Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/UIDestroyUtility.cs
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

15 lines
269 B
C#

using UnityEngine;
namespace Wizard;
public class UIDestroyUtility
{
public static void RemoveChildren(Transform trans)
{
for (int num = trans.childCount - 1; num >= 0; num--)
{
Object.DestroyImmediate(trans.GetChild(num).gameObject);
}
}
}