Files
SVSimServer/SVSim.BattleNode/Sessions
gamer147 aacd7b56ad refactor(battle-node): extract TurnStartHandler
Unions the two legacy TurnStart arms (IsRealForwardableFromScripted case 11 +
BothAfterReady case 12) into TurnStartHandler. Both arms produce (Other, Env, false)
with no extra guards or state mutations — union is behavior-equivalent.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-03 14:27:17 -04:00
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