110 lines
3.0 KiB
C#
110 lines
3.0 KiB
C#
using MessagePack;
|
|
using System.Text.Json.Serialization;
|
|
using SVSim.EmulatedEntrypoint.Models.Dtos.Requests;
|
|
|
|
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Story;
|
|
|
|
[MessagePackObject]
|
|
public class SectionRequest : BaseRequest
|
|
{
|
|
[JsonPropertyName("is_disp_first_tips")]
|
|
[Key("is_disp_first_tips")]
|
|
public bool IsDispFirstTips { get; set; }
|
|
}
|
|
|
|
[MessagePackObject]
|
|
public class SectionResponse
|
|
{
|
|
[JsonPropertyName("world_list")]
|
|
[Key("world_list")]
|
|
public Dictionary<string, SectionWorld> WorldList { get; set; } = new();
|
|
}
|
|
|
|
[MessagePackObject]
|
|
public class SectionWorld
|
|
{
|
|
[JsonPropertyName("title_text_id")]
|
|
[Key("title_text_id")]
|
|
public string TitleTextId { get; set; } = "";
|
|
|
|
[JsonPropertyName("panel_image_name")]
|
|
[Key("panel_image_name")]
|
|
public string PanelImageName { get; set; } = "";
|
|
|
|
[JsonPropertyName("ribbon_text")]
|
|
[Key("ribbon_text")]
|
|
public string RibbonText { get; set; } = "";
|
|
|
|
[JsonPropertyName("is_complete")]
|
|
[Key("is_complete")]
|
|
public bool IsComplete { get; set; }
|
|
|
|
[JsonPropertyName("section_list")]
|
|
[Key("section_list")]
|
|
public List<SectionEntry> SectionList { get; set; } = new();
|
|
}
|
|
|
|
[MessagePackObject]
|
|
public class SectionEntry
|
|
{
|
|
[JsonPropertyName("section_id")]
|
|
[Key("section_id")]
|
|
public string SectionId { get; set; } = "";
|
|
|
|
[JsonPropertyName("order_id")]
|
|
[Key("order_id")]
|
|
public int OrderId { get; set; }
|
|
|
|
[JsonPropertyName("all_story_order_id")]
|
|
[Key("all_story_order_id")]
|
|
public string AllStoryOrderId { get; set; } = "";
|
|
|
|
[JsonPropertyName("name")]
|
|
[Key("name")]
|
|
public string Name { get; set; } = "";
|
|
|
|
[JsonPropertyName("image_name")]
|
|
[Key("image_name")]
|
|
public string ImageName { get; set; } = "";
|
|
|
|
[JsonPropertyName("is_leader_select")]
|
|
[Key("is_leader_select")]
|
|
public bool IsLeaderSelect { get; set; }
|
|
|
|
[JsonPropertyName("back_ground_id")]
|
|
[Key("back_ground_id")]
|
|
public int BackGroundId { get; set; }
|
|
|
|
[JsonPropertyName("is_finished")]
|
|
[Key("is_finished")]
|
|
public bool IsFinished { get; set; }
|
|
|
|
[JsonPropertyName("released_chara_count")]
|
|
[Key("released_chara_count")]
|
|
public int ReleasedCharaCount { get; set; }
|
|
|
|
[JsonPropertyName("finished_chara_count")]
|
|
[Key("finished_chara_count")]
|
|
public int FinishedCharaCount { get; set; }
|
|
|
|
[JsonPropertyName("is_under_maintenance")]
|
|
[Key("is_under_maintenance")]
|
|
public bool IsUnderMaintenance { get; set; }
|
|
|
|
[JsonPropertyName("chapter_select_type")]
|
|
[Key("chapter_select_type")]
|
|
public string ChapterSelectType { get; set; } = "1";
|
|
|
|
[JsonPropertyName("story_type_overwrite")]
|
|
[Key("story_type_overwrite")]
|
|
public string StoryTypeOverwrite { get; set; } = "1";
|
|
|
|
[JsonPropertyName("is_new")]
|
|
[Key("is_new")]
|
|
public bool IsNew { get; set; }
|
|
|
|
[JsonPropertyName("is_play_another_end_appearance_animation")]
|
|
[Key("is_play_another_end_appearance_animation")]
|
|
public bool IsPlayAnotherEndAppearanceAnimation { get; set; }
|
|
}
|