Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/AICardDataAssetSet.cs
gamer147 7d1ea2b38d cull(engine-cleanup): pass-8 phase-2 cascade round 5
[trim] fully-unreachable files deleted: 1
[trim] files edited: 4, files deleted: 0, nodes removed: 6
[type-trim] files edited: 0, types removed: 0

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-03 21:22:48 -04:00

26 lines
499 B
C#

using System.Collections.Generic;
namespace Wizard;
public class AICardDataAssetSet
{
private class AICardDataAssetTemporaryRecord
{
public string[] Data { get; set; }
public int DiffFromLatestRotationPack { get; set; }
}
public List<AICardDataAsset> Set { get; private set; }
public AICardDataAssetSet()
{
Set = new List<AICardDataAsset>();
}
private int GetRotationLatestCardPackNumber()
{
return Data.Load.data.RotationLatestCardPackId % 100;
}
}