Files
SVSimServer/SVSim.Database/Repositories/BuildDeck/IBuildDeckRepository.cs
gamer147 68d783192d feat(repo): GetStoryDecksByClass joins story-deck presentation to product card lists
Adds StoryDeckView projection, IBuildDeckRepository.GetStoryDecksByClass interface method,
and BuildDeckRepository implementation that loads StoryDeckEntry rows for a class, fetches
matching BuildDeckProductEntry card lists, and expands each card by Number into a flat
CardIdArray. TDD: 2 tests in StoryDeckRepositoryTests (expand + empty-class).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-29 10:36:14 -04:00

37 lines
1.5 KiB
C#

using SVSim.Database.Models;
namespace SVSim.Database.Repositories.BuildDeck;
public interface IBuildDeckRepository
{
/// <summary>
/// Load enabled series (filtered by addSeriesId when non-zero) with all owned children
/// for /build_deck/info. Series and per-series products are sorted by OrderIndex desc.
/// </summary>
Task<List<BuildDeckSeriesEntry>> GetEnabledCatalog(int addSeriesId);
/// <summary>
/// Load a single product (with Series + Cards + Rewards + Series.SeriesRewards) by id.
/// Returns null if absent. Used by /build_deck/buy and /build_deck/get_purchase_count.
/// </summary>
Task<BuildDeckProductEntry?> GetProduct(int productId);
/// <summary>
/// Per-viewer purchase counter snapshot. Key = product_id.
/// </summary>
Task<Dictionary<int, ViewerBuildDeckProductPurchase>> GetPurchasesForViewer(long viewerId);
/// <summary>
/// Increment the (ViewerId, ProductId) purchase counter by 1 (insert if absent).
/// Returns the new total.
/// </summary>
Task<int> IncrementPurchaseCount(long viewerId, int productId);
/// <summary>
/// Story deck-select decks for a class: StoryDeckEntry presentation rows joined to the matching
/// BuildDeckProductEntry card lists (deck_no == product_id), expanded to a flat card_id array.
/// Returns build and trial decks together; the caller splits by Kind.
/// </summary>
Task<List<StoryDeckView>> GetStoryDecksByClass(int classId);
}