Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/PuzzleHintDialog.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

19 lines
354 B
C#

using UnityEngine;
namespace Wizard;
public class PuzzleHintDialog : MonoBehaviour
{
[SerializeField]
private UILabel _winConditionLabel;
[SerializeField]
private UILabel _hintLabel;
public void Setup(string winConditionText, string hintText)
{
_winConditionLabel.text = winConditionText;
_hintLabel.text = hintText;
}
}