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97e4664cc42ceb0a73551b28178ad602ba0fce01
SVSimServer
/
SVSim.BattleNode
/
Sessions
/
Engine
History
gamer147
97e4664cc4
docs(battlenode): regen-guard banners on hand-edited .g.cs + accessor-band null-policy invariant (M-HC-4 final review)
2026-06-07 01:02:00 -04:00
..
EngineGlobalInit.cs
feat(battlenode): attack resolves on engine state via view-untangle (M-HC-4a)
2026-06-06 22:48:26 -04:00
EngineIngestResult.cs
feat(battlenode): SessionBattleEngine skeleton + types (Phase 2 N0)
2026-06-06 14:49:18 -04:00
EngineSessionGate.cs
feat(battlenode): per-session charaId + single-active-engine gate (Phase 2 N2 carried-risk B)
2026-06-06 16:35:42 -04:00
HeadlessConductorVfxMgr.cs
feat(battlenode): receive conductor resolves self Deal+Play headless via view-untangle (M-HC-0)
2026-06-06 20:08:53 -04:00
SessionBattleEngine.cs
docs(battlenode): regen-guard banners on hand-edited .g.cs + accessor-band null-policy invariant (M-HC-4 final review)
2026-06-07 01:02:00 -04:00
SessionContentsCreator.cs
feat(battlenode): receive conductor resolves self Deal+Play headless via view-untangle (M-HC-0)
2026-06-06 20:08:53 -04:00