Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AvatarBattleAllInfo.cs

29 lines
520 B
C#

using System;
using System.Collections.Generic;
using LitJson;
using UnityEngine;
namespace Wizard;
public class AvatarBattleAllInfo
{
public class PeriodData
{
}
private Dictionary<string, AvatarBattleInfo> _avatarBattleDictionary = new Dictionary<string, AvatarBattleInfo>();
public AvatarBattleInfo Get(string id)
{
if (string.IsNullOrEmpty(id))
{
return null;
}
if (_avatarBattleDictionary.TryGetValue(id, out var value))
{
return value;
}
return null;
}
}