Logo
Explore Help
Sign In
SVSim/SVSimServer
1
0
Fork 0
You've already forked SVSimServer
Code Issues Pull Requests Projects Releases Wiki Activity
Files
6e85a6b2dba40203913814c31f599a32d40eb29c
SVSimServer/SVSim.UnitTests/BattleNode/Sessions
History
gamer147 6e85a6b2db feat(battle-node): TurnStartHandler emits {spin:0} to opponent in PvP
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 18:05:15 -04:00
..
Participants
refactor(battle-node): scripted bot drives the handshake as a real participant
2026-06-03 10:51:08 -04:00
BattleSessionDispatchTests.cs
feat(battle-node): TurnStartHandler emits {spin:0} to opponent in PvP
2026-06-03 18:05:15 -04:00
BattleSessionStateTests.cs
feat(battle-node): per-side idx->cardId map on BattleSessionState
2026-06-03 17:53:32 -04:00
BattleSessionTerminateCascadeTests.cs
feat(battle-node): clear RealParticipant outbound archive on session terminate
2026-06-02 13:10:15 -04:00
InMemoryBattleSessionStoreTests.cs
refactor(battle-node): unify IMatchingBridge.RegisterBattle signature
2026-06-01 20:00:52 -04:00
KnownListBuilderTests.cs
feat(battle-node): KnownListBuilder pure transforms (knownList synth, target rename)
2026-06-03 17:56:12 -04:00
ScriptedBotHandshakeIntegrationTests.cs
test(battle-node): real scripted bot drives handshake through the mulligan barrier
2026-06-03 10:53:51 -04:00
Powered by Gitea Version: 1.25.1 Page: 19ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API