Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/PlayerPrefsWrapper.cs
gamer147 2d9a6eea4b engine cleanup passes 4-7 + multi-instancing ambient rip
Squashes 146 commits from battle-engine-extraction. Net: 2,045 files changed,
+11,896 / -158,687 lines. Ships engine passes 4-7 (dead-code cull, view-layer
stub, receive-path shrink) plus the Phase-5 AsyncLocal ambient deletion that
turns concurrent battles into a type-system property rather than a scope
contract.

## What landed

**Passes 4-7 (chunks 1-34):** Extended the Phase-4 const-false collapse into a
cascading cull across the skill graph, view layer, and receive-path periphery.
Six mode flags (IsWatchBattle/IsReplayBattle/IsAdmin/IsAdminWatch/IsPuzzleQuest/
IsAINetwork) became `const false`, every guarded block deleted. Field*.cs
subclass ctors + BackGroundBase + ObjectChecker culled to no-ops. Mulligan
family reworked to take a mgr param through IMulliganMgr.InitMulligan.
Emotion/Recovery/Resource clusters null-stubbed. Prediction/OperationSimulator/
skill filters converted from static ambient reads to per-mgr reads via
SkillPrm.ownerCard.SelfBattlePlayer.BattleMgr / ins.BattleMgr / this.BattleMgr.

**Phase-5 ambient rip (chunks 35-47):** Deleted BattleAmbient / BattleAmbient-
Context / TestBattleScope in full. Every per-battle mutable slot now lives on
the mgr instance itself:
  mgr.InstanceIsForecast / InstanceIsRandomDraw / InstanceRecoveryInfo /
  InstanceViewerId / InstanceNetworkAgent / GameMgr
BattleManagerBase.GetIns() returns null unconditionally; the residual static
flags + 3 façades (Certification.ViewerId, Data.BattleRecoveryInfo,
ToolboxGame.RealTimeNetworkAgent) are null-tolerant defaults kept for the
handful of engine-internal readers that still reference their types. Zero
BattleAmbient references anywhere in engine + node + tests.

Added pre-seeded GameMgr ctor overload threaded through the mgr chain
(BattleManagerBase → SingleBattleMgr / NetworkBattleManagerBase → NetworkStandard-
BattleMgr → HeadlessBattleMgr / HeadlessNetworkBattleMgr). Fixtures build a
GameMgr, seed it via HeadlessEngineEnv.SeedCharaIds/SeedNetUser, and pass it
to the mgr's ctor — no ambient reach.

Node side (SVSim.BattleNode/SessionBattleEngine): _ctx replaced with a plain
GameMgr field; 34 `using var _ambient = BattleAmbient.Enter(_ctx)` scope wraps
ripped from every accessor and mutator; EngineGlobalInit.WirePerSessionGameMgr
takes GameMgr as a param and runs from SessionBattleEngine.SetupInternal
BEFORE mgr construction.

Test side: TestBattleScope deleted; 18 fixture [SetUp]s migrated to
`HeadlessEngineEnv.EnsureProcessGlobals()`; MultiInstanceEngineTests rewritten
around per-mgr construction (GetIns() → null is the pinned invariant).

## Regression fixes

- **chunk-48** (MulliganCtrl): chunk-35's `= null` stubs on card lookups broke
  the live receive-driven Deal path (BattlePlayerBase.DrawCard NRE'd downstream
  of NetworkPlayerMulliganCtrl.StartMulliganVfx). Restored the three lookups
  via `_battlePlayer.BattleMgr.GetBattleCardIdx`. Engine tests were satisfied
  by the WireMulliganPhase seam; unit tests exposed the live-path gap.

## Ship state

- SVSim.BattleEngine.Tests: 56/56 pass, 2 skip
- SVSim.UnitTests: 1554/1554 pass (was 1523/31-fail before chunk 48)
- Solution build: 0 source warnings (40 pre-existing NU1902 MessagePack CVEs
  in SVSim.EmulatedEntrypoint, unrelated)
- Sequential PVP smoke: verified live (two back-to-back battles, no regression
  on cleanup/spinup)
- Concurrent PVP smoke: verified live

Adds tools/engine-port/ClosureAnalyzer/ — the Roslyn transitive-type-closure
analyzer needed to make future cascade cleanup safe (per feedback memory
"Engine cleanup needs closure tool" from the 2026-06-28 pass-3 failure).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-03 19:18:54 -04:00

407 lines
24 KiB
C#

using System.Collections.Generic;
using UnityEngine;
// TODO(engine-cleanup-pass2): 14 of 15 methods unrun in baseline
// Type: Wizard.PlayerPrefsWrapper
// See data_dumps/reports/engine-cleanup/live-methods.baseline.txt
namespace Wizard;
public static class PlayerPrefsWrapper
{
public static readonly int TRUE = 1;
public static readonly int FALSE = 0;
public static readonly KeyValuePair<string, int> SOUND_MUTE = new KeyValuePair<string, int>("SOUND_MUTE", FALSE);
public static readonly KeyValuePair<string, int> MOVIE_SUBTITLES = new KeyValuePair<string, int>("MOVIE_SUBTITLES", FALSE);
public static readonly KeyValuePair<string, int> CONFIRM_TURN_END = new KeyValuePair<string, int>("CONFIRM_TURN_END", FALSE);
public static readonly KeyValuePair<string, int> CONFIRM_TURN_END_WITHOUT_USING_HERO_SKILL = new KeyValuePair<string, int>("CONFIRM_TURN_END_WITHOUT_USING_HERO_SKILL", TRUE);
public static readonly KeyValuePair<string, int> CONFIRM_EVOLVE = new KeyValuePair<string, int>("CONFIRM_EVOLVE", FALSE);
public static readonly KeyValuePair<string, int> FIXEDUSE_COST_INFO = new KeyValuePair<string, int>("FIXEDUSE_COST_INFO", FALSE);
public static readonly KeyValuePair<string, int> SHOW_OTHER_PLAYER_EMOTE = new KeyValuePair<string, int>("SHOW_OPPONENT_EMOTE", TRUE);
public static readonly KeyValuePair<string, int> SHOW_OPPONENT_DEFAULT_SKIN = new KeyValuePair<string, int>("SHOW_OPPONENT_DEFAULT_SKIN", FALSE);
public static readonly KeyValuePair<string, int> SHOW_FOIL_CARD_ANIMATION = new KeyValuePair<string, int>("SHOW_FOIL_CARD_ANIMATION", TRUE);
public static readonly KeyValuePair<string, int> SHOW_BATTLE_EFFECT = new KeyValuePair<string, int>("SHOW_BATTLE_EFFECT", FALSE);
public static readonly KeyValuePair<string, int> SHOW_LEADER_ANIMATION = new KeyValuePair<string, int>("SHOW_LEADER_ANIMATION", TRUE);
public static readonly KeyValuePair<string, int> SHOW_PANEL_ALWAYS = new KeyValuePair<string, int>("SHOW_PANEL_ALWAYS", FALSE);
public static readonly KeyValuePair<string, int> SHOW_PREDICTION_ICONS = new KeyValuePair<string, int>("SHOW_PREDICTION_ICONS", FALSE);
public static readonly KeyValuePair<string, int> DEVICE_ORIENTATION = new KeyValuePair<string, int>("DEVICE_ORIENTATION", FALSE);
public static readonly KeyValuePair<string, int> AUTO_MESSAGE = new KeyValuePair<string, int>("AUTO_MESSAGE", FALSE);
public static readonly KeyValuePair<string, int> SHOW_SIDE_LOG = new KeyValuePair<string, int>("SHOW_SIDE_LOG", TRUE);
public static readonly KeyValuePair<string, int> SHOW_FUSION_CARD_PLAY_DIALOG = new KeyValuePair<string, int>("SHOW_FUSION_CARD_PLAY_DIALOG", FALSE);
public static readonly KeyValuePair<string, bool> CARDPACK_CARD_AUTO_OPEN = new KeyValuePair<string, bool>("SKIPCARDPACK", value: false);
public static readonly KeyValuePair<string, int> LAST_BATTLE_DECK_ID = new KeyValuePair<string, int>("LAST_BATTLE_DECK_ID", -1);
public static readonly KeyValuePair<string, int> LAST_BATTLE_DECK_ID_FOR_MYPAGE = new KeyValuePair<string, int>("LAST_BATTLE_DECK_ID_FOR_MYPAGE", 1);
public static readonly KeyValuePair<string, int> LAST_BATTLE_DECK_FORMAT_FOR_SINGLE_RECOVER = new KeyValuePair<string, int>("LAST_BATTLE_DECK_FORMAT_FOR_SINGLE_RECOVER", 2);
public static readonly KeyValuePair<string, int> LAST_BATTLE_LEADER_ID = new KeyValuePair<string, int>("LAST_BATTLE_LEADER_ID", 0);
public static readonly KeyValuePair<string, int> LAST_BATTLE_IS_DEFDECK = new KeyValuePair<string, int>("LAST_BATTLE_IS_DEFAULT_DECK_FOR_BATTLE", FALSE);
public static readonly KeyValuePair<string, int> LAST_BATTLE_IS_TRIALDECK = new KeyValuePair<string, int>("LAST_BATTLE_IS_TRIAL_DECK_FOR_BATTLE", FALSE);
public static readonly KeyValuePair<string, string> LAST_BATTLE_NAME_TRIALDECK = new KeyValuePair<string, string>("LAST_BATTLE_NAME_TRIALDECK", "");
public static readonly KeyValuePair<string, string> LAST_BATTLE_DECK_CARD_LIST = new KeyValuePair<string, string>("LAST_BATTLE_DECK_CARD_LIST", "");
public static readonly KeyValuePair<string, string> LAST_BATTLE_DECK_SLEEVE_ID = new KeyValuePair<string, string>("LAST_BATTLE_DECK_SLEEVE_ID", "");
public static readonly KeyValuePair<string, string> LAST_BATTLE_ENEMY_CARD_ID_ROOM1 = new KeyValuePair<string, string>("LAST_BATTLE_ENEMY_CARD_ID_ROOM1", string.Empty);
public static readonly KeyValuePair<string, string> LAST_BATTLE_ENEMY_CARD_ID_ROOM2 = new KeyValuePair<string, string>("LAST_BATTLE_ENEMY_CARD_ID_ROOM2", string.Empty);
public static readonly KeyValuePair<string, string> LAST_BATTLE_ENEMY_CARD_ID_ROOM3 = new KeyValuePair<string, string>("LAST_BATTLE_ENEMY_CARD_ID_ROOM3", string.Empty);
public static readonly KeyValuePair<string, string> LAST_BATTLE_ENEMY_CARD_ID_ROOM4 = new KeyValuePair<string, string>("LAST_BATTLE_ENEMY_CARD_ID_ROOM4", string.Empty);
public static readonly KeyValuePair<string, int> LAST_BATTLE_ENEMY_CARD_ID_FORMAT1 = new KeyValuePair<string, int>("LAST_BATTLE_ENEMY_CARD_ID_FORMAT1", 2);
public static readonly KeyValuePair<string, int> LAST_BATTLE_ENEMY_CARD_ID_FORMAT2 = new KeyValuePair<string, int>("LAST_BATTLE_ENEMY_CARD_ID_FORMAT2", 2);
public static readonly KeyValuePair<string, int> LAST_BATTLE_ENEMY_CARD_ID_FORMAT3 = new KeyValuePair<string, int>("LAST_BATTLE_ENEMY_CARD_ID_FORMAT3", 2);
public static readonly KeyValuePair<string, int> LAST_BATTLE_ENEMY_CARD_ID_FORMAT4 = new KeyValuePair<string, int>("LAST_BATTLE_ENEMY_CARD_ID_FORMAT4", 2);
public static readonly KeyValuePair<string, int> LAST_BATTLE_PLAYER_BAN_DECK_ID = new KeyValuePair<string, int>("LAST_BATTLE_PLAYER_BAN_DECK_ID", 1);
public static readonly KeyValuePair<string, int> LAST_BATTLE_ENEMY_BAN_DECK_ID = new KeyValuePair<string, int>("LAST_BATTLE_ENEMY_BAN_DECK_ID", 1);
public static readonly KeyValuePair<string, string> QUEST_LAST_USED_DECK_INFO = new KeyValuePair<string, string>("QUEST_LAST_USED_DECK_INFO", string.Empty);
public static readonly KeyValuePair<string, string> FIRST_TIPS = new KeyValuePair<string, string>("FIRST_TIPS", "0");
public static readonly KeyValuePair<string, int> FIRST_TIPS_AFTER_ROTATION_USER_FLAG = new KeyValuePair<string, int>("FIRST_TIPS_AFTER_ROTATION_USER_FLAG", 0);
public static readonly KeyValuePair<string, int> FIRST_TIPS_QUEST_ID = new KeyValuePair<string, int>("FIRST_TIPS_QUEST_ID", 0);
public static readonly KeyValuePair<string, int> FIRST_TIPS_ADDITIONAL_PUZZLE_QUEST_ID = new KeyValuePair<string, int>("FIRST_TIPS_ADDITIONAL_PUZZLE_QUEST_ID", 0);
public static readonly KeyValuePair<string, int> FIRST_TIPS_BOSSRUSH_QUEST_ID = new KeyValuePair<string, int>("FIRST_TIPS_BOSSRUSH_QUEST_ID", 0);
public static readonly KeyValuePair<string, string> BOSSRUSH_LAST_USED_DECK_INFO = new KeyValuePair<string, string>("BOSSRUSH_LAST_USED_DECK_INFO", string.Empty);
public static readonly KeyValuePair<string, int> FIRST_TIPS_COLOSSEUM_ID = new KeyValuePair<string, int>("FIRST_TIPS_COLOSSEUM_ID", 0);
public static readonly KeyValuePair<string, int> FIRST_TIPS_NEUTRAL_POPULARITY_VOTE_CAMPAIGN_ID = new KeyValuePair<string, int>("FIRST_TIPS_NEUTRAL_POPULARITY_VOTE_CAMPAIGN_ID", 0);
public static readonly KeyValuePair<string, int> FIRST_TIPS_LEADER_POPULARITY_VOTE_CAMPAIGN_ID = new KeyValuePair<string, int>("FIRST_TIPS_LEADER_POPULARITY_VOTE_CAMPAIGN_ID", 0);
public static readonly KeyValuePair<string, int> FIRST_TIPS_BINGO_ID = new KeyValuePair<string, int>("FIRST_TIPS_BINGO_ID", 0);
public static readonly KeyValuePair<string, string> INSTALL_REGION_CODE = new KeyValuePair<string, string>("INSTALL_REGION_CODE", "");
public static readonly KeyValuePair<string, string> CURRENT_REGION_CODE = new KeyValuePair<string, string>("CURRENT_REGION_CODE", "");
public static readonly KeyValuePair<string, int> SIMPLE_STAGE = new KeyValuePair<string, int>("SIMPLE_STAGE", FALSE);
public static readonly KeyValuePair<string, int> COLLABORATION_SOUND = new KeyValuePair<string, int>("COLLABORATION_SOUND", TRUE);
public static readonly KeyValuePair<string, int> USE_OFF_STAGE = new KeyValuePair<string, int>("USE_OFF_STAGE", TRUE);
public static readonly KeyValuePair<string, int> OFF_STAGE = new KeyValuePair<string, int>("OFF_STAGE", 0);
public static readonly KeyValuePair<string, string> OFF_STAGE_ID = new KeyValuePair<string, string>("OFF_STAGE_ID", "");
public static readonly KeyValuePair<string, string> VIDEOHOSTING_VERSION = new KeyValuePair<string, string>("VIDEOHOSTING_VERSION", "");
public static readonly KeyValuePair<string, int> VIDEOHOSTING_FLAGS = new KeyValuePair<string, int>("VIDEOHOSTING_FLAGS", 1);
public static readonly KeyValuePair<string, float> VIDEOHOSTING_MICROPHONE_GAIN = new KeyValuePair<string, float>("VIDEOHOSTING_MICROPHONE_GAIN", 0.5f);
public static readonly KeyValuePair<string, int> SOCIAL_ACHIEVEMENT_SIGNIN = new KeyValuePair<string, int>("SOCIAL_ACHIEVEMENT_SIGNIN", TRUE);
public static readonly KeyValuePair<string, int> PLAY_SOUND_IN_BACKGROUND = new KeyValuePair<string, int>("PLAY_SOUND_IN_BACKGROUND", TRUE);
public static readonly KeyValuePair<string, int> ROOM_MATCH_EMOTE_MINE = new KeyValuePair<string, int>("ROOM_MATCH_EMOTE_MINE", -1);
public static readonly KeyValuePair<string, int> ROOM_MATCH_EMOTE_ENEMY = new KeyValuePair<string, int>("ROOM_MATCH_EMOTE_ENEMY", -1);
public static readonly KeyValuePair<string, string> ROOM_MATCH_DISPLAY_ID = new KeyValuePair<string, string>("ROOM_MATCH_DISPLAY_ID", "");
public static readonly KeyValuePair<string, int> ROOM_MATCH_RULE = new KeyValuePair<string, int>("ROOM_MATCH_RULE", -1);
public static readonly KeyValuePair<string, int> ROOM_MATCH_ENEMY_IS_FRIEND = new KeyValuePair<string, int>("ROOM_MATCH_ENEMY_IS_FRIEND", -1);
public static readonly KeyValuePair<string, int> ROOM_MATCH_ENEMY_IS_SAME_GUILD = new KeyValuePair<string, int>("ROOM_MATCH_ENEMY_IS_SAME_GUILD", -1);
public static readonly KeyValuePair<string, int> ROOM_MATCH_ENEMY_IS_JOIN_GUILD = new KeyValuePair<string, int>("ROOM_MATCH_ENEMY_IS_JOIN_GUILD", -1);
public static readonly KeyValuePair<string, int> ROOM_MATCH_OWNER_IS_FIRST_TURN = new KeyValuePair<string, int>("ROOM_MATCH_OWNER_IS_FIRST_TURN", -1);
public static readonly KeyValuePair<string, int> ROOM_MATCH_FRIEND_WATCH_PERMIT = new KeyValuePair<string, int>("ROOM_MATCH_FRIEND_WATCH_PERMIT", FALSE);
public static readonly KeyValuePair<string, int> ROOM_MATCH_GUILD_WATCH_PERMIT = new KeyValuePair<string, int>("ROOM_MATCH_GUILD_WATCH_PERMIT", FALSE);
public static readonly KeyValuePair<string, int> LAST_ROOM_MATCH_BASE_RULE = new KeyValuePair<string, int>("LAST_ROOM_MATCH_BASE_RULE", 0);
public static readonly KeyValuePair<string, int> LAST_ROOM_MATCH_RULE = new KeyValuePair<string, int>("LAST_ROOM_MATCH_RULE", 1);
public static readonly KeyValuePair<string, int> LAST_ROOM_MATCH_RULE_2PICK = new KeyValuePair<string, int>("LAST_ROOM_MATCH_RULE_2PICK", 1);
public static readonly KeyValuePair<string, int> LAST_ROOM_MATCH_FORMAT_2PICK = new KeyValuePair<string, int>("LAST_ROOM_MATCH_FORMAT_2PICK", 1);
public static readonly KeyValuePair<string, int> ROOM_MATCH_FORMAT = new KeyValuePair<string, int>("ROOM_MATCH_FORMAT", 0);
public static readonly KeyValuePair<string, int> LAST_SELECT_DECK_ID_ROTATION = new KeyValuePair<string, int>("LAST_SELECT_DECK_ID_ROTATION", -1);
public static readonly KeyValuePair<string, int> LAST_SELECT_DECK_ID_UNLIMITED = new KeyValuePair<string, int>("LAST_SELECT_DECK_ID", -1);
public static readonly KeyValuePair<string, int> LAST_SELECT_DECK_ID_PRE_ROTATION = new KeyValuePair<string, int>("LAST_SELECT_DECK_ID_PRE_ROTATION", -1);
public static readonly KeyValuePair<string, int> LAST_SELECT_DECK_ID_CROSSOVER = new KeyValuePair<string, int>("LAST_SELECT_DECK_ID_CROSSOVER", -1);
public static readonly KeyValuePair<string, int> LAST_SELECT_DECK_ID_MY_ROTATION = new KeyValuePair<string, int>("LAST_SELECT_DECK_ID_MY_ROTATION", -1);
public static readonly KeyValuePair<string, int> LAST_SELECT_DECK_ID_AVATAR = new KeyValuePair<string, int>("LAST_SELECT_DECK_ID_AVATAR", -1);
public static readonly KeyValuePair<string, int> LAST_SELECT_DECK_FORMAT = new KeyValuePair<string, int>("LAST_SELECT_DECK_FORMAT", 2);
public static readonly KeyValuePair<string, int> CONVENTION_LAST_SELECT_DECK_ID = new KeyValuePair<string, int>("CONVENTION_LAST_SELECT_DECK_ID", -1);
public static readonly KeyValuePair<string, int> LAST_SELECT_IS_DEFDECK_ROTATION = new KeyValuePair<string, int>("LAST_SELECT_IS_DEFDECK_ROTATION", TRUE);
public static readonly KeyValuePair<string, int> LAST_SELECT_IS_DEFDECK_UNLIMITED = new KeyValuePair<string, int>("LAST_SELECT_IS_DEFDECK", TRUE);
public static readonly KeyValuePair<string, int> LAST_SELECT_IS_BUILD_DECK = new KeyValuePair<string, int>("LAST_SELECT_IS_BUILD_DECK", FALSE);
public static readonly KeyValuePair<string, int> MOUSE_CONTROL = new KeyValuePair<string, int>("MOUSE_CONTROL", FALSE);
public static readonly KeyValuePair<string, int> MOUSE_SHORTCUT = new KeyValuePair<string, int>("MOUSE_SHORTCUT", 1);
public static readonly KeyValuePair<string, int> MOUSE_SHORTCUT_PLAY = new KeyValuePair<string, int>("MOUSE_SHORTCUT_PLAY", 1);
public static readonly KeyValuePair<string, int> MOUSE_SHORTCUT_EVOLUTION = new KeyValuePair<string, int>("MOUSE_SHORTCUT_EVOLUTION", 1);
public static readonly KeyValuePair<string, int> MOUSE_SHORTCUT_DETAIL = new KeyValuePair<string, int>("MOUSE_SHORTCUT_DETAIL", 3);
public static readonly KeyValuePair<string, int> FRAMERATE = new KeyValuePair<string, int>("FRAMERATE", 0);
public static readonly KeyValuePair<string, int> SHOWQRCODE = new KeyValuePair<string, int>("SHOWQRCODE", 0);
public static readonly KeyValuePair<string, int> PACK_FIRST_TRANSITION_SERIAL_ID = new KeyValuePair<string, int>("PACK_FIRST_TRANSITION_SERIAL_ID", -1);
public static readonly KeyValuePair<string, int> LAST_PURCHASE_PACK_ID = new KeyValuePair<string, int>("LAST_PURCHASE_PACK_ID", -1);
public static readonly KeyValuePair<string, int> LAST_PURCHASE_PACK_ID_IN_EXIST_ADDITIONALPACK = new KeyValuePair<string, int>("LAST_PURCHASE_PACK_ID_IN_EXIST_ADDITIONALPACK", -1);
public static readonly KeyValuePair<string, int> LAST_PURCHASE_DECK_SERIES_ID = new KeyValuePair<string, int>("LAST_PURCHASE_DECK_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> SCENE_TRANSITION_VIEW_DECK_SERIES_ID = new KeyValuePair<string, int>("SCENE_TRANSITION_VIEW_DECK_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> LATEST_DECK_SERIES_ID = new KeyValuePair<string, int>("LATEST_DECK_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> LAST_PURCHASE_SKIN_SERIES_ID = new KeyValuePair<string, int>("LAST_PURCHASE_SKIN_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> SCENE_TRANSITION_VIEW_SKIN_SERIES_ID = new KeyValuePair<string, int>("SCENE_TRANSITION_VIEW_SKIN_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> LATEST_SKIN_SERIES_ID = new KeyValuePair<string, int>("LATEST_SKIN_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> LAST_PURCHASE_SLEEVE_SERIES_ID = new KeyValuePair<string, int>("LAST_PURCHASE_SLEEVE_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> SCENE_TRANSITION_VIEW_SLEEVE_SERIES_ID = new KeyValuePair<string, int>("SCENE_TRANSITION_VIEW_SLEEVE_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> LATEST_SLEEVE_SERIES_ID = new KeyValuePair<string, int>("LATEST_SLEEVE_SERIES_ID", -1);
public static readonly KeyValuePair<string, int> BATTLE_DETAIL_PANEL_SIZE = new KeyValuePair<string, int>("BATTLE_DETAIL_PANEL_SIZE", 0);
public static readonly KeyValuePair<string, string> LAST_REPORT_DATETIME = new KeyValuePair<string, string>("LAST_REPORT_DATETIME", "01/01/0001 00:00:00");
public static readonly KeyValuePair<string, int> KEYBOARD_CONTROL = new KeyValuePair<string, int>("KEYBOARD_CONTROL", FALSE);
public static readonly KeyValuePair<string, int> KEYBOARD_SHORTCUT_EVOLUTION = new KeyValuePair<string, int>("KEYBOARD_SHORTCUT_EVOLUTION", FALSE);
public static readonly KeyValuePair<string, int> KEYBOARD_SHORTCUT_SPACE = new KeyValuePair<string, int>("KEYBOARD_SHORTCUT_SPACE", FALSE);
public static readonly KeyValuePair<string, int> IS_COPY_SLEEVE_AND_SKIN = new KeyValuePair<string, int>("IS_COPY_SLEEVE_AND_SKIN", FALSE);
public static readonly KeyValuePair<string, int> IS_COPY_SUBCLASS_CARDS = new KeyValuePair<string, int>("IS_COPY_SUBCLASS_CARDS", TRUE);
public static readonly KeyValuePair<string, int> IS_SKIP_CLEARED_STORY_BATTLE = new KeyValuePair<string, int>("IS_SKIP_CLEARED_STORY_BATTLE", FALSE);
public static readonly KeyValuePair<string, int> BATTLE_WINNER_REWARD_GRADE = new KeyValuePair<string, int>("BATTLE_WINNER_REWARD_GRADE", 0);
public static readonly KeyValuePair<string, string> BATTLE_WINNER_REWARD_STRING = new KeyValuePair<string, string>("BATTLE_WINNER_REWARD_STRING", "");
public static readonly KeyValuePair<string, int> IS_SELECT_WSS = new KeyValuePair<string, int>("IS_SELECT_WSS", FALSE);
public static readonly KeyValuePair<string, int> IS_SELECT_IPV6 = new KeyValuePair<string, int>("IS_SELECT_IPV6", TRUE);
public static readonly KeyValuePair<string, int> COLOSSEUM_PUBLISHED_SETTING = new KeyValuePair<string, int>("COLOSSEUM_PUBLISHED_SETTING", TRUE);
public static readonly KeyValuePair<string, int> COMPETITION_PUBLISHED_SETTING = new KeyValuePair<string, int>("COMPETITION_PUBLISHED_SETTING", TRUE);
public static readonly KeyValuePair<string, int> AUTO_CACHE_CLEAR_FLAG = new KeyValuePair<string, int>("AUTO_CACHE_CLEAR_FLAG", FALSE);
public static readonly KeyValuePair<string, int> PURCHASE_ALERT = new KeyValuePair<string, int>("PURCHASE_ALERT", TRUE);
public static readonly KeyValuePair<string, int> JOINING_GUILD_ID = new KeyValuePair<string, int>("JOINING_GUILD_ID", -1);
public static readonly KeyValuePair<string, int> READ_LATEST_GUILD_CHAT_MESSAGE_ID = new KeyValuePair<string, int>("READ_LATEST_GUILD_CHAT_MESSAGE_ID", -1);
public static readonly KeyValuePair<string, int> READ_LATEST_GATHERING_CHAT_MESSAGE_ID = new KeyValuePair<string, int>("READ_LATEST_GATHERING_CHAT_MESSAGE_ID", -1);
public static readonly KeyValuePair<string, int> RANKING_START_TYPE = new KeyValuePair<string, int>("RANKING_START_TYPE", 0);
public static readonly KeyValuePair<string, int> GATHERING_BATTLE_TYPE = new KeyValuePair<string, int>("GATHERING_BATTLE_TYPE", 1);
public static readonly KeyValuePair<string, int> GATHERING_BATTLE_TORNAMENT_TYPE = new KeyValuePair<string, int>("GATHERING_BATTLE_TORNAMENT_TYPE", 0);
public static readonly KeyValuePair<string, int> GATHERING_IS_RESET = new KeyValuePair<string, int>("GATHERING_IS_RESET", 0);
public static readonly KeyValuePair<string, int> GATHERING_BATTLE_STYLE = new KeyValuePair<string, int>("GATHERING_BATTLE_STYLE", 1);
public static readonly KeyValuePair<string, int> GATHERING_MAX_MEMBER = new KeyValuePair<string, int>("GATHERING_MAX_MEMBER", 2);
public static readonly KeyValuePair<string, int> GATHERING_FORMAT = new KeyValuePair<string, int>("GATHERING_FORMAT", 0);
public static readonly KeyValuePair<string, int> GATHERING_BATTLE_HOUR = new KeyValuePair<string, int>("GATHERING_BATTLE_HOUR", 1);
public static readonly KeyValuePair<string, int> GATHERING_OWNER_ENTRY_BATTLE = new KeyValuePair<string, int>("GATHERING_OWNER_ENTRY_BATTLE", 1);
public static readonly KeyValuePair<string, int> GATHERING_IS_ENTRY_DECK_ONLY = new KeyValuePair<string, int>("GATHERING_IS_ENTRY_DECK_ONLY", 1);
public static readonly KeyValuePair<string, int> GATHERING_WATCH_SETTING = new KeyValuePair<string, int>("GATHERING_WATCH_SETTING", 1);
public static readonly KeyValuePair<string, int> BATTLE_PASS_SHOW_RESULT = new KeyValuePair<string, int>("BATTLE_PASS_SHOW_RESULT", TRUE);
public static readonly KeyValuePair<string, int> BATTLE_PASS_LAST_TIPS_LEASON = new KeyValuePair<string, int>("BATTLE_PASS_LAST_TIPS_LEASON", -1);
public static readonly KeyValuePair<string, int> PREMIUM_PASS_APPEAL_LAST_SEASON = new KeyValuePair<string, int>("PREMIUM_PASS_APPEAL_LAST_SEASON", -1);
public static readonly KeyValuePair<string, int> PREMIUM_PASS_APPEAL_LAST_LEVEL = new KeyValuePair<string, int>("PREMIUM_PASS_APPEAL_LAST_LEVEL", -1);
public static readonly KeyValuePair<string, int> COMPETITION_JOIN_BUTTON_LATEST_ID = new KeyValuePair<string, int>("COMPETITION_JOIN_BUTTON_LATEST_ID", -1);
public static readonly KeyValuePair<string, float> SELF_DISCONNECT_OPEN_STATUS_TO_REPLACE_LOG = new KeyValuePair<string, float>("SELF_DISCONNECT_OPEN_STATUS_TO_REPLACE_LOG", -1f);
public static readonly KeyValuePair<string, int> ANDROID_ALARM_REMINDER_ENABLE = new KeyValuePair<string, int>("ANDROID_ALARM_REMINDER_ENABLE", 1);
public static readonly KeyValuePair<string, int> ANDROID_ALARM_RIMINDER_SETTING = new KeyValuePair<string, int>("ANDROID_ALARM_RIMINDER_SETTING", 1);
public static readonly string STORY_BATTLE_LOSE_COUNT = "STORY_BATTLE_LOSE_COUNT";
public static readonly KeyValuePair<string, int> SMALL_RESOURCE_STATUS = new KeyValuePair<string, int>("SMALL_RESOURCE_STATUS", 0);
public static readonly KeyValuePair<string, int> DECK_INTRO_IS_MYROTATION_COPY_EQUAL_PERIOD = new KeyValuePair<string, int>("DECK_INTRO_IS_MYROTATION_COPY_EQUAL_PERIOD", 0);
public static readonly KeyValuePair<string, int> DECK_INTRO_IS_MYROTATION_COPY_NOT_EQUAL_PERIOD = new KeyValuePair<string, int>("DECK_INTRO_IS_MYROTATION_COPY_NOT_EQUAL_PERIOD", 1);
public static readonly KeyValuePair<string, int> IS_SECTION20_WERUSA_ANIMATION_PLAYED = new KeyValuePair<string, int>("IS_SECTION_20_WERUSA_ANIMATION_PLAYED", FALSE);
public static readonly KeyValuePair<string, int> IS_SECTION20_NATERA_ANIMATION_PLAYED = new KeyValuePair<string, int>("IS_SECTION_20_NATERA_ANIMATION_PLAYED", FALSE);
public static bool GetBool(KeyValuePair<string, int> id)
{
return PlayerPrefs.GetInt(id.Key, id.Value) == TRUE;
}
public static bool GetValue(KeyValuePair<string, bool> id)
{
return PlayerPrefs.GetInt(id.Key, id.Value ? TRUE : FALSE) == TRUE;
}
public static int GetValue(KeyValuePair<string, int> id)
{
return PlayerPrefs.GetInt(id.Key, id.Value);
}
public static string GetValue(KeyValuePair<string, string> id)
{
return PlayerPrefs.GetString(id.Key, id.Value);
}
public static void SetBool(KeyValuePair<string, int> id, bool flag)
{
PlayerPrefs.SetInt(id.Key, flag ? TRUE : FALSE);
}
public static void SetValue(KeyValuePair<string, bool> id, bool flag)
{
PlayerPrefs.SetInt(id.Key, flag ? TRUE : FALSE);
}
public static void SetValue(KeyValuePair<string, int> id, int value)
{
PlayerPrefs.SetInt(id.Key, value);
}
public static void SetValue(KeyValuePair<string, string> id, string value)
{
PlayerPrefs.SetString(id.Key, value);
}
public static void TurnOnFirsStageIfStageIdListAllOff()
{
List<int> list = CreateStageOffList();
for (int i = 0; i < Data.Load.data.OpenBattleFieldIdList.Count; i++)
{
if (!list.Contains(int.Parse(Data.Load.data.OpenBattleFieldIdList[i])))
{
return;
}
}
bool[] array = new bool[Data.Load.data.OpenBattleFieldIdList.Count];
array[0] = false;
for (int j = 1; j < Data.Load.data.OpenBattleFieldIdList.Count; j++)
{
array[j] = true;
}
SetValue(OFF_STAGE_ID, ConvertStageIdListToSaveData(array));
}
public static string ConvertStageIdListToSaveData(bool[] indexs)
{
string text = "";
for (int i = 0; i < Data.Load.data.OpenBattleFieldIdList.Count; i++)
{
if (indexs[i])
{
text = text + Data.Load.data.OpenBattleFieldIdList[i] + ",";
}
}
return text;
}
public static List<int> CreateServerSendStageOffList()
{
TurnOnFirsStageIfStageIdListAllOff();
return CreateStageOffList();
}
private static List<int> CreateStageOffList()
{
string[] array = GetValue(OFF_STAGE_ID).Split(',');
List<int> list = new List<int>();
int result = 0;
for (int i = 0; i < array.Length; i++)
{
if (int.TryParse(array[i], out result))
{
list.Add(result);
}
}
return list;
}
}