Files
SVSimServer/SVSim.BattleEngine/Shim/UnityEngine
gamer147 981f903504 port(m1): wave 7e — Unity/NGUI/Spine member tail (142->112)
- isActiveAndEnabled onto Behaviour (real Unity location) — clears it on all 5
  MonoBehaviour-derived NGUI types (MyPageCardPanel/WizardUIButton/UITweenAlpha/
  UIScrollView/UICardList) in one edit.
- Touch.tapCount, Rigidbody2D.isKinematic, AnimatorStateInfo.fullPathHash,
  AnimationClip.frameRate.
- Spine: SkeletonData.Skins (List<Skin>) + Skin.Name, for SpineObject's
  Data.Skins.Any(s => s.Name == ...).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-06 00:44:04 -04:00
..