Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/ColosseumDoMatchingTask.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

42 lines
932 B
C#

namespace Wizard;
public class ColosseumDoMatchingTask : DoMatchingBase
{
public ColosseumDoMatchingTask()
{
if (!Data.ArenaData.ColosseumData.IsRankMatching)
{
base.type = ApiType.Type.ColosseumDoMatching;
}
else
{
base.type = ApiType.Type.ColosseumDoMatchingRankMatch;
}
}
public override void SetParameter(int deck_no, int need_init, int log, bool includeCardMasterHash = false)
{
includeCardMasterHash = includeCardMasterHash || need_init == 1;
if (Data.ArenaData.ColosseumData.IsRankMatching)
{
need_init = 0;
}
base.SetParameter(deck_no, need_init, log, includeCardMasterHash);
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
SettingDoMatchingData();
if (Data.DoMatchingDetail.data.matchingState == 3008)
{
Data.ArenaData.ColosseumData.IsRankMatching = true;
}
return num;
}
}