29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.UserMyPage;
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/// <summary>
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/// Body of <c>POST /user_mypage/update</c>. Client task: <c>MyPageSettingUpdateTask</c>
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/// (Shadowverse_Code_2026-05-23/Wizard/MyPageSettingUpdateTask.cs). Note that
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/// <c>select_type</c> is the only int on the wire — id fields are strings.
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/// </summary>
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[MessagePackObject]
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public sealed class UserMyPageUpdateRequest
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{
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/// <summary>BGType enum: 0=Deck, 1=CustomBG, 2=RandomBG. Client sends as an int.</summary>
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[JsonPropertyName("select_type")]
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[Key("select_type")]
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public int SelectType { get; set; }
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/// <summary>Chosen BG id when SelectType=CustomBG; empty or "0" otherwise.</summary>
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[JsonPropertyName("mypage_id")]
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[Key("mypage_id")]
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public string MyPageId { get; set; } = "0";
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/// <summary>Saved rotation pool, in slot order; client sends the full list on every call.</summary>
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[JsonPropertyName("mypage_id_list")]
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[Key("mypage_id_list")]
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public List<string> MyPageIdList { get; set; } = new();
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}
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