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3c8a00c9287f11b0fbb39edfdfb8820813d0939b
SVSimServer/SVSim.BattleNode/Sessions
History
gamer147 3c8a00c928 feat(battle-node): TurnEndHandler emits {turnState:0} to opponent only in PvP
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 18:07:44 -04:00
..
Dispatch
feat(battle-node): TurnEndHandler emits {turnState:0} to opponent only in PvP
2026-06-03 18:07:44 -04:00
Participants
refactor(battle-node): scripted bot drives the handshake as a real participant
2026-06-03 10:51:08 -04:00
BattleFinishReason.cs
feat(battle-node): add BattleType, BattleFinishReason, BattlePlayer
2026-06-01 19:53:31 -04:00
BattleSession.cs
feat(battle-node): EchoHandler consumes Echo instead of relaying
2026-06-03 18:03:19 -04:00
BattleSessionPhase.cs
fix(battle-node): real mulligan card replacement + opponent TurnStart push
2026-06-01 08:30:44 -04:00
BattleType.cs
feat(battle-node): add BattleType, BattleFinishReason, BattlePlayer
2026-06-01 19:53:31 -04:00
IBattleParticipant.cs
feat(battle-node): add IBattleParticipant interface
2026-06-01 19:54:03 -04:00
IBattleSessionStore.cs
fix(rank-battle): route ai-start through the queue-time MatchContext
2026-06-02 12:28:42 -04:00
InMemoryBattleSessionStore.cs
fix(rank-battle): route ai-start through the queue-time MatchContext
2026-06-02 12:28:42 -04:00
PendingBattle.cs
refactor(battle-node): unify IMatchingBridge.RegisterBattle signature
2026-06-01 20:00:52 -04:00
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