Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard/GatheringRoomEnterVacancyRoomTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

40 lines
1.1 KiB
C#

using Cute;
namespace Wizard;
public class GatheringRoomEnterVacancyRoomTask : BaseRoomBattleEnterRoomTask
{
private GatheringInfo _gatheringInfo;
public GatheringAutoJoinTaskInfo GatheringAutoJoinTaskInfo { get; private set; }
public GatheringRoomEnterVacancyRoomTask(GatheringInfo gatheringInfo)
{
_gatheringInfo = gatheringInfo;
base.type = ApiType.Type.GatheringRoomEnterVacancyRoom;
}
protected override int Parse()
{
if (base.ResponseData.TryGetValue("data", out var value) && value.IsObject && value.TryGetValue("is_owner", out var value2) && value2.ToInt() != 0 && value.Keys.Contains("result_reason"))
{
value["result_reason"] = "-1";
}
int num = base.Parse();
if (num != 1)
{
return num;
}
GatheringAutoJoinTaskInfo = new GatheringAutoJoinTaskInfo(base.ResponseData, this, _gatheringInfo);
if (GatheringAutoJoinTaskInfo.NeedsRetry)
{
return num;
}
if (GatheringAutoJoinTaskInfo.IsOwner)
{
CustomPreference.SetNodeServerURL(value["node_server_url"].ToString());
}
return num;
}
}