Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/GatheringFriendListTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

47 lines
1.1 KiB
C#

using System.Collections.Generic;
using LitJson;
namespace Wizard;
public class GatheringFriendListTask : BaseTask
{
public class InviteFriendData : GatheringUserInfo
{
public bool IsJoinGathering { get; private set; }
public bool IsInvited { get; private set; }
public InviteFriendData(JsonData data, bool isJoinedGuild, bool isInvited)
: base(data)
{
IsJoinGathering = isJoinedGuild;
IsInvited = isInvited;
}
}
public List<InviteFriendData> InviteFriendList { get; private set; }
public GatheringFriendListTask()
{
base.type = ApiType.Type.GatheringFriendList;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
InviteFriendList = new List<InviteFriendData>();
JsonData jsonData = base.ResponseData["data"];
for (int i = 0; i < jsonData.Count; i++)
{
JsonData jsonData2 = jsonData[i];
InviteFriendData item = new InviteFriendData(jsonData2, jsonData2["is_join_gathering"].ToBoolean(), jsonData2["is_invited"].ToBoolean());
InviteFriendList.Add(item);
}
return num;
}
}