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b295fd8f09f6ec836ad2f4b1391a56e300f2020c
SVSimServer/SVSim.BattleNode/Sessions
History
gamer147 b295fd8f09 feat(battle-node): per-side idx->cardId map on BattleSessionState
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 17:53:32 -04:00
..
Dispatch
feat(battle-node): per-side idx->cardId map on BattleSessionState
2026-06-03 17:53:32 -04:00
Participants
refactor(battle-node): scripted bot drives the handshake as a real participant
2026-06-03 10:51:08 -04:00
BattleFinishReason.cs
feat(battle-node): add BattleType, BattleFinishReason, BattlePlayer
2026-06-01 19:53:31 -04:00
BattleSession.cs
refactor(battle-node): delete legacy ComputeFrames switch; dispatch is now lookup-or-drop
2026-06-03 14:48:33 -04:00
BattleSessionPhase.cs
fix(battle-node): real mulligan card replacement + opponent TurnStart push
2026-06-01 08:30:44 -04:00
BattleType.cs
feat(battle-node): add BattleType, BattleFinishReason, BattlePlayer
2026-06-01 19:53:31 -04:00
IBattleParticipant.cs
feat(battle-node): add IBattleParticipant interface
2026-06-01 19:54:03 -04:00
IBattleSessionStore.cs
fix(rank-battle): route ai-start through the queue-time MatchContext
2026-06-02 12:28:42 -04:00
InMemoryBattleSessionStore.cs
fix(rank-battle): route ai-start through the queue-time MatchContext
2026-06-02 12:28:42 -04:00
PendingBattle.cs
refactor(battle-node): unify IMatchingBridge.RegisterBattle signature
2026-06-01 20:00:52 -04:00
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