11 lines
534 B
C#
11 lines
534 B
C#
namespace SVSim.BattleNode.Sessions.Dispatch;
|
|
|
|
/// <summary>Handles one (or more) inbound URI(s). Pure: returns the routes to dispatch and may
|
|
/// mutate <see cref="FrameDispatchContext.State"/> / advance <see cref="FrameDispatchContext.SenderPhase"/>,
|
|
/// but does not touch the wire. Stateless singletons live in BattleSession's registry; a single
|
|
/// handler may be registered under multiple URIs (e.g. Retire/Kill).</summary>
|
|
internal interface IFrameHandler
|
|
{
|
|
IReadOnlyList<DispatchRoute> Handle(FrameDispatchContext ctx);
|
|
}
|