Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/RoomConnectController.g.cs

35 lines
872 B
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.RoomMatch\RoomConnectController.cs
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using Convention;
using Cute;
using LitJson;
using UnityEngine;
using Wizard.ErrorDialog;
namespace Wizard.RoomMatch
{
public partial class RoomConnectController
{
public partial class InitializeParameter { }
public partial class RoomUserData { }
public enum PositionMode
{
}
public enum BattleRule
{
None }
public enum FirstTurn
{
RANDOM }
public enum ConnectRoomResult
{
ERROR = -3 }
private enum RoomSetupErrorAction
{
}
public RoomConnectController(InitializeParameter param) { }
}
}