Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Lottery/LotteryReceiveBigChanceTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

38 lines
931 B
C#

namespace Wizard.Lottery;
public class LotteryReceiveBigChanceTask : BaseTask
{
public class LotteryReceiveBigChanceTaskParam : BaseParam
{
public int campaign_id;
public int mission_id;
}
public LotteryRewardData Result { get; private set; }
public LotteryReceiveBigChanceTask()
{
base.type = ApiType.Type.LotteryReceiveBigChance;
}
public void SetParameter(int campaignId, int missionId)
{
LotteryReceiveBigChanceTaskParam lotteryReceiveBigChanceTaskParam = new LotteryReceiveBigChanceTaskParam();
lotteryReceiveBigChanceTaskParam.campaign_id = campaignId;
lotteryReceiveBigChanceTaskParam.mission_id = missionId;
base.Params = lotteryReceiveBigChanceTaskParam;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
Result = new LotteryRewardData(base.ResponseData["data"]["lottery_reward"]);
return num;
}
}