Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/NetworkUI.cs
gamer147 957af3d1ec feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
2026-06-05 17:22:20 -04:00

279 lines
8.1 KiB
C#

using Cute;
using Wizard.ErrorDialog;
namespace Wizard;
public class NetworkUI : INetworkUI
{
private static NetworkUI instance;
private DialogBase _errorDialog;
private const int DEAPTH = 6000;
private const int PC_ERROR_NEW_VERSION_AVAILABLE = 214;
public bool keepLastRequest;
public static NetworkUI GetInstance()
{
if (instance == null)
{
instance = new NetworkUI();
}
return instance;
}
public NetworkUI()
{
keepLastRequest = false;
}
public bool IsKeepLastRequest()
{
return keepLastRequest;
}
public void SetKeepLastRequest(bool flag)
{
keepLastRequest = flag;
}
public void StartLoading(bool notEditor)
{
if (notEditor)
{
UIManager.GetInstance().createInSceneCenterLoading(notBlack: true, notCollider: false, force: false);
}
else
{
UIManager.GetInstance().createInSceneCenterLoading(notBlack: true, notCollider: false, force: false);
}
}
public void StopLoading()
{
UIManager.GetInstance().closeInSceneCenterLoading(force: false);
}
public string GetText(string code)
{
string text = "";
text = Data.SystemText.Get(code);
if (string.IsNullOrEmpty(text))
{
text = code;
}
return text;
}
public void GoToMypage()
{
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.MyPage);
}
public void SoftwareRest()
{
SoftwareReset.exec();
}
public void OpenRetryAndToTitleErrorPopUp(string title, string message, string errorCode)
{
if (!keepLastRequest)
{
keepLastRequest = true;
UIManager.GetInstance().closeInSceneCenterLoading();
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(isSystem: true);
dialogBase.SetFadeButtonEnabled(flag: false);
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetPanelDepth(6000);
dialogBase.SetTitleLabel(title);
dialogBase.SetText(message);
dialogBase.SetReturnMsg(Toolbox.NetworkManager.gameObject, "Retry", "ReturnToTitle");
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_GrayBtn);
dialogBase.SetButtonText(GetText("System_0012"), GetText("System_0006"));
dialogBase.ClickSe_Btn2 = Se.TYPE.SYS_BTN_CANCEL_TRANS;
dialogBase.SetVisibleContactButton(isVisible: true, errorCode);
dialogBase.OnClose = delegate
{
keepLastRequest = false;
};
}
}
public void OpenGoToMypageErrorPopUp(string title, string message, string errorCode)
{
if (!keepLastRequest)
{
keepLastRequest = true;
UIManager.GetInstance().closeInSceneCenterLoading();
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(isSystem: true);
dialogBase.SetFadeButtonEnabled(flag: false);
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetPanelDepth(6000);
dialogBase.SetTitleLabel((title == "") ? GetText("Error_0002") : title);
dialogBase.SetText((message == "") ? GetText("System_0011") : message);
dialogBase.SetReturnMsg(Toolbox.NetworkManager.gameObject, "GoToMypage");
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.GrayBtn);
dialogBase.SetButtonText(GetText("System_0010"));
dialogBase.ClickSe_Btn1 = Se.TYPE.SYS_BTN_CANCEL_TRANS;
dialogBase.SetVisibleContactButton(isVisible: true, errorCode);
dialogBase.OnClose = delegate
{
keepLastRequest = false;
};
_errorDialog = dialogBase;
}
}
public void OpenGoToTitleErrorPopUp(string title, string message, string errorCode)
{
keepLastRequest = false;
UIManager.GetInstance().closeInSceneCenterLoading();
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(isSystem: true);
dialogBase.SetFadeButtonEnabled(flag: false);
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetPanelDepth(6000);
dialogBase.SetTitleLabel(title);
dialogBase.SetText(message);
dialogBase.SetReturnMsg(Toolbox.NetworkManager.gameObject, "ReturnToTitle");
if (title == GetText("System_0022"))
{
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
}
else
{
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.GrayBtn);
dialogBase.SetButtonText(GetText("System_0006"));
dialogBase.ClickSe_Btn1 = Se.TYPE.SYS_BTN_CANCEL_TRANS;
}
dialogBase.SetVisibleContactButton(isVisible: true, errorCode);
_errorDialog = dialogBase;
}
public void OpenCloseOnlyErrorPopUp(int resultCode)
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create(resultCode);
}
public void OpenAccountBlockErrorPopUp(int resultCode)
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create(resultCode);
}
public void OpenAccountLimitedBlockErrorPopUp(int resultCode, string endTimeText)
{
SystemText systemText = Data.SystemText;
Wizard.ErrorDialog.Data data = Wizard.ErrorDialog.Dialog.FindData(resultCode);
DialogBase dialogBase = Wizard.ErrorDialog.Dialog.Create(resultCode);
dialogBase.SetText(systemText.Get(data.BodyId, ConvertTime.ToLocal(endTimeText)));
_errorDialog = dialogBase;
}
public void OpenOtherServerErrorPopUp(int resultCode)
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create(resultCode);
}
public void OpenGotoStoreErrorPopup()
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create(214);
}
public void OpenRetryFailErrorPopup()
{
keepLastRequest = false;
UIManager.GetInstance().CreatFadeOpen();
UIManager.GetInstance().closeInSceneCenterLoading();
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
dialogBase.SetFadeButtonEnabled(flag: false);
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetPanelDepth(6000);
dialogBase.SetTitleLabel(GetText("Error_0002"));
dialogBase.SetText(GetText("System_0018"));
dialogBase.SetReturnMsg(Toolbox.NetworkManager.gameObject, "ReturnToTitle");
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.GrayBtn);
dialogBase.SetButtonText(GetText("System_0006"));
dialogBase.ClickSe_Btn1 = Se.TYPE.SYS_BTN_CANCEL_TRANS;
_errorDialog = dialogBase;
}
public void OpenTimeOutErrorPopUp()
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create("TIMEOUT");
}
public void OpenHttpStatusErrorPopUp()
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create("COMMUNICATION");
}
public void OpenResourceVersionUpPopUp()
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create("RES_VERSION_UP");
}
public void OpenSessionErrorPopUp()
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create(201);
}
public bool isCloseDialogGroupError(int resultCode)
{
return NetworkDefine.IsCloseOnlyDialogError(resultCode);
}
public void OpenAllMaintenancePopUp(int resultCode, string endTime)
{
SystemText systemText = Data.SystemText;
if (string.IsNullOrEmpty(endTime))
{
Wizard.ErrorDialog.Data data = Wizard.ErrorDialog.Dialog.FindData("URGENCY_MAINTENANCE");
DialogBase dialogBase = Wizard.ErrorDialog.Dialog.Create("URGENCY_MAINTENANCE");
dialogBase.SetText(systemText.Get(data.BodyId, systemText.Get("Common_0118")));
_errorDialog = dialogBase;
}
else
{
Wizard.ErrorDialog.Data data2 = Wizard.ErrorDialog.Dialog.FindData(resultCode);
DialogBase dialogBase2 = Wizard.ErrorDialog.Dialog.Create(resultCode);
dialogBase2.SetText(systemText.Get(data2.BodyId, ConvertTime.ToLocal(endTime)));
_errorDialog = dialogBase2;
}
}
public void OpenStrictServerErrorPopUp(int resultCode)
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create(resultCode);
}
public void OpenEachFunctionMaintenancePopUp(int resultCode)
{
_errorDialog = Wizard.ErrorDialog.Dialog.Create(resultCode);
}
public void OpenSocialServiceNoResponseErrorPopup()
{
SystemText systemText = Data.SystemText;
DialogBase dialogBase = Wizard.ErrorDialog.Dialog.Create("SOCIAL_SERVICE_NO_RESPONSE");
string socialServiceName = SocialServiceUtility.GetSocialServiceName();
Wizard.ErrorDialog.Data data = Wizard.ErrorDialog.Dialog.FindData("SOCIAL_SERVICE_NO_RESPONSE");
dialogBase.SetText(systemText.Get(data.BodyId, socialServiceName));
_errorDialog = dialogBase;
}
public bool IsOpenErrorDialog()
{
return _errorDialog != null;
}
public void CloseErrorDialog()
{
if (_errorDialog != null)
{
_errorDialog.Close();
}
_errorDialog = null;
}
}