESTRUCTIBLE = new Color(1f, 0.5019608f, 0f);
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PROTECTION_COLOR_MULTI_INVALID = new Color(0f, 1f, 0.6901961f);
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PROTECTION_COLOR_DAMAGE_REFLECTION = new Color(1f, 0.1254902f, 0.1254902f);
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EVOLVE_TRAIL_COLOR_NORMAL = new Color(1f, 0.8f, 0.2f, 1f);
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EVOLVE_TRAIL_COLOR_SKILL = new Color(0f, 0.2f, 0.4f, 1f);
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EFFECT_COLOR_ELF = new Color32(64, byte.MaxValue, 128, byte.MaxValue);
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EFFECT_COLOR_ROYAL = new Color32(byte.MaxValue, 224, 64, byte.MaxValue);
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EFFECT_COLOR_WITCH_1 = new Color32(224, 64, byte.MaxValue, byte.MaxValue);
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EFFECT_COLOR_WITCH_2 = new Color32(67, 82, 155, byte.MaxValue);
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EFFECT_COLOR_DRAGON = new Color32(byte.MaxValue, 128, 32, byte.MaxValue);
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EFFECT_COLOR_NECROMANCER = new Color32(128, 64, byte.MaxValue, byte.MaxValue);
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EFFECT_COLOR_VANPIRE = new Color32(byte.MaxValue, 64, 64, byte.MaxValue);
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EFFECT_COLOR_BISHOP = new Color32(byte.MaxValue, 240, 160, byte.MaxValue);
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EFFECT_COLOR_NEMESIS = new Color32(64, 128, byte.MaxValue, byte.MaxValue);
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CARD_2D_UV_RECT = new Rect(0f, 0f, 1f, 1.1f);
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CARD_BASE_POS = new Vector3(0f, 0f, 0f);
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CARD_BASE_ROT = new Vector3(0f, -180f, 0f);
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CARD_BASE_SCALE = new Vector3(1f, 1f, 1f);
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CARD_BASE_STAY_SCALE = new Vector3(18f, 18f, 18f);
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CARD_BASE_SELECT_SCALE = new Vector3(2.42f, 1f, 3.2f);
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CARD_LIST_SCALE = new Vector3(170f, 226f, 1f);
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CARD_BATTLE_SCALE = Vector3.one;
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CARD_BATTLE_ROTATION = new Vector3(-10f, 0f, 0f);
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CLASS_BATTLE_SCALE = Vector3.one;
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CLASS_BATTLE_POSITION_PLAYER = new Vector3(0f, 0f, 0f);
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CLASS_BATTLE_POSITION_ENEMY = new Vector3(0f, 0f, 0f);
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EP_PANEL_POSITION_PLAYER = new Vector3(-229f, -11.29f, 0f);
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PLAYER_CHOICE_BRAVE_BUTTON_POSITION = new Vector3(-440f, 200f, 15f);
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ENEMY_CHOICE_BRAVE_BUTTON_POSITION = new Vector3(390f, -126f, 10f);
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PLAYER_CHOICE_BRAVE_BUTTON_POSITION_ZOOM = new Vector3(PLAYER_CHOICE_BRAVE_BUTTON_POSITION.x, PLAYER_CHOICE_BRAVE_BUTTON_POSITION.y + 25f, PLAYER_CHOICE_BRAVE_BUTTON_POSITION.z);
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WEBVIEW_NORMAL_SIZE = new Vector2(1100f, 440f);
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POSITION_COST_ICON = new Vector3(-1.68f, 2.1f, -0.2f);
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POSITION_ATK_ICON = new Vector3(-1.6f, -2.2f, -0.2f);
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POSITION_LIFE_ICON = new Vector3(1.6f, -2.2f, -0.2f);
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POSITION_NAME_TEXT = new Vector3(0f, 2f, -0.2f);
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POSITION_SKILL_TEXT = new Vector3(0f, -28f, -0.03f);
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SCALE_CARD_ICON = new Vector3(0.4f, 0.4f, 1f);
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SCALE_NAME_TEXT = new Vector3(0.0024f, 0.0024f, 1f);
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SCALE_SKILL_TEXT = new Vector3(1.25f, 1.25f, 0f);
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IS_LOAD_ALLDONE = false;
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NormalFieldOfView = 60;
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WideFieldOfView = 70;
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GAME_FONT_NAME = "A-OTF-KaiminTuStd-Bold";
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fontFileNames = new string[5] { "A-OTF-KaiminTuStd-Bold.otf", "TT0818M.TTF", "2002L.otf", "DFPT_W7_0.ttf", "DFGBWB7-900.ttf" };
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PreLoadSkinId = new List<int> { 3918, 3904 };
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SeSysSummonLandingDuplicateCheckId = new List<int> { 116024010, 130324010, 130514010 };
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jpn_font = "A-OTF-KaiminTuStd-Bold";
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LanguagePropList = new LanguageProps[8]
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{
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new LanguageProps(LANG_TYPE.Eng.ToString(), "English", "TT0818M", "English"),
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new LanguageProps(LANG_TYPE.Kor.ToString(), "Korean", "2002L", "한국어"),
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new LanguageProps(LANG_TYPE.Cht.ToString(), "ChineseTraditional", "DFPT_W7_0", "繁體中文"),
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new LanguageProps(LANG_TYPE.Fre.ToString(), "French", "TT0818M", "Français"),
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new LanguageProps(LANG_TYPE.Ita.ToString(), "Italian", "TT0818M", "Italiano"),
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new LanguageProps(LANG_TYPE.Ger.ToString(), "German", "TT0818M", "Deutsch"),
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new LanguageProps(LANG_TYPE.Spa.ToString(), "Spanish", "TT0818M", "Español"),
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new LanguageProps(LANG_TYPE.Chs.ToString(), "ChineseSimplified", "DFGBWB7-900", "简体中文")
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};
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GAME_FONT = null;
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CARD_NAME_POS_SHORT = new Vector2(0f, 0f);
|
|
CARD_NAME_POS_NORMAL = new Vector2(75f, 0f);
|
|
CARD_NAME_POSTION_ADD = new Vector3(0f, 10f, 0f);
|
|
CARD_NAME_POS_SHORT_2D = new Vector2(0f, 109f);
|
|
CARD_NAME_POS_NORMAL_2D = new Vector2(10f, 109f);
|
|
CARD_NAME_Z_ALPHABET_LANGUAGE = -0.1f;
|
|
CARD_NAME_SIZE_ALPHABET_LANGUAGE = 32;
|
|
WordBreakLanguages = new LANG_TYPE[6]
|
|
{
|
|
LANG_TYPE.Eng,
|
|
LANG_TYPE.Fre,
|
|
LANG_TYPE.Ita,
|
|
LANG_TYPE.Ger,
|
|
LANG_TYPE.Spa,
|
|
LANG_TYPE.Kor
|
|
};
|
|
AlphabetLanguages = new LANG_TYPE[5]
|
|
{
|
|
LANG_TYPE.Eng,
|
|
LANG_TYPE.Fre,
|
|
LANG_TYPE.Ita,
|
|
LANG_TYPE.Ger,
|
|
LANG_TYPE.Spa
|
|
};
|
|
WordBreakLanguageNames = null;
|
|
AlphabetLanguageNames = null;
|
|
WordBreakLanguageNames = new string[WordBreakLanguages.Length];
|
|
for (int i = 0; i < WordBreakLanguageNames.Length; i++)
|
|
{
|
|
WordBreakLanguageNames[i] = WordBreakLanguages[i].ToString();
|
|
}
|
|
AlphabetLanguageNames = new string[AlphabetLanguages.Length];
|
|
for (int j = 0; j < AlphabetLanguageNames.Length; j++)
|
|
{
|
|
AlphabetLanguageNames[j] = AlphabetLanguages[j].ToString();
|
|
}
|
|
}
|
|
|
|
public static string GetConvertWrapText(UILabel label, string orgText)
|
|
{
|
|
try
|
|
{
|
|
if (label.bitmapFont == null && label.trueTypeFont != GAME_FONT)
|
|
{
|
|
label.trueTypeFont = GAME_FONT;
|
|
}
|
|
SystemText systemText = Data.SystemText;
|
|
string text = systemText.Get("System_LineHeadWrap", enableDebugReturn: false);
|
|
string text2 = systemText.Get("System_LineEndWrap", enableDebugReturn: false);
|
|
label.text = orgText;
|
|
string text3 = orgText;
|
|
if (!string.IsNullOrEmpty(text3))
|
|
{
|
|
text3 = text3.Replace("\n", "\n\u200b");
|
|
}
|
|
string final = "";
|
|
if (!label.Wrap(text3, out final))
|
|
{
|
|
final = label.text;
|
|
}
|
|
if (final.Equals(text3))
|
|
{
|
|
return final;
|
|
}
|
|
if (text == string.Empty && text2 == string.Empty)
|
|
{
|
|
return final;
|
|
}
|
|
string text4 = Regex.Escape(text);
|
|
string text5 = Regex.Escape(text2);
|
|
string pattern = "[" + text5 + "]+(\\[[a-z0-9\\/\\-]*\\])*$";
|
|
string pattern2 = "^(\\[[a-z0-9\\/\\-]*\\])*[" + text4 + "]";
|
|
string pattern3 = "[" + text5 + "]*.[" + text4 + "]*(\\[[a-z0-9\\/\\-]*\\])*$";
|
|
List<string> list = new List<string>(final.Split('\n'));
|
|
string text6 = string.Empty;
|
|
for (int i = 0; i < list.Count && i <= final.Length; i++)
|
|
{
|
|
string text7 = list[i];
|
|
string text8 = ((i + 1 < list.Count) ? list[i + 1] : string.Empty);
|
|
Match match = Regex.Match(text7, pattern);
|
|
if (match.Success && match.ToString() != text7)
|
|
{
|
|
string value = text7.Substring(match.Index, match.Length);
|
|
if (text8 == string.Empty)
|
|
{
|
|
list.Add(text8 = "");
|
|
}
|
|
text8 = text8.Insert(0, value);
|
|
text7 = text7.Substring(0, match.Index);
|
|
}
|
|
if (text6 != string.Empty)
|
|
{
|
|
if (Regex.Match(text7, pattern2).Success)
|
|
{
|
|
Match match2 = Regex.Match(text6, pattern3);
|
|
if (match2.Success && match2.Index > 0)
|
|
{
|
|
text7 = text7.Insert(0, text6.Substring(match2.Index, match2.Length));
|
|
text6 = text6.Substring(0, match2.Index);
|
|
}
|
|
}
|
|
if (text7.Length > 1)
|
|
{
|
|
string text9 = text7.Replace('\u200b', '\n');
|
|
if (!label.Wrap(text9, out var final2))
|
|
{
|
|
final2 = text9;
|
|
}
|
|
if (final2.Contains('\n'))
|
|
{
|
|
int num = final2.LastIndexOf('\n');
|
|
if (num > 0)
|
|
{
|
|
if (text8 == string.Empty)
|
|
{
|
|
list.Add(text8 = "");
|
|
}
|
|
text8 = text8.Insert(0, final2.Substring(num + 1));
|
|
text7 = final2.Substring(0, num);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (text6 != string.Empty)
|
|
{
|
|
list[i - 1] = text6;
|
|
}
|
|
if (text8 != string.Empty)
|
|
{
|
|
list[i + 1] = text8;
|
|
}
|
|
text6 = (list[i] = text7);
|
|
}
|
|
string text11 = "";
|
|
int count = list.Count;
|
|
for (int j = 0; j < count; j++)
|
|
{
|
|
text11 += list[j];
|
|
if (j < count - 1)
|
|
{
|
|
text11 += "\n";
|
|
}
|
|
}
|
|
return text11;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
label.text = orgText;
|
|
throw new Exception(ex.Message);
|
|
}
|
|
}
|
|
|
|
public static int GetTextLineCount(string text)
|
|
{
|
|
int num = 1;
|
|
for (int i = 0; i < text.Length; i++)
|
|
{
|
|
if (text[i] == '\n')
|
|
{
|
|
num++;
|
|
}
|
|
}
|
|
return num;
|
|
}
|
|
|
|
public static string ConvertToWithoutBBCode(string text)
|
|
{
|
|
return Regex.Replace(text, "(\\[[a-z0-9\\/\\-]*(rub\\<[^\\>]*\\>)*\\])", "");
|
|
}
|
|
|
|
public static void SetRepositionNameLabel(UILabel label, string orgText, bool is2D)
|
|
{
|
|
if (IsAlphabetLanguage())
|
|
{
|
|
if (orgText.Length <= 11)
|
|
{
|
|
label.transform.localPosition = (is2D ? CARD_NAME_POS_SHORT_2D : CARD_NAME_POS_SHORT);
|
|
}
|
|
else
|
|
{
|
|
label.transform.localPosition = (is2D ? CARD_NAME_POS_NORMAL_2D : CARD_NAME_POS_NORMAL);
|
|
}
|
|
}
|
|
else if (ConvertToWithoutBBCode(orgText).Length <= 5)
|
|
{
|
|
label.transform.localPosition = (is2D ? CARD_NAME_POS_SHORT_2D : CARD_NAME_POS_SHORT);
|
|
}
|
|
else
|
|
{
|
|
label.transform.localPosition = (is2D ? CARD_NAME_POS_NORMAL_2D : CARD_NAME_POS_NORMAL);
|
|
}
|
|
if (!is2D && IsAlphabetLanguage())
|
|
{
|
|
Vector3 localPosition = label.transform.parent.localPosition;
|
|
float num = CARD_NAME_Z_ALPHABET_LANGUAGE;
|
|
if (label.transform.parent.localPosition.z > 0f)
|
|
{
|
|
num *= -1f;
|
|
}
|
|
localPosition.z = num;
|
|
label.transform.localPosition += CARD_NAME_POSTION_ADD;
|
|
label.transform.parent.localPosition = localPosition;
|
|
label.fontSize = CARD_NAME_SIZE_ALPHABET_LANGUAGE;
|
|
}
|
|
}
|
|
|
|
public static List<string> GetParentList(Transform t, bool isOwnContains)
|
|
{
|
|
List<string> list = new List<string>();
|
|
if (isOwnContains)
|
|
{
|
|
list.Add(t.name);
|
|
}
|
|
Transform transform = null;
|
|
Transform transform2 = t;
|
|
while ((transform = transform2.parent) != null)
|
|
{
|
|
list.Insert(0, transform.name);
|
|
transform2 = transform;
|
|
}
|
|
return list;
|
|
}
|
|
|
|
public static string GetParentListToString(Transform t, bool isOwnContains)
|
|
{
|
|
List<string> parentList = GetParentList(t, isOwnContains);
|
|
string text = string.Empty;
|
|
for (int i = 0; i < parentList.Count; i++)
|
|
{
|
|
if (i != 0)
|
|
{
|
|
text += ":";
|
|
}
|
|
text += parentList[i];
|
|
}
|
|
return text;
|
|
}
|
|
|
|
public static bool IsAlphabetLanguage()
|
|
{
|
|
string textLanguage = CustomPreference.GetTextLanguage();
|
|
return AlphabetLanguageNames.Contains(textLanguage);
|
|
}
|
|
|
|
public static bool IsWordBreakLanguage()
|
|
{
|
|
string textLanguage = CustomPreference.GetTextLanguage();
|
|
return WordBreakLanguageNames.Contains(textLanguage);
|
|
}
|
|
|
|
public static LANG_TYPE CastToLangType(string type)
|
|
{
|
|
foreach (LANG_TYPE item in Enum.GetValues(typeof(LANG_TYPE)).Cast<LANG_TYPE>())
|
|
{
|
|
if (type == item.ToString())
|
|
{
|
|
return item;
|
|
}
|
|
}
|
|
return LANG_TYPE.Max;
|
|
}
|
|
|
|
public static bool IsSupportedLanguageType(string langType)
|
|
{
|
|
for (int i = 0; i < LanguagePropList.Count(); i++)
|
|
{
|
|
if (LanguagePropList[i].LangType == langType)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static bool IsSupportedSystemLanguage(string sysLang)
|
|
{
|
|
for (int i = 0; i < LanguagePropList.Count(); i++)
|
|
{
|
|
if (LanguagePropList[i].Name == sysLang)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static string GetDisplayLanguage(string type)
|
|
{
|
|
for (int i = 0; i < LanguagePropList.Count(); i++)
|
|
{
|
|
if (LanguagePropList[i].LangType == type)
|
|
{
|
|
return LanguagePropList[i].DisplayName;
|
|
}
|
|
}
|
|
return LanguagePropList[0].DisplayName;
|
|
}
|
|
|
|
public static string GetLanguageType(string sysLang)
|
|
{
|
|
for (int i = 0; i < LanguagePropList.Count(); i++)
|
|
{
|
|
if (LanguagePropList[i].Name == sysLang)
|
|
{
|
|
return LanguagePropList[i].LangType;
|
|
}
|
|
}
|
|
return LanguagePropList[0].LangType;
|
|
}
|
|
|
|
public static string GetFontLangType(string type)
|
|
{
|
|
for (int i = 0; i < LanguagePropList.Count(); i++)
|
|
{
|
|
if (LanguagePropList[i].LangType == type)
|
|
{
|
|
return LanguagePropList[i].Font;
|
|
}
|
|
}
|
|
return LanguagePropList[0].Font;
|
|
}
|
|
|
|
public static string GetSystemLanguage()
|
|
{
|
|
if (Application.systemLanguage == SystemLanguage.Chinese)
|
|
{
|
|
switch (GetUserDefaultLangID())
|
|
{
|
|
case 2052:
|
|
case 4100:
|
|
return SystemLanguage.ChineseSimplified.ToString();
|
|
case 1028:
|
|
case 3076:
|
|
case 5124:
|
|
return SystemLanguage.ChineseTraditional.ToString();
|
|
}
|
|
}
|
|
return Application.systemLanguage.ToString();
|
|
}
|
|
}
|