Files
SVSimServer/SVSim.Database/Models/ViewerMission.cs
gamer147 062adefb99 feat(missions): add 3 viewer entities + Viewer collections
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 10:08:11 -04:00

25 lines
952 B
C#

using System.ComponentModel.DataAnnotations.Schema;
using SVSim.Database.Common;
namespace SVSim.Database.Models;
/// <summary>
/// One assigned mission slot for a viewer. <c>Id</c> is the wire <c>UserMission.id</c> — echoed
/// back as the retire-request parameter, auto-generated. Slot 0 = daily (lot_type=6),
/// Slots 1..3 = weekly (lot_type=2). Progress (<c>total_count</c> on the wire) is NOT stored
/// here — it's read from <see cref="ViewerEventCounter"/> at response-build time, keyed by the
/// catalog row's EventType.
/// </summary>
public class ViewerMission : BaseEntity<long>
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public override long Id { get; set; }
public long ViewerId { get; set; }
public int MissionCatalogId { get; set; }
public int Slot { get; set; }
public long AssignedAt { get; set; }
public long? ClaimedAt { get; set; }
public int MissionStatus { get; set; } = 1;
}