Files
SVSimServer/SVSim.EmulatedEntrypoint/Services/GachaPointService.cs

155 lines
6.2 KiB
C#

using Microsoft.EntityFrameworkCore;
using SVSim.Database;
using SVSim.Database.Enums;
using SVSim.Database.Models;
using SVSim.EmulatedEntrypoint.Models.Dtos;
namespace SVSim.EmulatedEntrypoint.Services;
public sealed class GachaPointService : IGachaPointService
{
private readonly SVSimDbContext _db;
private readonly ICardPoolProvider _pools;
public GachaPointService(SVSimDbContext db, ICardPoolProvider pools)
{
_db = db;
_pools = pools;
}
public async Task<IReadOnlyList<GachaPointRewardDto>> GetRewardsAsync(int packId, long viewerId)
{
var pack = await _db.Packs.FirstOrDefaultAsync(p => p.Id == packId);
if (pack?.GachaPointConfig is null) return Array.Empty<GachaPointRewardDto>();
var pool = _pools.GetPool(pack);
// EF Core 8 has no ToHashSetAsync on IQueryable — materialize via ToListAsync then hash.
var receivedCardIds = (await _db.Viewers
.Where(v => v.Id == viewerId)
.SelectMany(v => v.GachaPointReceived)
.Where(r => r.PackId == packId)
.Select(r => r.CardId)
.ToListAsync()).ToHashSet();
var legendaryCardIds = pool
.Where(c => c.Rarity == Rarity.Legendary && !c.IsFoil)
.Select(c => c.Id)
.ToHashSet();
// Pull both cosmetic types in one trip. Group by card_id for O(1) lookup below.
var cosmeticsByCard = await _db.CardCosmeticRewards
.Where(r => legendaryCardIds.Contains(r.CardId)
&& (r.Type == CosmeticType.Emblem || r.Type == CosmeticType.Skin))
.ToListAsync();
var cosmeticLookup = cosmeticsByCard
.GroupBy(r => r.CardId)
.ToDictionary(g => g.Key, g => g.ToList());
var standard = new List<GachaPointRewardDto>();
var leader = new List<GachaPointRewardDto>();
foreach (var card in pool
.Where(c => c.Rarity == Rarity.Legendary && !c.IsFoil)
// Neutral cards have Class=null; client wire-encodes them as class_id="0".
.OrderBy(c => c.Class?.Id ?? 0).ThenBy(c => c.Id))
{
if (!cosmeticLookup.TryGetValue(card.Id, out var cosmetics)) continue;
var emblem = cosmetics.FirstOrDefault(c => c.Type == CosmeticType.Emblem);
var skin = cosmetics.FirstOrDefault(c => c.Type == CosmeticType.Skin);
if (emblem is null) continue; // every gacha-point entry has an emblem
var classId = (card.Class?.Id ?? 0).ToString();
var isReceived = receivedCardIds.Contains(card.Id);
if (IsLeaderCard(skin))
{
// Leader card — 3 entries in capture order: Sleeve/Card-cosmetic (type 6),
// Skin (type 10), Emblem (type 7). The reward_type=6 entry's detail id is the
// card_id itself, mirroring the prod capture exactly (no Sleeve cosmetic row
// is required — synthesizing from card.Id is robust to missing rows).
leader.Add(new GachaPointRewardDto
{
ClassId = classId, CardId = card.Id, IsReceived = isReceived,
RewardList =
{
new GachaPointRewardDetailEntry
{
RewardType = (int)UserGoodsType.Sleeve, RewardDetailId = card.Id, RewardNumber = 1,
},
new GachaPointRewardDetailEntry
{
RewardType = (int)UserGoodsType.Skin,
RewardDetailId = skin!.CosmeticId, RewardNumber = 1,
},
new GachaPointRewardDetailEntry
{
RewardType = (int)UserGoodsType.Emblem,
RewardDetailId = emblem.CosmeticId, RewardNumber = 1,
},
},
});
}
else
{
standard.Add(new GachaPointRewardDto
{
ClassId = classId, CardId = card.Id, IsReceived = isReceived,
RewardList =
{
new GachaPointRewardDetailEntry
{
RewardType = (int)UserGoodsType.Emblem,
RewardDetailId = emblem.CosmeticId,
RewardNumber = 1,
},
},
});
}
}
// Standard first, then leader — matches the prod capture order for pack 10008.
standard.AddRange(leader);
return standard;
}
/// <summary>
/// Leader cards are identified purely by the data shape: a (non-foil legendary) card with
/// a <see cref="CosmeticType.Skin"/> cosmetic-reward row is a leader card. There is no
/// is_leader flag, no card-id pattern, no other signal — the presence of the Skin row is
/// the entire heuristic. Callers must have already filtered to Rarity.Legendary &amp;&amp;
/// !IsFoil before invoking this.
/// </summary>
private static bool IsLeaderCard(CardCosmeticReward? skin) => skin is not null;
public void Accrue(Viewer viewer, PackConfigEntry pack, PackChildGachaEntry child, int packNumber)
{
if (pack.GachaPointConfig is null) return;
if (packNumber <= 0) return;
// Per-child override wins when set (>0); fall back to the pack's default.
int perPack = child.OverrideIncreaseGachaPoint > 0
? child.OverrideIncreaseGachaPoint
: pack.GachaPointConfig.IncreaseGachaPoint;
if (perPack <= 0) return;
int delta = perPack * packNumber;
var existing = viewer.GachaPointBalances.FirstOrDefault(b => b.PackId == pack.Id);
if (existing is null)
{
viewer.GachaPointBalances.Add(new ViewerGachaPointBalance
{
PackId = pack.Id, Points = delta,
});
}
else
{
existing.Points += delta;
}
}
public Task<ExchangeOutcome> TryExchangeAsync(Viewer viewer, int packId, long cardId)
=> throw new NotImplementedException();
}