Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/ColosseumDeckEntryTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

33 lines
827 B
C#

using System.Collections.Generic;
using LitJson;
namespace Wizard;
public class ColosseumDeckEntryTask : BaseTask
{
public class ColosseumDeckEntryTaskParam : BaseParam
{
public string deck_no_list;
public bool is_published;
}
public ColosseumDeckEntryTask()
{
base.type = ApiType.Type.ColosseumDeckEntry;
}
public void SetParameter(List<DeckData> deckList, bool isPublished)
{
ColosseumDeckEntryTaskParam colosseumDeckEntryTaskParam = new ColosseumDeckEntryTaskParam();
List<int> list = new List<int>();
for (int i = 0; i < deckList.Count; i++)
{
list.Add(deckList[i].GetDeckID());
}
colosseumDeckEntryTaskParam.deck_no_list = JsonMapper.ToJson(list);
colosseumDeckEntryTaskParam.is_published = isPublished;
base.Params = colosseumDeckEntryTaskParam;
}
}