Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/TournamentData.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

17 lines
319 B
C#

using System.Collections.Generic;
namespace Wizard;
public class TournamentData
{
public List<TournamentRoundData> Rounds;
public void CollectResourcePath(ref List<string> resourceList)
{
foreach (TournamentRoundData round in Rounds)
{
round.CollectResourcePath(ref resourceList);
}
}
}