Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
131 lines
3.8 KiB
C#
131 lines
3.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Cute;
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using Wizard.DeckCardEdit;
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namespace Wizard;
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public class SealedFormatBehavior : IFormatBehavior
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{
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public string Name => string.Empty;
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public string SmallIconSpriteName => "icon_sealed_s";
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public CardMaster.CardMasterId CardMasterId => CardMaster.CardMasterId.Default;
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public GenerateDeckCodeTask.SubmitDeckType DeckCodeType => GenerateDeckCodeTask.SubmitDeckType.SEALED;
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public bool ExistsRestrictedCard => false;
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public List<int> SortedDeckUsableCardList => SealedData.SortedOwnSealedCardList.Distinct().ToList();
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public int DeckCardNumMin => Data.ArenaData.SealedMyPageResponseData.DeckCardNumMin;
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public int DeckCardNumMax => SealedData.DeckCardNumMax.Value;
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public int DeckSameKindCardNumMax => DeckCardNumMax;
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public int DeckSavableCardNumMax => DeckCardNumMax;
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public bool IsShowDeckName => false;
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public bool IsEmphasizeDeckCardShortage => true;
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public bool IsEmphasizeDeckCardOverage => true;
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public bool IsSavableLastSelectDeck => false;
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public bool CanShowQRCode => false;
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public bool IsShowFirstTipsAtDeckEdit => false;
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public bool IsShowAutoDeckCreateButtonAtDeckEdit => false;
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public bool IsCraftableCardAtDeckEdit => false;
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public UIManager.ViewScene DeckEditBackScene => UIManager.ViewScene.Sealed;
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public Action<CardBundleController> DeckSaveFunc => SaveDeck;
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public bool UseSubClass => false;
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public List<CardSetName> AvailableCardSetNameList => (from x in Data.ArenaData.SealedMyPageResponseData.CardPackIdList.Distinct().Select(Data.Master.CardSetNameMgr.Get)
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orderby x.ID
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select x).ToList();
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public bool IsShowPrizeCardSetFilter => false;
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public bool IsShowPhantomCardSetFilter => true;
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public bool IsShowFormatFilter => false;
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public bool IsShowFavoriteFilter => false;
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public bool IsShowSpotCardFilter => false;
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public bool IsConventionMode => false;
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private SealedData SealedData => Data.ArenaData.SealedData;
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public bool IsEnableDeckShareButton(int cardNum, int cardNumMax)
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{
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if (DeckCardNumMin <= cardNum)
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{
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return cardNum <= DeckCardNumMax;
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}
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return false;
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}
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private void SaveDeck(CardBundleController deckCardBundle)
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{
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List<int> cardList = deckCardBundle.SelectionAreaList.IdList;
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int count = cardList.Count;
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UIManager uiMgr = UIManager.GetInstance();
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SystemText text = Data.SystemText;
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Action action = delegate
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{
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uiMgr.StartCoroutine(Toolbox.NetworkManager.Connect(new SealedUpdateDeckTask(cardList), delegate
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{
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UIManager.GetInstance().CreateConfirmationDialog(text.Get("Card_0019")).OnCloseStart = delegate
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{
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uiMgr.ChangeViewScene(UIManager.ViewScene.Sealed);
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};
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}));
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};
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if (count < DeckCardNumMin)
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{
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DialogBase dialogBase = uiMgr.CreateDialogClose();
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dialogBase.SetTitleLabel(text.Get("Dia_DeckEdit_005_Title"));
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dialogBase.SetText(text.Get("Card_0050", DeckCardNumMin.ToString()));
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
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dialogBase.SetButtonText(text.Get("Dia_DeckEdit_005_Button"), text.Get("Dia_DeckEdit_005_Button_2"));
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dialogBase.onPushButton1 = action;
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}
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else
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{
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action();
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}
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}
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public IDictionary<int, int> GetCardPool(bool isIncludingSpotCard)
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{
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return null;
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}
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public Dictionary<int, int> ClonePossessionCardDictionary(bool isIncludingSpotCard)
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{
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return null;
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}
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public int GetPossessionCardNum(int cardId, bool isIncludingSpotCard)
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{
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return GameMgr.GetIns().GetDataMgr().GetPossessionCardNum(cardId, isIncludingSpotCard);
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}
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public int GetPossessionBaseCardNum(int baseCardId, bool isIncludingSpotCard)
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{
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return GameMgr.GetIns().GetDataMgr().GetPossessionBaseCardNum(baseCardId, isIncludingSpotCard, CardMasterId);
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}
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}
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