Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
521 lines
20 KiB
C#
521 lines
20 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace Wizard;
|
|
|
|
public static class AISummonTokenUtility
|
|
{
|
|
private const int INPLAY_MAX_NUM = 5;
|
|
|
|
public static void SummonAllTokenToField(this AITokenIdCollection tokenIdCollection, AIVirtualField field, AIVirtualCard owner, AISituationInfo situation, List<AIPlayTag> condList = null)
|
|
{
|
|
if (tokenIdCollection == null)
|
|
{
|
|
AIConsoleUtility.LogError("AISummonTokenUtility.SummonAllTokenToField() error!! tokenIdCollection is null");
|
|
return;
|
|
}
|
|
if (tokenIdCollection.HasAllyToken)
|
|
{
|
|
SummonTokenOnVirtualField(tokenIdCollection.AllyTokenIdList, owner, field, situation, isTokenAlly: true, isSkillSummon: true, condList);
|
|
}
|
|
if (tokenIdCollection.HasOpponentToken)
|
|
{
|
|
SummonTokenOnVirtualField(tokenIdCollection.OpponentTokenIdList, owner, field, situation, isTokenAlly: false, isSkillSummon: true, condList);
|
|
}
|
|
}
|
|
|
|
private static void SummonTokenOnVirtualField(List<AITokenInformation> tokenIdList, AIVirtualCard tokenOwner, AIVirtualField field, AISituationInfo situation, bool isTokenAlly, bool isSkillSummon, List<AIPlayTag> condList = null)
|
|
{
|
|
if (situation == null)
|
|
{
|
|
return;
|
|
}
|
|
EnemyAI aI = field.AI;
|
|
List<int> bestPlayPtn = field.BestPlayPtn;
|
|
List<AIVirtualCard> list = null;
|
|
for (int i = 0; i < tokenIdList.Count; i++)
|
|
{
|
|
int tokenId = tokenIdList[i].TokenId;
|
|
AITokenType tokenType = tokenIdList[i].TokenType;
|
|
AIVirtualCard tokenCard = GetTokenCard(aI, tokenOwner, field, tokenId, isTokenAlly, condList);
|
|
if (tokenCard == null)
|
|
{
|
|
continue;
|
|
}
|
|
bool flag = false;
|
|
if (isTokenAlly)
|
|
{
|
|
if (field.AllyInplayCards.Count((AIVirtualCard card) => !card.IsDead) < 5)
|
|
{
|
|
tokenCard.InitAtSummonToken(tokenOwner, situation, isSkillSummon);
|
|
if (tokenType == AITokenType.Reanimate)
|
|
{
|
|
tokenCard.Reanimate(situation);
|
|
}
|
|
field.AllyInplayCards.Add(tokenCard);
|
|
field.CardListSet.AddAllyInplayCard(tokenCard);
|
|
field.SummonedCardContainer.AddSummonedCard(tokenCard);
|
|
flag = true;
|
|
}
|
|
}
|
|
else if (field.EnemyInplayCards.Count((AIVirtualCard card) => !card.IsDead) < 5)
|
|
{
|
|
tokenCard.InitAtSummonToken(tokenOwner, situation, isSkillSummon);
|
|
field.EnemyInplayCards.Add(tokenCard);
|
|
field.CardListSet.AddEnemyInplayCard(tokenCard);
|
|
field.SummonedCardContainer.AddSummonedCard(tokenCard);
|
|
field.EnemyTokenQueue.Enqueue(new Tuple<AIVirtualCard, AIVirtualCard>(tokenOwner, tokenCard));
|
|
flag = true;
|
|
}
|
|
if (flag)
|
|
{
|
|
list = AIParamQuery.AddElementToList(tokenCard, list);
|
|
ExecuteSummonTags(field, tokenCard, bestPlayPtn, situation);
|
|
AIGetOnSimulationUtility.GetOnAtField(field, tokenCard, situation);
|
|
AIRallySimulationUtility.ExecuteAppendRallyCount(field, tokenCard);
|
|
field.AllActivateCountHolderIncrement(situation, AIPlayTagType.SummonActivateCount, tokenCard);
|
|
}
|
|
}
|
|
if (list != null && list.Count > 0)
|
|
{
|
|
situation.RegisterOwnSummonedCardList(list);
|
|
field.ExecuteWhenChangeInplayTags(bestPlayPtn, situation);
|
|
}
|
|
}
|
|
|
|
public static void ExecuteSummonCardAll(AIVirtualCard tagOwner, AIVirtualField field, List<AIVirtualCard> candidates, AISituationInfo situation)
|
|
{
|
|
EnemyAI aI = field.AI;
|
|
List<AIVirtualCard> list = null;
|
|
for (int i = 0; i < candidates.Count; i++)
|
|
{
|
|
bool isUpdateTokenIndex = false;
|
|
AIVirtualCard aIVirtualCard = candidates[i];
|
|
bool isInHand = aIVirtualCard.IsInHand;
|
|
bool isAlly = aIVirtualCard.IsAlly;
|
|
AIVirtualCard aIVirtualCard2 = aIVirtualCard;
|
|
if (!isAlly)
|
|
{
|
|
aIVirtualCard2 = new AIVirtualCard(aIVirtualCard.BaseCard, field);
|
|
}
|
|
if (aI.IsPlagueCityTagged && aIVirtualCard2.IsUnit)
|
|
{
|
|
aIVirtualCard2 = aI.tokenManager.GetZombieToken(tagOwner.IsAlly, field, needsClone: true);
|
|
isUpdateTokenIndex = true;
|
|
}
|
|
aIVirtualCard2.InitAtSummonToken(tagOwner, situation, isSkillSummon: true, isUpdateTokenIndex);
|
|
if (isAlly)
|
|
{
|
|
if (isInHand)
|
|
{
|
|
field.RemoveAllyHandCard(aIVirtualCard);
|
|
}
|
|
field.AllyInplayCards.Add(aIVirtualCard2);
|
|
field.CardListSet.AddAllyInplayCard(aIVirtualCard2);
|
|
}
|
|
else
|
|
{
|
|
if (isInHand)
|
|
{
|
|
field.RemoveEnemyHandCard(aIVirtualCard);
|
|
}
|
|
field.EnemyInplayCards.Add(aIVirtualCard2);
|
|
field.CardListSet.AddEnemyInplayCard(aIVirtualCard2);
|
|
}
|
|
field.SummonedCardContainer.AddSummonedCard(aIVirtualCard2);
|
|
list = AIParamQuery.AddElementToList(aIVirtualCard2, list);
|
|
ExecuteSummonTags(field, aIVirtualCard2, field.BestPlayPtn, situation);
|
|
AIGetOnSimulationUtility.GetOnAtField(field, aIVirtualCard2, situation);
|
|
AIRallySimulationUtility.ExecuteAppendRallyCount(field, aIVirtualCard2);
|
|
field.AllActivateCountHolderIncrement(situation, AIPlayTagType.SummonActivateCount, aIVirtualCard2);
|
|
}
|
|
situation.RegisterOwnSummonedCardList(list);
|
|
}
|
|
|
|
public static void ExecuteTargetSelectSummonToken(AIVirtualCard tagOwner, AIVirtualField field, AIScriptTokenArgType whichTarget, AISituationInfo situation)
|
|
{
|
|
if (field.AllyInplayCards.Count < 5)
|
|
{
|
|
AISelectedTargetInfo situationTarget = situation.GetSituationTarget(whichTarget);
|
|
if (situationTarget == null || !situationTarget.HasTarget)
|
|
{
|
|
AIConsoleUtility.LogError("ExecuteTargetSelectSummonToken() error!! targetInfo is null");
|
|
}
|
|
else
|
|
{
|
|
ExecuteSummonCardAll(tagOwner, field, situationTarget.Targets, situation);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void ExecuteSummonTags(AIVirtualField field, AIVirtualCard summonCard, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
if (summonCard.TagCollectionContainer.HasTagCollection(TagCollectionType.WhenSummon))
|
|
{
|
|
summonCard.TagCollectionContainer.SummonTags.RegisterConditionPassedTag(summonCard, summonCard, playPtn, situation);
|
|
}
|
|
List<AIVirtualCard> otherSummonTagHolders = field.CardListSet.OtherSummonTagHolders;
|
|
if (otherSummonTagHolders == null)
|
|
{
|
|
return;
|
|
}
|
|
for (int i = 0; i < otherSummonTagHolders.Count; i++)
|
|
{
|
|
AIVirtualCard aIVirtualCard = otherSummonTagHolders[i];
|
|
if (!aIVirtualCard.IsSameCard(summonCard))
|
|
{
|
|
aIVirtualCard.TagCollectionContainer.OtherSummonTags.RegisterConditionPassedTag(aIVirtualCard, summonCard, playPtn, situation);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void ExecuteSummonToken(List<AIVirtualCard> tokenIdholderCandidates, List<AIScriptTokenBase> filters, AIPolishConvertedExpression tokenCount, AIScriptTokenArgType tokenSide, AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
int num = (int)tokenCount.EvalArg(tagOwner, playPtn, field);
|
|
if (num > 0)
|
|
{
|
|
AITokenIdCollection bothSideTokenIdListFromFilter = GetBothSideTokenIdListFromFilter(tagOwner, field, tokenIdholderCandidates, filters, AITokenType.Default, tokenSide, AIScriptTokenArgType.ALL_SELECT, num, playPtn, situation);
|
|
if (bothSideTokenIdListFromFilter != null && bothSideTokenIdListFromFilter.HasToken)
|
|
{
|
|
bothSideTokenIdListFromFilter.SummonAllTokenToField(field, tagOwner, situation);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void ExecuteDrawToken(List<AIVirtualCard> idHolderCandidates, List<AIScriptTokenBase> filters, AIPolishConvertedExpression tokenCount, AIScriptTokenArgType tokenSide, AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
int num = (int)tokenCount.EvalArg(tagOwner, playPtn, field);
|
|
if (num > 0)
|
|
{
|
|
AITokenIdCollection bothSideTokenIdListFromFilter = GetBothSideTokenIdListFromFilter(tagOwner, field, idHolderCandidates, filters, AITokenType.NONE, tokenSide, AIScriptTokenArgType.ALL_SELECT, num, playPtn, situation);
|
|
if (bothSideTokenIdListFromFilter != null && bothSideTokenIdListFromFilter.HasToken)
|
|
{
|
|
bothSideTokenIdListFromFilter.DrawAllTokenToField(field, tagOwner, situation);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static List<AITokenInformation> GetOwnerSideTokenIds(List<AIVirtualCard> idHolderCandidates, List<AIScriptTokenBase> filters, AIPolishConvertedExpression tokenCount, AITokenType tokenType, AIScriptTokenArgType tagSideType, AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
int num = (int)tokenCount.EvalArg(tagOwner, playPtn, field);
|
|
if (num <= 0)
|
|
{
|
|
return null;
|
|
}
|
|
AITokenIdCollection bothSideTokenIdListFromFilter = GetBothSideTokenIdListFromFilter(tagOwner, field, idHolderCandidates, filters, tokenType, tagSideType, AIScriptTokenArgType.ALL_SELECT, num, playPtn, situation);
|
|
if (bothSideTokenIdListFromFilter != null)
|
|
{
|
|
if (tagOwner.IsAlly)
|
|
{
|
|
return bothSideTokenIdListFromFilter.AllyTokenIdList;
|
|
}
|
|
return bothSideTokenIdListFromFilter.OpponentTokenIdList;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
public static AITokenIdCollection CreateTokenIdCollectionForReanimate(AIVirtualCard owner, int tokenId, bool tokenIsAlly)
|
|
{
|
|
AITokenIdCollection aITokenIdCollection = new AITokenIdCollection();
|
|
aITokenIdCollection.Add(tokenId, AITokenType.Reanimate, tokenIsAlly);
|
|
return aITokenIdCollection;
|
|
}
|
|
|
|
public static AITokenIdCollection CreateTokenIdCollection(AIVirtualCard owner, List<int> tokenIdList, bool tokenIsAlly, AITokenType tokenType)
|
|
{
|
|
AITokenIdCollection aITokenIdCollection = new AITokenIdCollection();
|
|
for (int i = 0; i < tokenIdList.Count; i++)
|
|
{
|
|
aITokenIdCollection.Add(tokenIdList[i], tokenType, tokenIsAlly);
|
|
}
|
|
return aITokenIdCollection;
|
|
}
|
|
|
|
public static AITokenIdCollection CreateTokenIdCollectionFromIdList(AIVirtualCard owner, AIScriptTokenArgType tokenSide, List<int> idList, AITokenType tokenType)
|
|
{
|
|
if (idList == null || idList.Count <= 0)
|
|
{
|
|
return null;
|
|
}
|
|
AITokenIdCollection aITokenIdCollection = new AITokenIdCollection();
|
|
for (int i = 0; i < idList.Count; i++)
|
|
{
|
|
RegisterTokenIdToCollection(aITokenIdCollection, idList[i], tokenType, tokenSide, owner);
|
|
}
|
|
return aITokenIdCollection;
|
|
}
|
|
|
|
public static AITokenIdCollection GetBothSideTokenIdListFromFilter(AIVirtualCard owner, AIVirtualField field, List<AIVirtualCard> candidateRange, List<AIScriptTokenBase> filters, AITokenType tokenType, AIScriptTokenArgType tagSideType, AIScriptTokenArgType selectType, int repeatCount, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
if (selectType == AIScriptTokenArgType.RANDOM_SELECT || selectType == AIScriptTokenArgType.RANDOM_MULTI_SELECT)
|
|
{
|
|
return null;
|
|
}
|
|
AITokenIdCollection aITokenIdCollection = new AITokenIdCollection();
|
|
List<AIScriptTokenBase> list = null;
|
|
AIScriptTokenArgType aIScriptTokenArgType = AIScriptTokenArgType.NONE;
|
|
for (int i = 0; i < filters.Count; i++)
|
|
{
|
|
AIScriptTokenBase aIScriptTokenBase = filters[i];
|
|
if (aIScriptTokenBase is AIScriptIDToken aIScriptIDToken)
|
|
{
|
|
RegisterTokenIdToCollection(aITokenIdCollection, aIScriptIDToken.ID, tokenType, tagSideType, owner);
|
|
}
|
|
else if (aIScriptTokenBase is AIScriptArgumentToken aIScriptArgumentToken && IsSelectedTargetArgument(aIScriptArgumentToken.ArgumentType))
|
|
{
|
|
aIScriptTokenArgType = aIScriptArgumentToken.ArgumentType;
|
|
}
|
|
else
|
|
{
|
|
list = AIParamQuery.AddElementToList(aIScriptTokenBase, list);
|
|
}
|
|
}
|
|
if (situation == null)
|
|
{
|
|
aITokenIdCollection.MultiplyByRepeatCount(repeatCount);
|
|
return aITokenIdCollection;
|
|
}
|
|
if (list != null && list.Count > 0)
|
|
{
|
|
List<AIVirtualCard> list2 = AIFilteringUtility.MultipleFiltering(candidateRange, list, owner, playPtn, situation, isBlockDeadCard: false);
|
|
if (list2 != null && list2.Count > 0)
|
|
{
|
|
for (int j = 0; j < list2.Count; j++)
|
|
{
|
|
AIVirtualCard aIVirtualCard = list2[j];
|
|
int baseId = aIVirtualCard.BaseId;
|
|
RegisterTokenIdToCollection(aITokenIdCollection, baseId, tokenType, tagSideType, owner, aIVirtualCard, isRegisterToPool: true);
|
|
}
|
|
}
|
|
}
|
|
if (aIScriptTokenArgType != AIScriptTokenArgType.NONE)
|
|
{
|
|
RegisterSelectedTargetFilterTokenIdToCollection(aITokenIdCollection, aIScriptTokenArgType, situation, owner, field, playPtn, tokenType, tagSideType);
|
|
}
|
|
aITokenIdCollection.MultiplyByRepeatCount(repeatCount);
|
|
return aITokenIdCollection;
|
|
}
|
|
|
|
private static void RegisterSelectedTargetFilterTokenIdToCollection(AITokenIdCollection collection, AIScriptTokenArgType filter, AISituationInfo situation, AIVirtualCard owner, AIVirtualField field, List<int> playPtn, AITokenType tokenType, AIScriptTokenArgType tagSideType)
|
|
{
|
|
List<AIVirtualCard> list = null;
|
|
if (filter == AIScriptTokenArgType.REAL_SKILL_TARGET)
|
|
{
|
|
if (situation.RealTargetInformationList != null && situation.RealTargetInformationList.Count > 0)
|
|
{
|
|
AIVirtualCardRealTargetInformation aIVirtualCardRealTargetInformation = situation.DequeueRealTargetInfo(owner, field);
|
|
if (aIVirtualCardRealTargetInformation != null)
|
|
{
|
|
list = aIVirtualCardRealTargetInformation.TargetList;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
AISelectedTargetInfo situationTarget = situation.GetSituationTarget(filter);
|
|
if (situationTarget != null && situationTarget.HasTarget)
|
|
{
|
|
list = situationTarget.Targets;
|
|
}
|
|
else if ((situation.ActionType == AIOperationType.PLAY || situation.ActionType == AIOperationType.EVOLVE) && situation is AIVirtualTargetSelectAction situation2 && owner.IsSameCard(situation.Actor))
|
|
{
|
|
List<AIVirtualTargetSelectInfo> list2 = owner.CreateAIVirtualSelectInfo(field, situation2);
|
|
if (list2 != null && list2.Count > 0)
|
|
{
|
|
list = GetPrespectedSelectedTargetListForSummonToken(list2, owner, field, playPtn, situation);
|
|
}
|
|
}
|
|
}
|
|
if (list != null && list.Count > 0)
|
|
{
|
|
for (int i = 0; i < list.Count; i++)
|
|
{
|
|
AIVirtualCard aIVirtualCard = list[i];
|
|
int baseId = aIVirtualCard.BaseId;
|
|
RegisterTokenIdToCollection(collection, baseId, tokenType, tagSideType, owner, aIVirtualCard, isRegisterToPool: true);
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void RegisterTokenIdToCollection(AITokenIdCollection collection, int id, AITokenType tokenType, AIScriptTokenArgType sideType, AIVirtualCard tagOwner, AIVirtualCard idHolder = null, bool isRegisterToPool = false)
|
|
{
|
|
bool flag = false;
|
|
bool flag2 = false;
|
|
switch (sideType)
|
|
{
|
|
case AIScriptTokenArgType.BOTH:
|
|
flag = true;
|
|
flag2 = true;
|
|
break;
|
|
case AIScriptTokenArgType.ALLY:
|
|
flag = tagOwner.IsAlly;
|
|
flag2 = !tagOwner.IsAlly;
|
|
break;
|
|
case AIScriptTokenArgType.OPPONENT:
|
|
flag = !tagOwner.IsAlly;
|
|
flag2 = tagOwner.IsAlly;
|
|
break;
|
|
case AIScriptTokenArgType.SELECTED_TARGET_SIDE:
|
|
if (idHolder == null)
|
|
{
|
|
AIConsoleUtility.LogError("AISummonTokenUtility.RegisterTokenIdToCollection() error!! idHolder is null!!!!!");
|
|
break;
|
|
}
|
|
flag = idHolder.IsAlly;
|
|
flag2 = !idHolder.IsAlly;
|
|
break;
|
|
}
|
|
if (flag)
|
|
{
|
|
collection.Add(id, tokenType, isAllyToken: true);
|
|
}
|
|
if (flag2)
|
|
{
|
|
collection.Add(id, tokenType, isAllyToken: false);
|
|
}
|
|
}
|
|
|
|
private static List<AIVirtualCard> GetPrespectedSelectedTargetListForSummonToken(List<AIVirtualTargetSelectInfo> selectInfoList, AIVirtualCard owner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
List<AIVirtualCard> list = null;
|
|
for (int i = 0; i < selectInfoList.Count; i++)
|
|
{
|
|
AIVirtualTargetSelectInfo aIVirtualTargetSelectInfo = selectInfoList[i];
|
|
switch (aIVirtualTargetSelectInfo.Type)
|
|
{
|
|
case TargetSelectType.Choice:
|
|
{
|
|
AISelectedTargetInfo choiceTargets = aIVirtualTargetSelectInfo.GetChoiceTargets(owner, field, playPtn, situation);
|
|
if (choiceTargets != null && choiceTargets.HasTarget)
|
|
{
|
|
for (int k = 0; k < choiceTargets.Targets.Count; k++)
|
|
{
|
|
list = AIParamQuery.AddElementToList(choiceTargets.Targets[k], list);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case TargetSelectType.Default:
|
|
{
|
|
List<AISelectedTargetInfo> allDefaultTargetPattern = aIVirtualTargetSelectInfo.GetAllDefaultTargetPattern();
|
|
if (aIVirtualTargetSelectInfo.RemovalType != AIRemovalType.Destroy)
|
|
{
|
|
break;
|
|
}
|
|
AISelectedTargetInfo aISelectedTargetInfo = ((!situation.IsTargetExists(AIScriptTokenArgType.TARGET_SELECT)) ? GetBestTokenPatternOfDestroySelection(allDefaultTargetPattern, playPtn, situation) : situation.GetSituationTarget(AIScriptTokenArgType.TARGET_SELECT));
|
|
if (aISelectedTargetInfo != null && aISelectedTargetInfo.HasTarget)
|
|
{
|
|
for (int j = 0; j < aISelectedTargetInfo.Targets.Count; j++)
|
|
{
|
|
list = AIParamQuery.AddElementToList(aISelectedTargetInfo.Targets[j], list);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return list;
|
|
}
|
|
|
|
private static AISelectedTargetInfo GetBestTokenPatternOfDestroySelection(List<AISelectedTargetInfo> allSelectPatternList, List<int> playPtn, AISituationInfo situation)
|
|
{
|
|
if (allSelectPatternList == null || allSelectPatternList.Count <= 0)
|
|
{
|
|
return null;
|
|
}
|
|
AISelectedTargetInfo result = null;
|
|
float num = float.MinValue;
|
|
for (int i = 0; i < allSelectPatternList.Count; i++)
|
|
{
|
|
AISelectedTargetInfo aISelectedTargetInfo = allSelectPatternList[i];
|
|
if (!aISelectedTargetInfo.HasTarget)
|
|
{
|
|
continue;
|
|
}
|
|
float num2 = 0f;
|
|
situation.SetTarget(aISelectedTargetInfo, AIScriptTokenArgType.TARGET_SELECT);
|
|
for (int j = 0; j < aISelectedTargetInfo.Targets.Count; j++)
|
|
{
|
|
AIVirtualCard aIVirtualCard = aISelectedTargetInfo.Targets[j];
|
|
float num3 = aIVirtualCard.EvaluateValueOnField(playPtn, situation, useStyle: true);
|
|
if (!aIVirtualCard.IsIndestructible && !aIVirtualCard.IsIndependent)
|
|
{
|
|
num2 -= num3;
|
|
num2 += aIVirtualCard.GetAllBreakBonus(playPtn, useIgnoreInBattle: false) + aIVirtualCard.GetAllLeaveBonus(playPtn, useIgnoreInBattle: false);
|
|
}
|
|
num2 += num3;
|
|
if (!aIVirtualCard.IsAlly)
|
|
{
|
|
num2 *= -1f;
|
|
}
|
|
}
|
|
situation.SetTarget(null, AIScriptTokenArgType.TARGET_SELECT);
|
|
if (num2 > num)
|
|
{
|
|
result = aISelectedTargetInfo;
|
|
num = num2;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
public static AIVirtualCard FirstSummonedFollowerTokenCandidate(List<AITokenInformation> tokenIdList, AIVirtualCard tokenOwner, AIVirtualField field, AISituationInfo situation, bool isTokenAlly, bool isSkillSummon, List<AIPlayTag> condList = null)
|
|
{
|
|
if (situation == null || tokenIdList == null || tokenIdList.Count <= 0)
|
|
{
|
|
return null;
|
|
}
|
|
if ((isTokenAlly ? field.AllyInplayCards.Count((AIVirtualCard card) => !card.IsDead) : field.EnemyInplayCards.Count((AIVirtualCard card) => !card.IsDead)) >= 5)
|
|
{
|
|
return null;
|
|
}
|
|
EnemyAI aI = field.AI;
|
|
AIVirtualCard result = null;
|
|
for (int num = 0; num < tokenIdList.Count; num++)
|
|
{
|
|
int tokenId = tokenIdList[num].TokenId;
|
|
AIVirtualCard tokenCard = GetTokenCard(aI, tokenOwner, field, tokenId, isTokenAlly, condList);
|
|
if (tokenCard != null && tokenCard.IsUnit)
|
|
{
|
|
tokenCard.PseudoInitAtSummonToken(tokenOwner, situation, isSkillSummon);
|
|
result = tokenCard;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
private static AIVirtualCard GetTokenCard(EnemyAI ai, AIVirtualCard parentCard, AIVirtualField field, int tokenId, bool isTokenAlly, List<AIPlayTag> condList = null)
|
|
{
|
|
AIVirtualCard aIVirtualCard = ai.tokenManager.GetTokenFromId(tokenId, isTokenAlly, field, needsClone: true);
|
|
if (aIVirtualCard == null)
|
|
{
|
|
AIConsoleUtility.LogError($"AISummonTokenUtility.GetTokenCard(): tokenId={tokenId} is null");
|
|
return null;
|
|
}
|
|
if (ai.IsPlagueCityTagged && aIVirtualCard.IsUnit)
|
|
{
|
|
aIVirtualCard = ai.tokenManager.GetZombieToken(parentCard.IsAlly, field, needsClone: true);
|
|
}
|
|
return aIVirtualCard;
|
|
}
|
|
|
|
private static bool IsSelectedTargetArgument(AIScriptTokenArgType argType)
|
|
{
|
|
if (argType != AIScriptTokenArgType.SELECTED_TARGET && argType != AIScriptTokenArgType.SECOND_SELECTED_TARGET && argType != AIScriptTokenArgType.CHOICED_TARGET)
|
|
{
|
|
return argType == AIScriptTokenArgType.REAL_SKILL_TARGET;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public static bool GetIsTokenAlly(AIVirtualCard tagOwner, AIScriptTokenArgType side)
|
|
{
|
|
if (tagOwner.IsAlly)
|
|
{
|
|
return side == AIScriptTokenArgType.ALLY;
|
|
}
|
|
return side != AIScriptTokenArgType.ALLY;
|
|
}
|
|
}
|