Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
75 lines
2.3 KiB
C#
75 lines
2.3 KiB
C#
using System;
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using System.Collections;
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using UnityEngine;
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using Wizard.Bingo;
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namespace Wizard;
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public class BingoSelectBuyNumPopup : SelectBuyNumPopupBase
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{
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[SerializeField]
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private UILabel _sheetLabel;
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[SerializeField]
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private UILabel _sheetNumLabel;
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[SerializeField]
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private UILabel _remainedLabel;
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[SerializeField]
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private UILabel _remainedNumLabel;
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[SerializeField]
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private CenteringUIWidget _line1;
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[SerializeField]
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private CenteringUIWidget _line2;
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protected override string _labelBuyNumPurchaseBtnTextId => "Bingo_0018";
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public void Init(DialogBase dialog, int ableBuyNum, int openedNum, BingoInfoTask.BingoInfoData bingoInfoData, Action<int> OnClickPurchase)
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{
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_dialog = dialog;
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_gachaCostPerPack = 1;
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_ableBuyNum = ableBuyNum;
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InitBuyMeansDisplays(bingoInfoData, openedNum);
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UpdateBuyNumDisplays();
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UIEventListener.Get(_buttonPlus.gameObject).onPress = base.OnPressToPlusBtn;
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UIEventListener.Get(_buttonMinus.gameObject).onPress = base.OnPressToMinusBtn;
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UIEventListener.Get(_buttonMax.gameObject).onClick = delegate
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{
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OnBtnMax();
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};
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UIEventListener.Get(_buttonPurchase.gameObject).onClick = delegate
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{
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dialog.Close();
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OnClickPurchase(_buyNum);
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};
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}
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private void InitBuyMeansDisplays(BingoInfoTask.BingoInfoData bingoInfoData, int openedNum)
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{
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_buyPackLabel.text = Data.SystemText.Get("Bingo_0026");
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_sheetLabel.text = Data.SystemText.Get("Bingo_0027");
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_sheetNumLabel.text = Data.SystemText.Get("Bingo_0028", bingoInfoData.SheetNum.ToString());
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_remainedLabel.text = Data.SystemText.Get("Bingo_0029");
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_remainedNumLabel.text = Data.SystemText.Get("Bingo_0030", (bingoInfoData.MaxSquareNum - openedNum).ToString());
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UIManager.GetInstance().StartCoroutine(LineReposition());
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_labelCostNamePurchaseBtn.text = Data.SystemText.Get("Bingo_0019");
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_labelHaveItemName.text = Data.SystemText.Get("Bingo_0016");
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_labelHaveNumItems.text = bingoInfoData.BingoTicketNum.ToString();
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_labelCostPerPack.text = Data.SystemText.Get("Bingo_0017", bingoInfoData.BingoDrawCost.ToString());
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}
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private IEnumerator LineReposition()
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{
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_sheetLabel.ProcessText();
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_sheetNumLabel.ProcessText();
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_remainedLabel.ProcessText();
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_remainedNumLabel.ProcessText();
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yield return null;
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_line1.Reposition();
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_line2.Reposition();
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}
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}
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