Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Guild/GuildInviteCandidateDto.cs
gamer147 484b51086a fix(guild): friend_list returns bare array-at-root (matches GuildFriendListTask.Parse)
GuildFriendListTask.Parse() reads base.ResponseData[data][i] directly —
data must be a bare JSON array, not {friends:[...]}.  Delete the
GuildFriendListResponse wrapper DTO; promote GuildInviteCandidateDto to its
own file.  Controller now returns List<GuildInviteCandidateDto> so the
middleware wraps it as data:[…].  Update wire-shape and integration tests to
assert array-at-root.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-27 14:35:20 -04:00

42 lines
1.7 KiB
C#

using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild;
/// <summary>
/// One entry in the /guild/friend_list response.
/// GuildFriendListTask.Parse() iterates base.ResponseData["data"][i] directly — data is a
/// bare JSON array, not a wrapper object. This DTO is the element type of that array.
/// </summary>
[MessagePackObject]
public class GuildInviteCandidateDto
{
[JsonPropertyName("viewer_id"), Key("viewer_id"), JsonConverter(typeof(SVSim.EmulatedEntrypoint.Models.Dtos.Common.StringifiedLongConverter))]
public long ViewerId { get; set; }
[JsonPropertyName("name"), Key("name")]
public string Name { get; set; } = "";
[JsonPropertyName("emblem_id"), Key("emblem_id"), JsonConverter(typeof(SVSim.EmulatedEntrypoint.Models.Dtos.Common.StringifiedLongConverter))]
public long EmblemId { get; set; }
[JsonPropertyName("country_code"), Key("country_code")]
public string CountryCode { get; set; } = "";
[JsonPropertyName("rank"), Key("rank"), JsonConverter(typeof(SVSim.EmulatedEntrypoint.Models.Dtos.Common.StringifiedIntConverter))]
public int Rank { get; set; }
[JsonPropertyName("degree_id"), Key("degree_id"), JsonConverter(typeof(SVSim.EmulatedEntrypoint.Models.Dtos.Common.StringifiedIntConverter))]
public int DegreeId { get; set; }
[JsonPropertyName("is_friend"), Key("is_friend")]
public int? IsFriend { get; set; }
[JsonPropertyName("is_friend_apply"), Key("is_friend_apply")]
public int? IsFriendApply { get; set; }
/// <summary>true => friend is already in a guild and can't be invited.</summary>
[JsonPropertyName("is_join_guild"), Key("is_join_guild")]
public bool IsJoinGuild { get; set; }
}