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59de7a8b86b9ef4e935421ace2f724ff2d4e9613
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Battle.Player.Emotion
History
gamer147 c9628dee01 cull(engine-cleanup): pass-8 phase-2 cascade round 1
[trim] fully-unreachable files deleted: 6
[trim] files edited: 55, files deleted: 0, nodes removed: 244
[type-trim] files edited: 1, types removed: 1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-03 21:18:18 -04:00
..
EmotionBase.cs
cull(engine-cleanup): pass-8 phase-2 cascade round 1
2026-07-03 21:18:18 -04:00
EnemyAIEmotion.cs
feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
2026-06-05 20:38:56 -04:00
EnemyEmotionBase.cs
feat(battle-engine): close the AI-simulation subsystem (verbatim)
2026-06-05 20:30:59 -04:00
IEmotion.cs
feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
2026-06-05 16:57:20 -04:00
IPlayerEmotion.cs
feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
2026-06-05 16:57:20 -04:00
NetworkOpponentEmotion.cs
feat(battle-engine): close the AI-simulation subsystem (verbatim)
2026-06-05 20:30:59 -04:00
NullEmotion.cs
feat(battle-engine): close the AI-simulation subsystem (verbatim)
2026-06-05 20:30:59 -04:00
NullPlayerEmotion.cs
engine cleanup passes 4-7 + multi-instancing ambient rip
2026-07-03 19:18:54 -04:00
PlayerEmotion.cs
engine cleanup passes 4-7 + multi-instancing ambient rip
2026-07-03 19:18:54 -04:00
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