Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Responses/Arena/GetChallengeInfoResponseDto.cs
gamer147 ac2f31103d fix(arena): match prod get_challenge_info wire shape; stub ranking_history
Prod /arena/get_challenge_info capture (Season 26):
- reward_step_info.reward_step_list is a Dict<string,string>
  ({"5":"5","10":"10","15":"15"}), not the List<int> I'd assumed
- max_reward_step is stringified

The previous stub would have parsed at the client (LitJson tolerates the
shape via indexed iteration), but cleaning to match prod exactly.

Also stubs /arena/get_challenge_ranking_history (new endpoint observed
in the same capture). Prod ships {two_pick: [], sealed: []} with no
history populated — empty lists match. Routing smoke added.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-31 13:21:44 -04:00

48 lines
2.0 KiB
C#

using System.Text.Json.Serialization;
using MessagePack;
using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Arena;
/// <summary>
/// Wire shape for /arena/get_challenge_info. Parsed by Wizard/ChallangeHistoryInfoTask.cs:25.
/// All 6 fields below are accessed unconditionally — KeyNotFoundException if any is omitted.
/// Stub values for now; TODO: source from a per-season "challenge history" snapshot when we
/// track viewer's lifetime TK2 stats.
/// </summary>
[MessagePackObject]
public class GetChallengeInfoResponseDto
{
[JsonPropertyName("challenge_name")] [Key("challenge_name")]
public string ChallengeName { get; set; } = "";
/// <summary>Client parses via DateTime.Parse — "yyyy-MM-dd HH:mm:ss" works.</summary>
[JsonPropertyName("begin_time")] [Key("begin_time")]
public string BeginTime { get; set; } = "";
[JsonPropertyName("end_time")] [Key("end_time")]
public string EndTime { get; set; } = "";
[JsonPropertyName("two_pick_all_win_count")] [Key("two_pick_all_win_count")]
public int TwoPickAllWinCount { get; set; }
[JsonPropertyName("reward_step_info")] [Key("reward_step_info")]
public RewardStepInfoDto RewardStepInfo { get; set; } = new();
}
[MessagePackObject]
public class RewardStepInfoDto
{
[JsonPropertyName("max_reward_step")] [JsonConverter(typeof(StringifiedIntConverter))] [Key("max_reward_step")]
public int MaxRewardStep { get; set; }
/// <summary>
/// Wire shape: dict keyed by stringified-int win count → stringified-int reward step
/// (prod capture: <c>{"5":"5","10":"10","15":"15"}</c>). Client parser at
/// ChallangeHistoryInfoTask.cs:43 iterates by Count + indexed value access, which works
/// for both arrays and LitJson object-iteration order — but prod always ships the dict.
/// </summary>
[JsonPropertyName("reward_step_list")] [Key("reward_step_list")]
public Dictionary<string, string> RewardStepList { get; set; } = new();
}