Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
211 lines
2.7 KiB
C#
211 lines
2.7 KiB
C#
using System;
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using System.Collections;
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namespace LitJson;
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public class JsonMockWrapper : IJsonWrapper, IList, ICollection, IEnumerable, IOrderedDictionary, IDictionary
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{
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public bool IsArray => false;
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public bool IsBoolean => false;
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public bool IsDouble => false;
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public bool IsInt => false;
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public bool IsLong => false;
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public bool IsObject => false;
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public bool IsString => false;
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bool IList.IsFixedSize => true;
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bool IList.IsReadOnly => true;
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object IList.this[int index]
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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int ICollection.Count => 0;
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bool ICollection.IsSynchronized => false;
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object ICollection.SyncRoot => null;
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bool IDictionary.IsFixedSize => true;
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bool IDictionary.IsReadOnly => true;
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ICollection IDictionary.Keys => null;
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ICollection IDictionary.Values => null;
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object IDictionary.this[object key]
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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object IOrderedDictionary.this[int idx]
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{
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get
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{
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return null;
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}
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set
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{
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}
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}
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public bool GetBoolean()
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{
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return false;
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}
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public double GetDouble()
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{
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return 0.0;
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}
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public int GetInt()
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{
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return 0;
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}
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public JsonType GetJsonType()
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{
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return JsonType.None;
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}
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public long GetLong()
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{
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return 0L;
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}
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public string GetString()
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{
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return "";
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}
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public void SetBoolean(bool val)
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{
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}
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public void SetDouble(double val)
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{
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}
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public void SetInt(int val)
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{
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}
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public void SetJsonType(JsonType type)
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{
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}
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public void SetLong(long val)
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{
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}
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public void SetString(string val)
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{
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}
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public string ToJson()
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{
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return "";
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}
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public void ToJson(JsonWriter writer)
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{
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}
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int IList.Add(object value)
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{
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return 0;
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}
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void IList.Clear()
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{
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}
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bool IList.Contains(object value)
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{
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return false;
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}
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int IList.IndexOf(object value)
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{
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return -1;
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}
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void IList.Insert(int i, object v)
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{
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}
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void IList.Remove(object value)
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{
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}
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void IList.RemoveAt(int index)
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{
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}
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void ICollection.CopyTo(Array array, int index)
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{
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return null;
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}
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void IDictionary.Add(object k, object v)
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{
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}
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void IDictionary.Clear()
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{
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}
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bool IDictionary.Contains(object key)
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{
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return false;
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}
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void IDictionary.Remove(object key)
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{
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}
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IDictionaryEnumerator IDictionary.GetEnumerator()
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{
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return null;
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}
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IDictionaryEnumerator IOrderedDictionary.GetEnumerator()
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{
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return null;
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}
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void IOrderedDictionary.Insert(int i, object k, object v)
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{
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}
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void IOrderedDictionary.RemoveAt(int i)
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{
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}
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}
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