Files
SVSimServer/SVSim.BattleEngine/Shim/Generated/BattleLogItem.g.cs

23 lines
556 B
C#

// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.UI\BattleLogItem.cs
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Wizard.Battle.Replay;
namespace Wizard.Battle.UI
{
public partial class BattleLogItem
{
public enum CardTextureOption
{
Null}
private enum FrameType
{
}
private enum DescStyle
{
Normal }
private delegate string FuncDescText();
public static void ClearHeaderTextureCache() { }
}
}