Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
71 lines
2.0 KiB
C#
71 lines
2.0 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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public class RegisterSpellboost : RegisterAlter
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{
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private int _addValue;
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private int _deffSet;
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private readonly string SpellboostParameter = "spellboost";
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public List<int> SpellBoostIndexList { get; private set; }
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public List<string> SpellBoostGroupIndexList { get; private set; }
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public RegisterSpellboost(List<BattleCardBase> cardList, SkillBase skill, int addCount, int deffSet)
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: base(cardList, skill)
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{
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base.IndexList = new List<int>();
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if (cardList != null && cardList.Count > 0)
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{
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cardList.ForEach(delegate(BattleCardBase x)
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{
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if (!base.IndexList.Any((int z) => z == x.Index))
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{
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base.IndexList.Add(x.Index);
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}
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});
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}
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_addValue = addCount;
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_deffSet = deffSet;
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IsSelf = skill.SkillPrm.ownerCard.IsPlayer;
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SpellBoostGroupIndexList = new List<string>();
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SpellBoostIndexList = new List<int>();
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}
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public override Dictionary<string, object> MakeSendData()
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{
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Dictionary<string, object> dictionary = new Dictionary<string, object>();
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if (SpellBoostGroupIndexList.Count > 0)
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{
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dictionary.Add(NetworkBattleDefine.NetworkParameterNames[NetworkBattleDefine.NetworkParameter.idx], SpellBoostGroupIndexList[0]);
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}
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else if (base.IndexList.Count > 0)
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{
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List<object> list = new List<object>();
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foreach (int index in base.IndexList)
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{
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list.Add(index);
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}
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dictionary.Add(NetworkBattleDefine.NetworkParameterNames[NetworkBattleDefine.NetworkParameter.idx], list);
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}
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dictionary.Add(NetworkBattleDefine.NetworkParameterNames[NetworkBattleDefine.NetworkParameter.isSelf], IsSelf ? 1 : 0);
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dictionary.Add(ActionBaseParameter.type.ToString(), ActionBaseParameter.add.ToString());
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if (_deffSet == 0)
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{
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dictionary.Add(SpellboostParameter, "a" + _addValue);
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}
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else
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{
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dictionary.Add(SpellboostParameter, "s" + _deffSet);
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}
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return MakeAttachTarget(dictionary);
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}
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public void SettingSpellBoostGrope(string message)
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{
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SpellBoostGroupIndexList.Add(message);
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}
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}
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