Files
SVSimServer/SVSim.BattleNode/Wire/SocketIoPacketType.cs

13 lines
189 B
C#

namespace SVSim.BattleNode.Wire;
public enum SocketIoPacketType
{
Connect = 0,
Disconnect = 1,
Event = 2,
Ack = 3,
Error = 4,
BinaryEvent = 5,
BinaryAck = 6,
}