Files
SVSimServer/SVSim.BattleEngine/Engine/AreaSelectUI.cs

17 lines
753 B
C#

using Wizard.Battle.Recovery;
// PASS-8/Phase-2 STUB: 1,285-line client-side story/area-selection UI reduced to the
// compile-time surface external callers touch. Held alive by story/area/quest navigation
// chain calling AreaSelectUI.SetRecoveryData from battle-recovery paths. Three members
// preserved (SetRecoveryData, IsUseChapterListClearedMask, GetChapterTitleStory — two
// were missed by static-ref grep because callers reach them via a typed local variable).
// See Task 2b of PASS8-PLAN.md.
public class AreaSelectUI : UIBase
{
public bool IsUseChapterListClearedMask { get; private set; }
public string GetChapterTitleStory(string chapterID) => null;
public static void SetRecoveryData(SetupConditionInfo setupInfo) { }
}