Files
SVSimServer/SVSim.BattleEngine/Engine/Wizard.Battle.Recovery/NetworkBattleRecoveryRecordManager.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

18 lines
611 B
C#

namespace Wizard.Battle.Recovery;
public class NetworkBattleRecoveryRecordManager : RecoveryRecordManagerBase
{
protected override string DefaultRecoveryFileName => "recovery_network.json";
protected override OperationRecorderBase CreateOperationRecorder()
{
return new NetworkBattleOperationRecorder(_recoveryFilePath);
}
protected override void SetupRecorderEvents(OperationRecorderBase operationRecorder, BattleManagerBase battleMgr)
{
base.SetupRecorderEvents(operationRecorder, battleMgr);
battleMgr.OperateMgr.OnBeforePlayerTurnEnd += operationRecorder.RecordTurnEnd;
}
}