Files
SVSimServer/SVSim.UnitTests/BattleNode/Reliability/InboundTrackerTests.cs
gamer147 3991bcc653 feat(battle-node): bound InboundTracker with watermark-guarded sliding window
Audit Md11 (part 1 of 2). Replace unbounded HashSet<long> _seen with a
WindowSize=256 ring (HashSet + Queue, LRU eviction). The stale-below-window
guard (pubSeq <= HighWaterMark - WindowSize) prevents window eviction from
re-admitting old seqs as novel — the load-bearing invariant.

pubSeq is client-monotonic and SIO retransmit horizons are seconds-scale, so
256 covers realistic retries by a wide margin. HighWaterMark semantics
preserved (Gungnir still reports it).

Tests: 5 new InboundTrackerTests covering below-window guard, evicted-seq
rejection, within-window dedup after eviction, memory bound, and watermark
monotonicity.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-02 13:06:08 -04:00

117 lines
4.5 KiB
C#

using NUnit.Framework;
using SVSim.BattleNode.Reliability;
namespace SVSim.UnitTests.BattleNode.Reliability;
[TestFixture]
public class InboundTrackerTests
{
[Test]
public void Observe_FirstSeenPubSeq_ReturnsDispatchTrue()
{
var t = new InboundTracker();
Assert.That(t.Observe(pubSeq: 1), Is.True);
}
[Test]
public void Observe_SamePubSeqTwice_SecondReturnsFalse()
{
var t = new InboundTracker();
t.Observe(1);
Assert.That(t.Observe(1), Is.False);
}
[Test]
public void Observe_DifferentPubSeqs_BothDispatch()
{
var t = new InboundTracker();
Assert.That(t.Observe(1), Is.True);
Assert.That(t.Observe(2), Is.True);
}
[Test]
public void HighWaterMark_TracksHighestObserved()
{
var t = new InboundTracker();
t.Observe(3);
t.Observe(1);
t.Observe(5);
Assert.That(t.HighWaterMark, Is.EqualTo(5));
}
[Test]
public void Observe_returns_false_for_pubSeq_below_high_water_minus_window()
{
// Drive watermark past WindowSize, then re-observe seq=1.
// The watermark guard rejects it without consulting ring membership.
var t = new InboundTracker();
for (long i = 1; i <= InboundTracker.WindowSize + 10; i++) t.Observe(i);
Assert.That(t.Observe(pubSeq: 1), Is.False);
}
[Test]
public void Evicted_seq_stays_rejected_by_watermark()
{
// Load-bearing invariant: even after seq=1 is evicted from the ring,
// re-observing it must still return false because the watermark guard
// catches `1 <= 257 - 256`. Otherwise window eviction would admit
// an old seq as novel.
var t = new InboundTracker();
for (long i = 1; i <= InboundTracker.WindowSize; i++) t.Observe(i); // ring: {1..256}
t.Observe(InboundTracker.WindowSize + 1); // evicts 1; watermark=257
Assert.That(t.Observe(pubSeq: 1), Is.False);
}
[Test]
public void Within_window_dedup_still_fires_after_eviction()
{
var t = new InboundTracker();
for (long i = 1; i <= InboundTracker.WindowSize; i++) t.Observe(i); // ring: {1..256}, watermark=256
t.Observe(pubSeq: 300); // ring: {45..256, 300}, watermark=300
// 200 is in the ring → dedup catches it.
Assert.That(t.Observe(pubSeq: 200), Is.False, "Within-window dedup still works after eviction.");
// 44 was evicted, but is below HighWaterMark - WindowSize = 44 → stale guard.
Assert.That(t.Observe(pubSeq: 44), Is.False, "Below-window guard rejects evicted seqs.");
}
[Test]
public void Memory_bound_stays_constant_after_many_observes()
{
// The dedup structures must not grow without bound. Internals are accessible
// via the existing InternalsVisibleTo("SVSim.UnitTests"). Use reflection so
// the test doesn't force the field-access modifier choice in production.
var t = new InboundTracker();
for (long i = 1; i <= 10_000; i++) t.Observe(i);
var seenField = typeof(InboundTracker).GetField("_seen",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
var orderField = typeof(InboundTracker).GetField("_order",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
Assert.That(seenField, Is.Not.Null);
Assert.That(orderField, Is.Not.Null);
var seen = (System.Collections.Generic.IReadOnlyCollection<long>)seenField!.GetValue(t)!;
var order = (System.Collections.Generic.IReadOnlyCollection<long>)orderField!.GetValue(t)!;
Assert.That(seen.Count, Is.LessThanOrEqualTo(InboundTracker.WindowSize),
$"_seen must stay <= WindowSize ({InboundTracker.WindowSize}).");
Assert.That(order.Count, Is.LessThanOrEqualTo(InboundTracker.WindowSize),
$"_order must stay <= WindowSize ({InboundTracker.WindowSize}).");
}
[Test]
public void HighWaterMark_is_not_moved_backward_by_eviction()
{
var t = new InboundTracker();
for (long i = 1; i <= InboundTracker.WindowSize; i++) t.Observe(i);
var beforeEviction = t.HighWaterMark;
t.Observe(InboundTracker.WindowSize + 1); // eviction fires here
Assert.That(t.HighWaterMark, Is.GreaterThanOrEqualTo(beforeEviction));
Assert.That(t.HighWaterMark, Is.EqualTo(InboundTracker.WindowSize + 1));
}
}