MessagePack [Key("...")]-keyed contracts reject unknown fields, so request
DTOs that omit BaseRequest's envelope (viewer_id, steam_id,
steam_session_ticket) fail deserialization on the real msgpack wire path.
Routing smoke + JSON-direct tests didn't catch this because S.T.J. tolerates
extra keys and the routing smoke uses ValidBaseRequestJson, but anything
sent via the actual client encrypted=True path threw
MessagePackSerializationException.
Fix: every Arena*Request now inherits BaseRequest. Also updates the JSON
controller tests + e2e to include the envelope so the [ApiController]
auto-400 validation passes.
Discovered via /arena_colosseum/get_fee_info crash on the in-game arena
screen.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
28 lines
1.1 KiB
C#
28 lines
1.1 KiB
C#
using System.Net;
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using System.Net.Http.Json;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Controllers;
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public class ArenaTwoPickBattleControllerTests
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{
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[Test]
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public async Task DoMatching_returns_perpetual_searching_with_empty_node_url()
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{
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using var factory = new SVSimTestFactory();
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var viewerId = await factory.SeedViewerAsync();
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using var client = factory.CreateAuthenticatedClient(viewerId);
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var req = new {
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deck_no = 1L, need_init = 1, log = 1, excluded_field_id_list = new long[] { }, use_stage_select = 1, is_default_skin = 0,
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viewer_id = "0", steam_id = 0, steam_session_ticket = "",
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};
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var resp = await client.PostAsync("/arena_two_pick_battle/do_matching", JsonContent.Create(req));
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
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var body = await resp.Content.ReadAsStringAsync();
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StringAssert.Contains("\"matching_state\":3002", body);
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StringAssert.Contains("\"node_server_url\":\"\"", body);
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StringAssert.DoesNotContain("\"battle_id\"", body);
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}
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}
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