Add a nullable ClassId axis to PackDrawCardWeightEntry. Null means the row applies to any draw (the existing behavior for non-RS packs); 1..8 restricts the row to a specific class draw on a RotationStarterCardPack. Slot rates are class-invariant (verified against per-klan captures), so PackDrawSlotRateEntry is unchanged. PackOpenService.Draw now takes an optional classId parameter. With a class supplied, the card pool is filtered to (ClassId == classId || ClassId == null); without one, class-tagged rows are excluded so a mistaken non-RS call against a mixed table can't leak class-specific cards. PackController.Open lifts the 501 guard on RotationStarterCardPack and plumbs class_id through. Class_id is now required (and validated 1..8) for RS packs and rejected as 400 BadRequest on non-RS packs. The skin overload (target_card_id) remains 501 — out of scope for this work. Seed JSON regenerated end-to-end: 32 RS packs now carry 30,160 class- tagged weight rows; 247 non-RS packs keep their existing ~87k null-class rows. Slot rate fix from the upstream extractor change replaces the ~99.99% conditional-rate sums on 97xxx/93xxx packs with the page's authoritative 1.5/6/25/67.5 distribution. Migration AddPackDrawCardWeightClassId. End-to-end bootstrap verified against fresh Postgres; pack 93025 reads back exactly 122/119/120/120/ 120/121/118/119 weights for classes 1-8. Tests: 3 new PackOpenServiceTests (class filter happy path, disjoint pools, defensive null-class isolation); existing class_id-on-non-RS controller test updated 501 → 400 BadRequest; one stub-importer test corrected to match extractor-authored gacha_detail. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
16 lines
696 B
C#
16 lines
696 B
C#
using System.Text.Json.Serialization;
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namespace SVSim.Bootstrap.Models.Seed;
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public sealed class PackDrawCardWeightSeed
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{
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[JsonPropertyName("pack_id")] public int PackId { get; set; }
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[JsonPropertyName("slot")] public string Slot { get; set; } = "general";
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[JsonPropertyName("tier")] public string Tier { get; set; } = "bronze";
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[JsonPropertyName("class_id")] public int? ClassId { get; set; }
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[JsonPropertyName("card_id")] public long CardId { get; set; }
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[JsonPropertyName("rate_pct")] public double? RatePct { get; set; }
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[JsonPropertyName("is_leader")] public bool IsLeader { get; set; }
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[JsonPropertyName("is_alt_art")] public bool IsAltArt { get; set; }
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}
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