Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/LoginBonusReward.cs
2026-05-23 15:47:23 -04:00

36 lines
908 B
C#

using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos;
[MessagePackObject]
public class LoginBonusReward
{
/// <summary>
/// The effect shown ingame.
/// </summary>
[JsonPropertyName("effect_id")]
[Key("effect_id")]
public int EffectId { get; set; }
/// <summary>
/// The type of reward.
/// </summary>
[JsonPropertyName("reward_type")]
[Key("reward_type")]
public int RewardType { get; set; }
/// <summary>
/// A more specified reward type (ie if a pack, which pack).
/// </summary>
[JsonPropertyName("reward_detail_id")]
[Key("reward_detail_id")]
public int RewardDetailId { get; set; }
/// <summary>
/// The count of the reward.
/// </summary>
[JsonPropertyName("reward_number")]
[Key("reward_number")]
public int RewardNumber { get; set; }
}