Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/PlayerStaticData.cs

468 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using Cute;
using LitJson;
using UnityEngine;
// TODO(engine-cleanup-pass2): 74 of 75 methods unrun in baseline
// Type: Wizard.PlayerStaticData
// See data_dumps/reports/engine-cleanup/live-methods.baseline.txt
namespace Wizard;
public class PlayerStaticData : MonoBehaviour
{
public class UserTex
{
public enum Type
{
Emblem,
RankIcon,
Country
}
public Texture[] m_loadedList;
public List<UITexture>[] m_requiredAttachList;
public List<string> m_unloadList = new List<string>();
private readonly Type m_type;
private readonly int m_sizeDiffNum;
public int m_loadingCnt;
public Format Format;
private List<string> _rankIconPathList = new List<string>();
public UserTex(Type type)
{
m_type = type;
m_sizeDiffNum = GetSizeDiffNum(m_type);
m_loadedList = new Texture[m_sizeDiffNum];
m_requiredAttachList = new List<UITexture>[m_sizeDiffNum];
for (int i = 0; i < m_requiredAttachList.Length; i++)
{
m_requiredAttachList[i] = new List<UITexture>();
}
}
public void LoadTexture()
{
ResourcesManager resourcesManager = Toolbox.ResourcesManager;
List<string> pathList = null;
if (m_type == Type.RankIcon)
{
pathList = GetRankTexturePath();
for (int i = 0; i < m_sizeDiffNum; i++)
{
m_loadedList[i] = null;
}
}
else
{
for (int j = 0; j < m_sizeDiffNum; j++)
{
m_loadedList[j] = null;
m_loadingCnt++;
string texturePath = GetTexturePath(GetTextureName(), j);
if (pathList == null)
{
pathList = new List<string>();
}
pathList.Add(texturePath);
}
}
resourcesManager.StartCoroutine_LoadAssetGroupSync(pathList, delegate
{
m_loadingCnt = 0;
UpdateTexture();
UnloadTexture();
if (m_type == Type.RankIcon)
{
_rankIconPathList.AddRange(pathList);
}
});
}
private List<string> GetRankTexturePath()
{
List<string> list = new List<string>();
GetRankTexturePathSub(Format.Unlimited, list);
GetRankTexturePathSub(Format.Rotation, list);
m_loadingCnt += list.Count;
return list;
}
private static void GetRankTexturePathSub(Format format, List<string> list)
{
list.Add(Toolbox.ResourcesManager.GetAssetTypePath(UserRank(format).ToString("00"), ResourcesManager.AssetLoadPathType.RankIcon_S));
list.Add(Toolbox.ResourcesManager.GetAssetTypePath(UserRank(format).ToString("00"), ResourcesManager.AssetLoadPathType.RankIcon_L));
}
public void ReLoadTexture(string oldId, string newId)
{
if (m_type != Type.RankIcon && !string.IsNullOrEmpty(oldId) && !m_unloadList.Contains(oldId))
{
m_unloadList.Add(oldId);
}
if (!string.IsNullOrEmpty(newId))
{
m_unloadList.Remove(newId);
LoadTexture();
return;
}
for (int i = 0; i < m_sizeDiffNum; i++)
{
m_loadedList[i] = null;
}
}
private void UpdateTexture()
{
ResourcesManager resourcesManager = Toolbox.ResourcesManager;
for (int i = 0; i < m_sizeDiffNum; i++)
{
Texture mainTexture = (m_loadedList[i] = resourcesManager.LoadObject(GetTexturePath(GetTextureName(), i, isfetch: true)) as Texture);
List<UITexture> list = m_requiredAttachList[i];
foreach (UITexture item in list)
{
item.mainTexture = mainTexture;
}
list.Clear();
}
}
private void UnloadTexture()
{
List<string> list = new List<string>();
foreach (string unload in m_unloadList)
{
for (int i = 0; i < m_sizeDiffNum; i++)
{
list.Add(GetTexturePath(unload, i));
}
}
m_unloadList.Clear();
list.AddRange(_rankIconPathList);
_rankIconPathList.Clear();
Toolbox.ResourcesManager.RemoveAssetGroup(list);
}
private static int GetSizeDiffNum(Type type)
{
return type switch
{
Type.Emblem => 2,
Type.RankIcon => 2,
Type.Country => 2,
_ => 0,
};
}
private string GetTexturePath(string name, int sizeId, bool isfetch = false)
{
int num = 0;
switch (m_type)
{
case Type.Emblem:
num = 42;
break;
case Type.RankIcon:
num = 49;
break;
case Type.Country:
num = 51;
break;
}
return Toolbox.ResourcesManager.GetAssetTypePath(name, (ResourcesManager.AssetLoadPathType)(num + sizeId), isfetch);
}
private string GetTextureName()
{
return m_type switch
{
Type.Emblem => UserEmblemID.ToString(),
Type.RankIcon => UserRank(Format).ToString("00"), // Pre-Phase-5b: headless has no display-high-rank flag
Type.Country => UserCountryCode,
_ => "",
};
}
}
public enum EmblemTexSize
{
S}
public enum RankTexSize
{
S}
public enum CountryTexSize
{
S}
public enum AgreementState
{
NotAgree,
Reset
}
public enum LootBoxType
{
TWOPICK,
SEALED,
COLOSSEUM,
COMPETITION}
public static AgreementState _tosAgreementState = AgreementState.NotAgree;
public static AgreementState _privacyPolicyAgreementState = AgreementState.NotAgree;
private static UserTex UserEmblemTexture = new UserTex(UserTex.Type.Emblem);
private static UserTex UserCountryTexture = new UserTex(UserTex.Type.Country);
private static UserTex UserRankTexture = new UserTex(UserTex.Type.RankIcon);
public static TimeData UserTime = new TimeData();
public static string UserRegionCode => PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.CURRENT_REGION_CODE);
public static AgreementState KorAuthorityAgreementState { get; set; } = AgreementState.NotAgree;
public static int UserCrystalCount
{
get
{
if (Data.Load.data == null)
{
return 0;
}
return Data.Load.data._userCrystalCount.total_crystal;
}
set
{
Data.Load.data._userCrystalCount.total_crystal = value;
}
}
public static int UserRupyCount
{
get
{
if (Data.Load.data == null)
{
return 0;
}
return Data.Load.data._userCrystalCount.rupy;
}
set
{
Data.Load.data._userCrystalCount.rupy = value;
}
}
public static int UserRedEtherCount
{
get
{
if (Data.Load.data == null)
{
return 0;
}
return Data.Load.data._userCrystalCount.red_ether;
}
set
{
Data.Load.data._userCrystalCount.red_ether = value;
}
}
public static int UserSpotCardPointCount
{
get
{
if (Data.Load.data == null)
{
return 0;
}
return Data.Load.data._userCrystalCount._spotcardPoint;
}
set
{
Data.Load.data._userCrystalCount._spotcardPoint = value;
}
}
public static long UserEmblemID
{
get
{
return Data.Load.data._userInfo.selected_emblem_id;
}
set
{
UserInfo userInfo = Data.Load.data._userInfo;
long selected_emblem_id = userInfo.selected_emblem_id;
if (selected_emblem_id != value)
{
userInfo.selected_emblem_id = value;
UserEmblemTexture.ReLoadTexture(selected_emblem_id.ToString(), value.ToString());
}
}
}
public static string UserCountryCode
{
get
{
return Data.Load.data._userInfo.country_code;
}
set
{
UserInfo userInfo = Data.Load.data._userInfo;
string country_code = userInfo.country_code;
if (country_code != value)
{
userInfo.country_code = value;
UserCountryTexture.ReLoadTexture(country_code, value);
}
}
}
public static int GetItemNum(int itemId)
{
if (Data.Load.data._userItemDict == null)
{
return 0;
}
if (Data.Load.data._userItemDict.ContainsKey(itemId))
{
return Data.Load.data._userItemDict[itemId];
}
return 0;
}
public static void UpdateItemNum(int itemId, int num)
{
if (Data.Load.data._userItemDict == null)
{
Data.Load.data._userItemDict = new Dictionary<int, int>();
}
if (Data.Load.data._userItemDict.ContainsKey(itemId))
{
Data.Load.data._userItemDict[itemId] = num;
}
else
{
Data.Load.data._userItemDict.Add(itemId, num);
}
}
public static void Clear()
{
UserEmblemTexture = new UserTex(UserTex.Type.Emblem);
UserCountryTexture = new UserTex(UserTex.Type.Country);
UserRankTexture = new UserTex(UserTex.Type.RankIcon);
}
public static int UserRank(Format inFormat)
{
if (inFormat == Format.PreRotation)
{
inFormat = Format.Rotation;
}
if (Data.Load.data == null)
{
return 0;
}
return Data.Load.data._userRank[(int)inFormat].rank;
}
public static bool IsMasterRankCurrentFormat()
{
return IsMasterRank(Data.CurrentFormat);
}
public static bool IsMasterRank(Format inFormat)
{
return Data.Load.data._userRank[(int)inFormat].is_master_rank;
}
public static void UpdateHaveUserGoodsNumByJsonData(JsonData userGoodsList)
{
for (int i = 0; i < userGoodsList.Count; i++)
{
JsonData jsonData = userGoodsList[i];
UserGoods.Type type = (UserGoods.Type)jsonData["reward_type"].ToInt();
long userGoodsId = jsonData["reward_id"].ToLong();
int num = jsonData["reward_num"].ToInt();
UpdateHaveUserGoodsNum(type, userGoodsId, num);
}
}
public static void UpdateHaveUserGoodsNum(UserGoods.Type type, long userGoodsId, int num)
{
switch (type)
{
case UserGoods.Type.RedEther:
UserRedEtherCount = num;
break;
case UserGoods.Type.Crystal:
UserCrystalCount = num;
if (MyPageMenu.Instance != null)
{
MyPageMenu.Instance.UpdateCrystalCount();
}
break;
case UserGoods.Type.Item:
UpdateItemNum((int)userGoodsId, num);
break;
case UserGoods.Type.Card:
{
int cardId = (int)userGoodsId;
/* Pre-Phase-5b: headless has no user card data */
break;
}
case UserGoods.Type.SpotCard:
case UserGoods.Type.SpotCardOnlyLatestCardPack:
{
int cardId = (int)userGoodsId;
/* Pre-Phase-5b: headless has no spot card data */
break;
}
case UserGoods.Type.Rupy:
UserRupyCount = num;
if (MyPageMenu.Instance != null)
{
MyPageMenu.Instance.UpdateRupyCount();
}
break;
case UserGoods.Type.Skin:
/* Pre-Phase-5b: headless has no chara master */
break;
case UserGoods.Type.Sleeve:
Data.Master.SleeveMgr.Acquired(userGoodsId);
break;
case UserGoods.Type.Emblem:
Data.Master.EmblemMgr.Acquired(userGoodsId);
break;
case UserGoods.Type.Degree:
Data.Master.DegreeMgr.Acquired((int)userGoodsId);
break;
case UserGoods.Type.SpotCardPoint:
UserSpotCardPointCount = num;
break;
case UserGoods.Type.MyPageBG:
Data.Load.data.AcquiredMyPageBGList.Add(userGoodsId.ToString());
break;
case (UserGoods.Type)3:
case UserGoods.Type.FreeGachaCount:
break;
}
}
}