Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
120 lines
4.4 KiB
C#
120 lines
4.4 KiB
C#
using System.Collections.Generic;
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namespace Wizard;
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public abstract class AIWhenPlayTokenArgumentBase : AIWhenPlayTagArgument
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{
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private AITokenType _tokenType;
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protected AITokenIdHolderCandidateRangeInformation _candidateRangeInfo;
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private const int SIDE_OFFSET = 1;
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protected int _ommittedIndexOffset;
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protected int _realNonFilterFirstOffset;
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public virtual AIScriptTokenArgType SideType { get; protected set; }
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protected override int SELECT_TYPE_OFFSET => -1;
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protected override int NON_FILTER_FIRST_OFFSET => _realNonFilterFirstOffset;
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public AIWhenPlayTokenArgumentBase(string text, AITokenType tokenType)
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: base(text)
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{
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_tokenType = tokenType;
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}
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protected override void InitExpressions(string text)
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{
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InitExprList(text);
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InitializeSide();
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InitializeSelectCount();
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InitSelectType();
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InitializeFilter();
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}
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protected virtual void InitializeSide()
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{
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if (AIPlayTagInitializingUtility.TryCreateTokenSideType(_exprList[_exprList.Count - 1], out var sideType))
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{
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_ommittedIndexOffset = 0;
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SideType = sideType;
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}
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else
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{
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_ommittedIndexOffset = 1;
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SideType = AIScriptTokenArgType.ALLY;
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}
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}
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protected override void InitializeFilter()
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{
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base.InitializeFilter();
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_candidateRangeInfo = CreateCandidateRangeInfo();
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}
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protected virtual AITokenIdHolderCandidateRangeInformation CreateCandidateRangeInfo()
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{
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return new AITokenIdHolderCandidateRangeInformation(base.Filters);
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}
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public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation = null)
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{
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AITokenIdCollection bothSideTokenIdCollection = GetBothSideTokenIdCollection(tagOwner, field, playPtn, situation);
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if (bothSideTokenIdCollection != null && bothSideTokenIdCollection.HasToken)
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{
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bothSideTokenIdCollection.SummonAllTokenToField(field, tagOwner, situation);
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}
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}
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public override void PseudoExecute(AIVirtualField field, AISinglePlayptnRecord record, PlayedCardInfo playInfo, AIVirtualTargetSelectAction situation)
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{
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if (record == null || record.FirstSummonedAllyFollower != null || base.SelectType == AIScriptTokenArgType.RANDOM_SELECT || base.SelectType == AIScriptTokenArgType.RANDOM_MULTI_SELECT)
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{
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return;
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}
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AIVirtualCard card = playInfo.Card;
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List<int> playPtn = record.PlayPtn;
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List<AITokenInformation> allyTokenIdList = GetAllyTokenIdList(card, field, playPtn, situation);
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if (allyTokenIdList != null && allyTokenIdList.Count > 0)
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{
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AIVirtualCard aIVirtualCard = AISummonTokenUtility.FirstSummonedFollowerTokenCandidate(allyTokenIdList, card, field, situation, isTokenAlly: true, isSkillSummon: true);
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if (aIVirtualCard != null)
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{
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record.FirstSummonedAllyFollower = aIVirtualCard;
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}
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}
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}
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public virtual AITokenIdCollection GetBothSideTokenIdCollection(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
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{
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if (situation.IsLatestAction && (base.SelectType == AIScriptTokenArgType.RANDOM_SELECT || base.SelectType == AIScriptTokenArgType.RANDOM_MULTI_SELECT))
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{
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return GetBothSideTokenIdCollectionFromRealTargetInformation(tagOwner, field, playPtn, situation);
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}
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return GetBothSideTokenIdCollectionFromTag(tagOwner, field, playPtn, situation);
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}
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protected virtual AITokenIdCollection GetBothSideTokenIdCollectionFromRealTargetInformation(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
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{
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bool isTokenAlly = AISummonTokenUtility.GetIsTokenAlly(tagOwner, SideType);
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List<int> tokenIdListFromDequeuedRealTargetInfo = situation.GetTokenIdListFromDequeuedRealTargetInfo(tagOwner, _tokenType);
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if (tokenIdListFromDequeuedRealTargetInfo == null || tokenIdListFromDequeuedRealTargetInfo.Count <= 0)
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{
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return null;
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}
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return AISummonTokenUtility.CreateTokenIdCollection(tagOwner, tokenIdListFromDequeuedRealTargetInfo, isTokenAlly, _tokenType);
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}
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protected abstract AITokenIdCollection GetBothSideTokenIdCollectionFromTag(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation);
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public abstract List<AITokenInformation> GetAllyTokenIdList(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation);
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protected override List<AIVirtualCard> GetCandidateRange(AIVirtualField field)
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{
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return _candidateRangeInfo.GetTokenIdHolderRange(field);
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}
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}
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