Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Friend/FriendApplyEntryDto.cs
gamer147 a6e5c9f0bc feat(friend): wire DTOs for /friend/* endpoints
12 files: 3 entry types (FriendEntryDto, FriendApplyEntryDto,
PlayedTogetherEntryDto), 5 response wrappers, 4 request DTOs.
All carry [MessagePackObject] + [Key] + [JsonPropertyName] per convention.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 22:06:36 -04:00

24 lines
1.3 KiB
C#

using System.Text.Json.Serialization;
using MessagePack;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Friend;
[MessagePackObject]
public sealed class FriendApplyEntryDto
{
[JsonPropertyName("id")][Key("id")] public int Id { get; set; }
[JsonPropertyName("viewer_id")][Key("viewer_id")] public int ViewerId { get; set; }
[JsonPropertyName("name")][Key("name")] public string Name { get; set; } = string.Empty;
[JsonPropertyName("country_code")][Key("country_code")] public string CountryCode { get; set; } = string.Empty;
[JsonPropertyName("rank")][Key("rank")] public int Rank { get; set; }
[JsonPropertyName("emblem_id")][Key("emblem_id")] public long EmblemId { get; set; }
[JsonPropertyName("degree_id")][Key("degree_id")] public int DegreeId { get; set; }
[JsonPropertyName("last_play_time")][Key("last_play_time")] public string LastPlayTime { get; set; } = string.Empty;
[JsonPropertyName("create_time")][Key("create_time")] public string CreateTime { get; set; } = string.Empty;
/// <summary>Only emitted when non-zero (matches prod's optional shape).</summary>
[JsonPropertyName("mission_type")][Key("mission_type")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
public int MissionType { get; set; }
}