Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
283 lines
9.4 KiB
C#
283 lines
9.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using Cute;
|
|
using UnityEngine;
|
|
|
|
namespace Wizard;
|
|
|
|
public class DeckSelectUIDialog
|
|
{
|
|
public enum eFormatChangeUIType
|
|
{
|
|
SingleFormat,
|
|
NormalFormatOnly,
|
|
WithPrerotation,
|
|
WithCrossover,
|
|
WithMyRotation,
|
|
WithAvatar,
|
|
UseOtherCategory
|
|
}
|
|
|
|
private const string PATH_DECK_LIST_PREFAB = "UI/DeckList/DeckSelectUI/DeckSelectUI";
|
|
|
|
private static readonly Vector2 FORMAT_CHANGE_UI_POSITION = new Vector3(-508f, 65f);
|
|
|
|
private DeckSelectUIDialogTitle _deckSelectDialogTitleUI;
|
|
|
|
private DeckGroupListData _deckGroupListData;
|
|
|
|
private bool _isVisibleCreateNew;
|
|
|
|
private DeckSelectUI _deckSelectUI;
|
|
|
|
private static readonly Format[] OTHER_CATEGORY_FORMATS = new Format[5]
|
|
{
|
|
Format.Crossover,
|
|
Format.PreRotation,
|
|
Format.MyRotation,
|
|
Format.Avatar,
|
|
Format.Max
|
|
};
|
|
|
|
private static readonly Dictionary<FormatChangeUI.FormatCategory, Format> FORMAT_CATEGORY_TO_FORMAT = new Dictionary<FormatChangeUI.FormatCategory, Format>
|
|
{
|
|
{
|
|
FormatChangeUI.FormatCategory.Rotation,
|
|
Format.Rotation
|
|
},
|
|
{
|
|
FormatChangeUI.FormatCategory.Unlimited,
|
|
Format.Unlimited
|
|
},
|
|
{
|
|
FormatChangeUI.FormatCategory.PreRotation,
|
|
Format.PreRotation
|
|
},
|
|
{
|
|
FormatChangeUI.FormatCategory.Crossover,
|
|
Format.Crossover
|
|
},
|
|
{
|
|
FormatChangeUI.FormatCategory.Other,
|
|
Format.Max
|
|
},
|
|
{
|
|
FormatChangeUI.FormatCategory.Hof,
|
|
Format.Hof
|
|
},
|
|
{
|
|
FormatChangeUI.FormatCategory.Windfall,
|
|
Format.Windfall
|
|
},
|
|
{
|
|
FormatChangeUI.FormatCategory.MyRotation,
|
|
Format.MyRotation
|
|
},
|
|
{
|
|
FormatChangeUI.FormatCategory.Avatar,
|
|
Format.Avatar
|
|
}
|
|
};
|
|
|
|
public DialogBase Dialog { get; private set; }
|
|
|
|
public static DeckSelectUIDialog Create(string dialogTitle, DeckGroupListData deckGroupListData, Format defaultFormat, eFormatChangeUIType formatChangeUIType, bool isVisibleCreateNew, Action<DialogBase, DeckData> OnSelectDeck, DeckSelectUI.InitOptions initOptions = null)
|
|
{
|
|
if (defaultFormat == Format.All)
|
|
{
|
|
defaultFormat = (Format)PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.LAST_SELECT_DECK_FORMAT);
|
|
}
|
|
if (formatChangeUIType == eFormatChangeUIType.UseOtherCategory && IsIncludeInOtherCategory(defaultFormat))
|
|
{
|
|
defaultFormat = Format.Max;
|
|
bool num = PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.LAST_BATTLE_IS_TRIALDECK);
|
|
bool flag = PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.LAST_BATTLE_IS_DEFDECK);
|
|
if (!num && !flag)
|
|
{
|
|
Format[] oTHER_CATEGORY_FORMATS = OTHER_CATEGORY_FORMATS;
|
|
foreach (Format format in oTHER_CATEGORY_FORMATS)
|
|
{
|
|
if (deckGroupListData.IsExistDeckListByFormat(format))
|
|
{
|
|
defaultFormat = format;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (formatChangeUIType != eFormatChangeUIType.SingleFormat && !deckGroupListData.IsExistDeckListByFormat(defaultFormat))
|
|
{
|
|
defaultFormat = deckGroupListData.DeckGroupList.FirstOrDefault((DeckGroup deckGroup) => deckGroup.DeckDataList.Any((DeckData deck) => !deck.IsNoCard()))?.DeckFormat ?? Format.Rotation;
|
|
}
|
|
FormatChangeUI.FormatCategory formatCategoryByFormat = GetFormatCategoryByFormat(defaultFormat, formatChangeUIType == eFormatChangeUIType.UseOtherCategory);
|
|
DeckSelectUIDialog deckSelectUIDialog = new DeckSelectUIDialog(dialogTitle, deckGroupListData, defaultFormat, formatCategoryByFormat, formatChangeUIType, isVisibleCreateNew, OnSelectDeck, initOptions);
|
|
deckSelectUIDialog.CreateFormatChangeUI(formatCategoryByFormat, formatChangeUIType);
|
|
return deckSelectUIDialog;
|
|
}
|
|
|
|
private DeckSelectUIDialog(string dialogTitle, DeckGroupListData deckGroupListData, Format format, FormatChangeUI.FormatCategory formatCategory, eFormatChangeUIType formatChangeUIType, bool isVisibleCreateNew, Action<DialogBase, DeckData> OnSelectDeck, DeckSelectUI.InitOptions initOptions)
|
|
{
|
|
DeckSelectUIDialog deckSelectUIDialog = this;
|
|
_isVisibleCreateNew = isVisibleCreateNew;
|
|
_deckGroupListData = deckGroupListData;
|
|
Dialog = UIManager.GetInstance().CreateDialogClose();
|
|
Dialog.SetTitleLabel(dialogTitle);
|
|
Dialog.SetSize(DialogBase.Size.XL);
|
|
Dialog.SetButtonLayout(DialogBase.ButtonLayout.NONE);
|
|
Dialog.SetActive(inActive: false);
|
|
int? longTextPositionOverride = initOptions?.LongTextTitlePosition;
|
|
_deckSelectDialogTitleUI = DeckSelectUIDialogTitle.Create(Dialog, dialogTitle, format, formatChangeUIType != eFormatChangeUIType.SingleFormat, longTextPositionOverride);
|
|
List<DeckGroup> deckGroupList = GetDeckGroupList(formatCategory);
|
|
GameObject gameObject = UnityEngine.Object.Instantiate(Resources.Load("UI/DeckList/DeckSelectUI/DeckSelectUI")) as GameObject;
|
|
_deckSelectUI = gameObject.GetComponent<DeckSelectUI>();
|
|
_deckSelectUI.gameObject.SetActive(value: false);
|
|
_deckSelectUI.Initialize(deckGroupList, format, isVisibleCreateNew, delegate(DeckData deck)
|
|
{
|
|
OnSelectDeck.Call(deckSelectUIDialog.Dialog, deck);
|
|
}, delegate(Format changeFormat)
|
|
{
|
|
deckSelectUIDialog._deckSelectDialogTitleUI.UpdateFormatObj(changeFormat);
|
|
}, delegate
|
|
{
|
|
deckSelectUIDialog.Dialog.SetActive(inActive: true);
|
|
deckSelectUIDialog._deckSelectUI.gameObject.SetActive(value: true);
|
|
}, initOptions);
|
|
Dialog.SetObj(_deckSelectUI.gameObject);
|
|
_deckSelectUI.gameObject.GetComponent<UIPanel>().alpha = 1f;
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
if (Dialog != null)
|
|
{
|
|
Dialog.Close();
|
|
}
|
|
}
|
|
|
|
public static string GetTitleByBattleType(DataMgr.BattleType battleType)
|
|
{
|
|
string result = string.Empty;
|
|
switch (battleType)
|
|
{
|
|
case DataMgr.BattleType.FreeBattle:
|
|
result = Data.SystemText.Get("Battle_0005");
|
|
break;
|
|
case DataMgr.BattleType.RankBattle:
|
|
result = Data.SystemText.Get("Battle_0006");
|
|
break;
|
|
case DataMgr.BattleType.RoomBattle:
|
|
case DataMgr.BattleType.RoomTwoPick:
|
|
result = Data.SystemText.Get("Battle_0007");
|
|
break;
|
|
case DataMgr.BattleType.ColosseumNormal:
|
|
case DataMgr.BattleType.ColosseumHof:
|
|
result = Data.SystemText.Get("Battle_0488");
|
|
break;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
public void UpdateAllDeckUICurrentPage()
|
|
{
|
|
_deckSelectUI.UpdateAllDeckUICurrentPage();
|
|
}
|
|
|
|
public void ShowCautionText(string cautionText)
|
|
{
|
|
_deckSelectUI.ShowCautionText(cautionText);
|
|
}
|
|
|
|
public void SetPanelDepth(int depth)
|
|
{
|
|
Dialog.SetPanelDepth(depth);
|
|
_deckSelectUI.GetComponent<UIPanel>().depth = ++depth;
|
|
}
|
|
|
|
private void CreateFormatChangeUI(FormatChangeUI.FormatCategory defaultFormatCategory, eFormatChangeUIType formatChangeUIType)
|
|
{
|
|
if (formatChangeUIType != eFormatChangeUIType.SingleFormat)
|
|
{
|
|
FormatChangeUI.FormatCategory anotherFormatCategory = FormatChangeUI.FormatCategory.Invalid;
|
|
switch (formatChangeUIType)
|
|
{
|
|
case eFormatChangeUIType.NormalFormatOnly:
|
|
anotherFormatCategory = FormatChangeUI.FormatCategory.Invalid;
|
|
break;
|
|
case eFormatChangeUIType.UseOtherCategory:
|
|
anotherFormatCategory = FormatChangeUI.FormatCategory.Other;
|
|
break;
|
|
case eFormatChangeUIType.WithPrerotation:
|
|
anotherFormatCategory = FormatChangeUI.FormatCategory.PreRotation;
|
|
break;
|
|
case eFormatChangeUIType.WithCrossover:
|
|
anotherFormatCategory = FormatChangeUI.FormatCategory.Crossover;
|
|
break;
|
|
case eFormatChangeUIType.WithMyRotation:
|
|
anotherFormatCategory = FormatChangeUI.FormatCategory.MyRotation;
|
|
break;
|
|
}
|
|
FormatChangeUI formatChangeUI = FormatChangeUI.Create(defaultFormatCategory, anotherFormatCategory, OnClickChangeFormatBtn);
|
|
Dialog.AttachObjToTitleLabel(formatChangeUI.gameObject, FORMAT_CHANGE_UI_POSITION);
|
|
}
|
|
}
|
|
|
|
private void OnClickChangeFormatBtn(FormatChangeUI.FormatCategory formatCategory)
|
|
{
|
|
Format formatByFormatCategory = GetFormatByFormatCategory(formatCategory);
|
|
_deckSelectUI.gameObject.SetActive(value: false);
|
|
List<DeckGroup> deckGroupList = GetDeckGroupList(formatCategory);
|
|
_deckSelectUI.UpdateDeckView(deckGroupList, formatByFormatCategory, _isVisibleCreateNew, delegate
|
|
{
|
|
_deckSelectUI.gameObject.SetActive(value: true);
|
|
});
|
|
}
|
|
|
|
private List<DeckGroup> GetDeckGroupList(FormatChangeUI.FormatCategory formatCategory)
|
|
{
|
|
List<DeckGroup> list = new List<DeckGroup>();
|
|
if (formatCategory == FormatChangeUI.FormatCategory.Other)
|
|
{
|
|
Format[] oTHER_CATEGORY_FORMATS = OTHER_CATEGORY_FORMATS;
|
|
foreach (Format format in oTHER_CATEGORY_FORMATS)
|
|
{
|
|
list.AddRange(_deckGroupListData.SelectDeckGroupList(format));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Format formatByFormatCategory = GetFormatByFormatCategory(formatCategory);
|
|
list.AddRange(_deckGroupListData.SelectDeckGroupList(formatByFormatCategory));
|
|
}
|
|
return list;
|
|
}
|
|
|
|
private static Format GetFormatByFormatCategory(FormatChangeUI.FormatCategory formatCategory)
|
|
{
|
|
return FORMAT_CATEGORY_TO_FORMAT[formatCategory];
|
|
}
|
|
|
|
private static FormatChangeUI.FormatCategory GetFormatCategoryByFormat(Format format, bool useOtherCategory)
|
|
{
|
|
if (useOtherCategory && IsIncludeInOtherCategory(format))
|
|
{
|
|
return FormatChangeUI.FormatCategory.Other;
|
|
}
|
|
FormatChangeUI.FormatCategory result = FormatChangeUI.FormatCategory.Invalid;
|
|
foreach (KeyValuePair<FormatChangeUI.FormatCategory, Format> item in FORMAT_CATEGORY_TO_FORMAT)
|
|
{
|
|
if (item.Value == format)
|
|
{
|
|
result = item.Key;
|
|
break;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
private static bool IsIncludeInOtherCategory(Format format)
|
|
{
|
|
return OTHER_CATEGORY_FORMATS.Any((Format f) => f == format);
|
|
}
|
|
}
|