20 lines
626 B
C#
20 lines
626 B
C#
using MessagePack;
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using System.Text.Json.Serialization;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.BattlePass;
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/// <summary>reward_info: { normal: { reward: [...] }, premium: { reward: [...] } }.</summary>
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[MessagePackObject]
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public class BattlePassRewardInfoDto
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{
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[JsonPropertyName("normal")]
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[Key("normal")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public BattlePassRewardListDto Normal { get; set; } = new();
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[JsonPropertyName("premium")]
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[Key("premium")]
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[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
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public BattlePassRewardListDto Premium { get; set; } = new();
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}
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