Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
69 lines
2.0 KiB
C#
69 lines
2.0 KiB
C#
using System;
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using Cute;
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using UnityEngine;
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namespace Wizard;
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public class GachaPackPointLayout : MonoBehaviour
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{
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[SerializeField]
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private GameObject _packPointGaugeRoot;
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[SerializeField]
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private UIGauge _packPointGauge;
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[SerializeField]
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private UILabel _packPointGaugePointLabel;
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[SerializeField]
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private UIButton _packPointExchangeButton;
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[SerializeField]
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private UILabel _packPointExchangeButtonLabel;
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public void SetActivePackPointLayout(bool isActive)
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{
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_packPointGaugeRoot.gameObject.SetActive(isActive);
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}
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public void SetPackPointLayout(PackConfig packConfig, Action onClickExchange)
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{
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if ((packConfig.Category != PackCategory.None && packConfig.Category != PackCategory.LeaderSkinPack) || packConfig.GachaPointData == null)
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{
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SetActivePackPointLayout(isActive: false);
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return;
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}
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SetActivePackPointLayout(isActive: true);
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GachaPointData gachaPointData = packConfig.GachaPointData;
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SetPointGauge(gachaPointData);
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SetExchangeButton(gachaPointData, onClickExchange);
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}
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private void SetPointGauge(GachaPointData pointData)
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{
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_packPointGauge.Value = (float)pointData.GachaPoint / (float)pointData.ExchangeableGachaPoint;
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_packPointGaugePointLabel.text = pointData.GachaPoint + "/" + pointData.ExchangeableGachaPoint;
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}
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private void SetExchangeButton(GachaPointData pointData, Action onClickExchange)
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{
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if (pointData.IsExchangeableGachaPoint)
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{
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_packPointExchangeButtonLabel.text = Data.SystemText.Get("Shop_0168");
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_packPointExchangeButton.normalSprite = "btn_common_03_s_off";
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_packPointExchangeButton.pressedSprite = "btn_common_03_s_on";
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}
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else
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{
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_packPointExchangeButtonLabel.text = Data.SystemText.Get("Shop_0169");
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_packPointExchangeButton.normalSprite = "btn_common_02_s_off";
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_packPointExchangeButton.pressedSprite = "btn_common_02_s_on";
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}
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_packPointExchangeButton.onClick.Clear();
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_packPointExchangeButton.onClick.Add(new EventDelegate(delegate
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{
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onClickExchange.Call();
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}));
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}
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}
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